An invalid optimization was implemented in proxy rendering.
We can't assume a proxy is a smart object.
Refer to 5cefa00d0a.
Fixes T832.
Proxy rendering is still broken when using cserve2... :(
apparently I read the commit order wrong and this fix went in for 1.4.0, not 1.3.2, which means anyone who has 1.3.2 has been having lots of fun crashes for the past 24 hours
This function does the following operation:
COPY pixel x mask --> dst
But it wasn't iterating over the source. So it was repeating
the value of the first pixel over and over again.
Is this even used anywhere? RGBA + alpha mask function!?
this was a fixme which was likely written sometime before July 2010 when the bug was fixed, just prior to the 1.3.1 release. I think it's probably okay to require that release since it's been 3+ years.
This reverts commit f8b0322704.
this breaks efreets icon cache. i have been noticing this since
yesterday across all my machines once i update just efl. i tracked it
down to this commit.
Summary:
When processing random data result of this function differs from C variant in more than 50% cases.
This difference is due to alpha calculation, in C code :
a = 256 - (c >> 24)
in NEON:
"vmvn.u8 q7,q6 \n\t"
// ie (8 bit)~(c>>24) === 255 - (c>>24)
We cant just add "1" as overflow will occur in case (c>>24) == 0 (we use only 8 bit per channel in vector registers)
So here is the solution:
copy *d right before multiplication and add it to the result of it later.
This makes the function slower by 20-30% but it is still at least 2 times faster then C code.
Reviewers: raster
Differential Revision: https://phab.enlightenment.org/D455
The code was giving enough memory to store doubles and longs, but they
could be unaligned as "unsigned char" allows 1-byte alignment, while
double may require 8 bytes.
By specifying the array as "long long" we force certain alignment in a
platform independent way. As this array is small enough and
short-lived, the number of items were not changed, this results in
more bytes on the stack but it shouldn't matter.
Summary:
When user paste text to elm_entry, _edje_entry_user_insert is called.
We need to reset a prediction buffer just like _edje_entry_text_markup_insert.
Reviewers: seoz, Hermet, woohyun, tasn, jihoon, raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D461
I do think that it was a left over from previous file format. Removing
this memcpy should make Enlightenment startup faster and should reduce
by 500KB the memory it use.
It is sometime useful to start from a defined buffer, but to not touch it
until needed. This make life of caller more easier as they don't need to
duplicate the buffer themself as Eina will now take care of that.
Summary:
"_edje_entry_imf_event_delete_surrounding_cb" changes text of entry.
When the callback function is called and the entry is changed,
we need to notice to applications that the entry is changed.
Reviewers: seoz, Hermet, tasn, woohyun, jihoon, raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D460
Summary:
If ONE single item in the whole textblock has a padding of k,
then ALL the lines of the textblock will be padded by k pixels.
Here's a solution to add the padding only to the first line.
Test Plan:
Write any multiline text, without styles, in an entry.
Add some glow to one element. All lines should be spaced by
an extra 2 pixels.
Reviewers: tasn
CC: cedric
Differential Revision: https://phab.enlightenment.org/D442
Track padding per paragraph, since this is how it is computed.
Problem before this patch:
- If markup text is changed, padding may grow, and the layout is updated (good)
- If the UI itself needs a relayout, the old padding value is NOT reused,
so style paddings will reset the padding to 0.
Test protocol:
- Set some text with style=glow. The whole object should have padding 2,2,2,2
- Relayout the UI, the whole object will have padding 0,0,0,0 (should be 2,2,2,2)
Summary:
If the property was successfully fetched the number of items stored in
val is returned, otherwise -1 is returned.
Note: Return value 0 means that the property exists but has no elements.
Reviewers: seoz
Reviewed By: seoz
CC: cedric
Differential Revision: https://phab.enlightenment.org/D457
Fix race condition when touching/changing a (theme) file often.
An Eio_Monitor was marked as "delete_me" but the rename callback
was still called, leading to memory access to already freed
objects.
Test protocol was:
ELM_THEME=~/default.edj elementary_test &
watch touch ~/default.edj
If a file had changed, a new OPEN message was sent, and the
client image ID was then changed, but the LOAD message was
sent with the previous image ID. So cserve2 would not be
able to honor that request.
When an image file is changed, it is discarded from cserve2,
so the references become invalid. In case we were loading a
scaled version of that image, no proper error checking was
done, leading to obvious crashes.
this changes the internal encoding of font glyphs in evas to use 4bit
uncompressed if small, or 4bit rle (run length encoded) if larger.
this caves at least 50% of memory on fonts - and more if bigger. with
large fonts (40-80pixel size) we can save in the region of 80% of
memory used for glyphs. this also happesn to allow speedups in
rendering too.