Summary:
For drivers that support IMG_multisampled_render_to_texture,
GL_MAX_SAMPLES_IMG should be used to query max supported samples
Likewise, for drivers that support EXT_multisampled_render_to_texture,
GL_MAX_SAMPLES_EXT should be used to query max supported samples
@fix
Reviewers: seoz, Hermet, raster, cedric
Reviewed By: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D948
direct rendering and then another image object using Native
Surface rendering, there was a potential for it to fall into
the same direct rendering path.
Also, fixed some minor Evas GL extension bugs that came from refactoring.
SVN revision: 79532
I've tested make -j 3 install and it works nicely
I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.
TODO: examples and tests, I'll add them later
ISSUE: Eina_Unicode size check. It indirectly depends on
eina_config.h, which is created at the end of the
configure script. So its size is always 0. I don't
know how that size is used, so I can't do a lot,
for now.
SVN revision: 78895