On shutdown we need to set wl_surface to NULL to let the engine know
there's nothing to write to - however we've been setting up an entirely
new outbuf instead of just changing the old one.
The outbuf code should free the surface structure, not the dmabuf
abstraction or a use after free occurs on fallback.
Re-organize some code to make sure we don't rely on anything that may
have already been freed.
Add a wl_surface_commit() to keep the animation timer alive through
the fallback process.
This adds a separate backend to the "shm" engine that allows allocation
of buffers via libdrm that can be turned into dmabuf handles and used
with the wayland dmabuf extension.
Currently only the intel buffer manager is supported.
The benefit of dmabuf buffers is that they don't require a texture upload
like shm buffers do, and when we have plane support they can be dropped
directly into a plane without a memcpy.
Split this into two parts, one that makes the base surface, one that
calls the potential back ends.
Once the dmabuf backend is added this will allow a fallback path to
re-initialize the surface as wl_shm if dmabuf fails.
This doesn't really care what the buffers were allocated with, so
let's make this chunk of code useful to both the shm method and the
upcoming dmabuf one
Refactor evas_outbuf_setup a bit so there's only one call to
_evas_shm_surface_create.
Also makes the NULL return on unhandled rotation a lot more obvious.
Summary:
enum Evas.Canvas3D.Shade_Mode are using for choose relevant shader source code.
So renaming have a sence.
Rename evas_canvas3d_shade_mode_set/get property to evas_canvas3d_shader_mode_set/get
Rename internal fields and functions
Reviewers: cedric, Hermet, raster
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3882
some font glyphs are still allocated after tyhe last gl window is
freed which means we can't make current anymore to free textures after
that. this fixes that by flushing gl texture info from the font cache
when the last gl windows are gone.
@fix
Summary:
Add post processing render function as rendering full screen quard after
rendering to texture.
Add possibility use size of current frame in shader.
Add FXAA shader source files
Reviewers: raster, cedric, Hermet
Subscribers: jpeg
Differential Revision: https://phab.enlightenment.org/D3847
As portions of this code have been derived from existing code in
Weston, we should also be including their copyright/license text to
give credit.
Fixes T3421
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
AFILL should be used only for certain images, which are
actually native external or dynamic content images.
All normal image don't need the AFILL flag, since they should
have proper argb and alpha flag.
We're supposed to allocate a large pool at startup and use it for
resizing to save pool allocations. However, this was broken and
we ended up allocating both a large pool and a proper sized pool
every resize.
This restores correct behaviour.
eng_window_use() uses outbuf->redirect, so the clever code in
eng_outbuf_reconfigure that avoided setting it to NULL to check
if we needed to recreate the redirect was not very clever at all.
Previous redirect to texture approach broke multiple window applications
by having only a single redirect per context. This approach allows
multiple redirections.
This follows commit f10672dd74
which apparently forgot some changes in xlib and eglfs.
I hope there are no remains of the old native bind/unbind
functions. Also... I can't build everything, so I'm just hoping
this works. Note: GL and SW native images are not using the
same internal api prototypes.
Programs crashed on a segmentation fault when the last window was
closed. The eng_output_idle_flush() function was removed... but
since gl_cocoa does not properly use *_generic modules, the
output_idle_flush() function called by the render engine was
garbage (hence the segfault).
Now nothing is done... but at least we don't crash anymore.
if gif has example 4 colors in colormap, pixels provided still can
hold values higher than 3 (4, 8, 255 etc.) ass a pixel is still a
byte. it should not, but it could. technically it'd be nice for gitlib
to pad its palette out to 256 entires to ensure this cant be a
problem, but it doesn't have to , so make a local copy of the cmap
when decoding pixels and pad out to 256 entires (using color 0 as any
value > pallette ize is invalid anyway so any color will do).
this fixes a possible security attack vector in reading memory out of
bounds of an allocated array. not very far out of bounds - but enough
to cause a crash - ie a dos attack, (not to inject code though).
@fix
Evas Image should be independent of render engine.
So remove native.func.data member of RGBA_Image, Evas_GL_Image
struct. And remove data argument,too.
ref f10672dd74
@fix
Signed-off-by: Chris Michael <cpmichael@osg.samsung.com>
Use the new post-processing API and www extension to implement
CSS effects for wayland-egl applications.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Mike Blumenkrantz <zmike@osg.samsung.com>
New API allows a context to be redirected to texture. When rendering is
complete the texture can be unbound from the frame buffer and used for
post-processing effects.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Signed-off-by: Mike Blumenkrantz <zmike@osg.samsung.com>
this accumulates all data relevant to client-side www into
the Evas_Engine_Info_Wayland_Egl struct so the client can react to it.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Summary:
Evas Image should be independent of render engine.
So remove native.func.data member of RGBA_Image, Evas_GL_Image struct.
And remove data argument,too.
Test Plan: Local test, Tizen3.0 mobile, Desktop englitenment
Reviewers: jpeg, spacegrapher, wonsik
Subscribers: cedric, dkdk
Differential Revision: https://phab.enlightenment.org/D3850
Summary:
native_xx_cbs must be independent to evas render engine.
This was applied to only gl_x11 backend.
Propagate to others.
Test Plan: Tizen3.0 Mobile
Reviewers: wonsik, spacegrapher, jpeg
Reviewed By: jpeg
Subscribers: cedric, dkdk
Differential Revision: https://phab.enlightenment.org/D3840
Summary: ob is already declared. need not to call again.
Test Plan: Tizen3.0 Mobile
Reviewers: jpeg, wonsik
Subscribers: dkdk, cedric
Differential Revision: https://phab.enlightenment.org/D3837