Commit Graph

34 Commits

Author SHA1 Message Date
Cedric BAIL 3b2a46c239 This call is already done at the end of a frame rendering, so no need to do
it also every time we restack something.


SVN revision: 35162
2008-07-18 13:31:06 +00:00
Cedric BAIL 2ebe01d957 Correct the removal of an object.
SVN revision: 34842
2008-06-17 11:24:48 +00:00
Cedric BAIL 3796312acf Cleanly handle evas_object_release.
SVN revision: 34841
2008-06-17 09:04:12 +00:00
Carsten Haitzler d4e8f592bb fix arrya state engin issue... redraws vanishing. fixed!
SVN revision: 34808
2008-06-12 13:22:26 +00:00
Cedric BAIL eaedf88d4d Fix osbcuring case with evas_render cache.
SVN revision: 34737
2008-06-04 16:42:39 +00:00
Cedric BAIL eaa23bebce Replace evas_list used by evas_render by a cache of evas_array.
README: This should not break any EFL applications, but please check and report any breakage to me.


SVN revision: 34677
2008-05-26 13:24:24 +00:00
Gustavo Sverzut Barbieri 7a82a3e43d Save 20 bytes moving smart data to its specific object struct.
This saves 20 bytes, bringing Evas_Object to 200 bytes, by moving data
specific to smart objects to their own struct (Evas_Object_Smart).

There is still one remaining member that could be removed:
smart.smart, this is used mainly to identify if one object is a smart
object or not. One possibility would be to add a bitfield to state
that, but another possibility is to check Evas_Object::object_data
and see if it's a smart or not.


SVN revision: 34419
2008-05-01 05:48:03 +00:00
Cedric BAIL 1a9cfba889 Removing trailing white spaces.
SVN revision: 34269
2008-04-14 09:31:31 +00:00
Carsten Haitzler 2ea744bc1b working on optimising software-x11 with the one-buffer persistence idea that
software-16 uses. it works and in some cases gets massive speedups (70%+) but
in a few its slowdowns (30% down) in expedite tests - why, i don't know. it
should be the same or better in all tests. disabled for now - also not
complete. < 32bpp wont' work and not sure rotation works and masks don't work
either.


SVN revision: 31928
2007-10-02 03:40:14 +00:00
Carsten Haitzler c303f04048 add an engine idle flush
SVN revision: 30355
2007-06-17 02:56:59 +00:00
Gustavo Sverzut Barbieri 6398a2c6dc Add branch prediction fixes
SVN revision: 30237
2007-06-04 18:31:30 +00:00
Carsten Haitzler 18b973d1ac 1. fixed some inefficient edje loading - moved checks to the cache code where
it sould be
2. fixed edje handling of delete of objects so we don't lose clip info if we
move a swallowed object out
3. fix up norender stuff for evas a bit
4. pants.

5. coogee beach (sydney) in summer right now is beatiful - KICK ASS!


SVN revision: 28102
2007-01-22 12:44:57 +00:00
Carsten Haitzler 5fc48a2b07 actually dont delay so long in deleting objects. make it happen sooner
SVN revision: 28014
2007-01-16 10:17:10 +00:00
Carsten Haitzler f80a02f999 a few things.
1. disable viewports other than 1:1 at 0,0
2. remove output space coorsds for pointer.
3. remove geom caching
4. make threaded pipelined engine a runtime detect if u have > 1 cpu.
5. pthread build default if u have pthread.h and sched.h


SVN revision: 27131
2006-11-16 03:20:24 +00:00
Carsten Haitzler 3115a52684 and i implemented module UNLOADING. given enough cycles of non-use of a
module and no references, it will get.... UNLOADED :)


SVN revision: 25954
2006-09-18 09:40:29 +00:00
sebastid bca26535dd Fix compiler warnings.
SVN revision: 19580
2006-01-06 23:13:16 +00:00
sebastid 3e41ec2fbd Remove EAPI warnings.
Remove duplicate defines.


SVN revision: 19579
2006-01-06 23:05:17 +00:00
Carsten Haitzler 1b272aec90 joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.


SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler 1baca6a2a7 1 more over-render - same concept.
SVN revision: 18208
2005-11-02 07:13:49 +00:00
Carsten Haitzler 4aca7949f5 fix excess overdraw bug
SVN revision: 18200
2005-11-02 04:03:55 +00:00
Carsten Haitzler 09602687a0 fix hash calls, fix object leak. :)
SVN revision: 18162
2005-10-31 07:06:52 +00:00
Carsten Haitzler 5650f1a234 fix renders now
SVN revision: 18009
2005-10-27 06:40:28 +00:00
Carsten Haitzler c39bf3cc4e no that made it worse.. evas renders everything. fix. must find it.
SVN revision: 18006
2005-10-27 04:36:58 +00:00
Carsten Haitzler bc6ba3ab34 fix restack draw bug
SVN revision: 18005
2005-10-27 04:25:30 +00:00
Carsten Haitzler 208de4897a the first wave of evas smart object modes. commit hell #1. :) other things
still need updating in cvs - but i am sure others can do that :)


SVN revision: 18001
2005-10-27 02:44:36 +00:00
sebastid 3f776d358a Cleanup some headers.
Remove duplicate typedefs and declerations.


SVN revision: 15407
2005-06-18 01:00:32 +00:00
Carsten Haitzler 46e02cf8bb whitespace
SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler cb54bb2e60 optimisipoos. (e17's menus should be more responsive now)
SVN revision: 14084
2005-04-03 14:22:17 +00:00
zuluone c17ec61deb corrected the docs slightly - no code changed
SVN revision: 8993
2004-02-16 19:22:48 +00:00
Carsten Haitzler 8977499da7 fix fix fix :)
SVN revision: 7089
2003-06-25 08:26:56 +00:00
Carsten Haitzler 87e41116b8 some optimizations seem to have screwed up rendering in corner cases. fixed
by accounting for some of my new additions


SVN revision: 7086
2003-06-25 07:58:58 +00:00
Carsten Haitzler b991fb9819 viewport bug fixed
SVN revision: 6868
2003-04-17 12:05:00 +00:00
Carsten Haitzler 42219cdca3 Evas doc update... at least all api calls are now listed
SVN revision: 6742
2003-03-05 02:30:20 +00:00
Carsten Haitzler 56b5e15f26 code move
SVN revision: 6445
2002-11-08 08:02:15 +00:00