When width of parameter(w) is bigger than or equal to scroller's width(pw),
scrollable object must be scrolled to x position.
Test Plan: elementary_test -> focus 4
Reviewers: woohyun, SanghyeonLee, Hermet, cedric, jpeg, raster
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4491
The frame object requires a theme of version 119 or more. In fact
I think until we are totally happy with the window API (for EO) we
might want to bump that version regularly. That would indeed disallow
theme customization for border.edc until it's done.
This patch uses a pretty brute force way to set the theme file to
the default file from EFL installation. elm_config is not reliable
This is very custom made and there may be a more generic way to force
a widget to use a minimum theme version. Yes that could mean ugly
widgets if we change the theme API but at least that would make them
work. Note that the border theme contains no visual elements, so the
colors of the background, etc... should all depend on the user
selected theme. But of course CSD (in Wayland) will have to use the
default theme -- and look grey.
After reverting 8a21384759, I figured out how to move
the main menu back to the border group. This time the menu is in the
framespace and its layout algos have been adapted to allow non-zero
elm_calendar is not subject to current automated focus policies due to internal implementation issues.
(Each date in the calendar is an edje part. )
For the above reasons, I have implemented the focus policy support manually.
Test Plan: elementary_test - calendar sample.
Reviewers: bu5hm4n, woohyun
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4421
Signed-off-by: Cedric BAIL <email@example.com>
As Andy reported, the main menu geometry is not correct after
my recent changes, as the application contents slide underneath
the menu bar. In fact the menu bar is just floating above
So I've tried to move the menu to the framespace (as it should
belong to the frame), but the sizing algos for both the window
and the menu make some assumptions that render this task quite
difficult. Eventually I would like to be able to swallow the
menu somewhere else inside the border... but not right now.
Thanks @raster for pointing this out: title bar and menu bar
were resized down to 1 pixel high rather than 0. This meant that
all CSD windows would see a 1-pixel line between the title bar
and the app content, while SSD windows would see a 2-pixel line.
Also clip out the icon, this makes a 1x1 pixel disappear from the
My previous patches have broken E Wayland internal windows, as
the compositor wants to create Server-Side Decorations but
based on some mysterious heuristics, E will decide to show or
not SSD. It seems the surface geometry, window geometry,
input region and maybe opaque region need to all match. There
was a pixel difference in the theme which broke everything,
also CSD shadows must be turned off in that case.
This also fixes inputs as for some reason a mismatching input
region vs window geometry would break pointer move/up/down in
those internal windows.
 I believe this is not a great idea and E should never draw
any server-side decorations in Wayland. Wayland was supposed
to mean only CSD, no more SSD.
This fixes compatibility with legacy themes (ie. every single
theme in existence beyond the default one, for now), by checking
where to swallow the menu widget. If a legacy theme is used,
the legacy swallow should be used, and it will all look correct.
Moving forward I hope to get rid of the internal edje object
entirely, except for compatibility reasons.
Also converts border.edc to lazEDC (easier to read, imho).
This is still work in progress but currently this supports
CSD & no-CSD modes for normal, maximized, main menu usage, shadow
on and off.
Note that shaded support is not implemented. I've made some
attempts towards this goal, with some success under X but it
was ugly code, and didn't work under Wayland (weston). So, no
extra support for shaded mode yet.
Use Efl.Part for window to manipulate the background.
Two part names are used in EDC:
For apps the part name is only "background".
To set a solid color background (alpha is ok):
efl_gfx_color_set(efl_part(win, "background"), r, g, b, a);
To set an image:
efl_file_set(efl_part(win, "background"), "image.jpg", NULL);
To set an object:
efl_content_set(efl_part(win, "background"), subobj);
The solid bg is invisible by default, will become visible and use
COPY render mode if a color is set. Standard window uses the
For a while now I had strange races during make install on Jenkins where some
image files either already existed or chmod was called on files not there yet.
It took some digging but it turns out commit
8dcd5207cc broke this as a side effect. The black
magic that already installed the files JP refers to is sitting in
data/Makefile.am. It is plain autofoo stuff and just includes the images
Makefile to get the list of files.
JP was correct though that the glayer files have not been installed into the
correct subdir. Fixing this as well here.