Summary:
Change summary:
Removed :
- efl_ui_text_selectable.eo and add it functionality into efl_text_interactive.eo
- efl_ui_text_editable.eo because it is same as efl_ui_text.eo (just set one property by default)
Modifications:
- Move all Text Input enums and functionality from efl_ui_text class into its own interface, this interface will be implemented at efl_ui_internal_text_interactive class.
- Rename selection_allowed property to selectable (same as other "editable" property) in efl_text_interactive
- Add select_all function into efl_text_interactive interface
- Add have_selection property into efl_text_interactive interface
- Move user_change , selection_start/change/clear and undo/redo events into efl_text_interactive interface.
- Move methods and events of copy/paste/cut into efl_ui_text
- Fix password-related functionality
- Remove context menu clear and add_item methods. (these should be added later with better design)
- Remove Validation event from EFL_UI_TEXT. (these should be added later with better design)
Reviewers: woohyun, tasn, segfaultxavi, zmike, bu5hm4n
Subscribers: stefan_schmidt, a.srour, q66, zmike, segfaultxavi, cedric
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10711
Summary:
Value types are already assumed to be stored by pointer (e.g.
`int val = *(node->data);`)
This commit just changes the current usage of the `ptr` modifier in the
ptr, not affecting the parser.
Reviewers: q66, segfaultxavi, bu5hm4n, felipealmeida
Reviewed By: q66
Subscribers: cedric, #reviewers, #committers, brunobelo
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10769
Summary:
Implementation of new Efl.Text.Attribute_Factory class which replace the annotation interface.
Currently, we have two public methods:
```
void efl_text_attribute_factory_attribute_insert(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end, const char *format)
unsigned int efl_text_attribute_factory_attribute_clear(const Efl_Text_Cursor *start, const Efl_Text_Cursor *end);
```
Other methods will be internal methods, for the time being, we will redesign internal methods
Reviewers: woohyun, tasn, segfaultxavi, bu5hm4n, zmike
Subscribers: zmike, q66, cedric, segfaultxavi, bu5hm4n, a.srour, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10646
It is impossible to reuse iterator after `EINA_ITERATOR_FOREACH`(`eina_iterator_next`).
E.g.
```
eina_init();
eina_file_dir_list("/home/", EINA_FALSE, _print_cb, NULL);
it = eina_file_ls("/home/");
EINA_ITERATOR_FOREACH(it, f_name)
{
printf("%s\n", f_name);
eina_stringshare_del(f_name);
}
EINA_ITERATOR_FOREACH(it, f_name)
{
printf("Again %s\n", f_name);
eina_stringshare_del(f_name);
}
eina_iterator_free(it);
```
`Agian ...` is never printed.
Therefore, iterator always need `@move` tag to avoid unexpected behavior without
any error message.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10719
Summary:
Efl_Text_Cursor_Handle was being declared twice, confusing the C#
generator. This commits updates it to be singly defined in the
text_types eot file.
Reviewers: segfaultxavi, ali.alzyod
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10726
Summary:
Implementation of new cursor text object.
This Patch Contains :
1- Remove Efl.Text.Cursor & Efl.Text_Markup_Interactive interfaces and replace them with one Class Efl.Text.Cursor
=> there are some modifications on cursor methods
2- Update all related classes to use Efl.Text.Cursor object instead of the old interfaces
3- If class uses Efl.Text_Cursor_Cursor (handle), mainly annotation it will stay as it is until we update other annotations into attribute_factory
4- Add main cursor property into efl.text.interactive
5- Add cursor_new method in efl.ui.text (I think we may move it into efl.text.interactive interface)
There still some parts that need discussion: especially cursor movement functionality, I prefer to move function with Enum, instead of special function for each movement.
```
enum @beta Efl.Text.Cursor_Move_Type
{
[[Text cursor movement types]]
char_next, [[Advances to the next character]]
char_prev, [[Advances to the previous character]]
cluster_next, [[Advances to the next grapheme cluster]]
cluster_prev, [[Advances to the previous grapheme cluster]]
paragraph_start, [[Advances to the first character in this paragraph]]
paragraph_end, [[Advances to the last character in this paragraph]]
word_start, [[Advance to current word start]]
word_end, [[Advance to current word end]]
line_start, [[Advance to current line first character]]
line_end, [[Advance to current line last character]]
paragraph_first, [[Advance to current paragraph first character]]
paragraph_last, [[Advance to current paragraph last character]]
paragraph_next, [[Advances to the start of the next text node]]
paragraph_prev [[Advances to the end of the previous text node]]
}
move {
[[Move the cursor]]
params {
@in type: Efl.Text.Cursor_Move_Type; [[The type of movement]]
}
return: bool; [[True if actually moved]]
}
```
or old way:
```
char_next {
[[Advances to the next character]]
// FIXME: Make the number of characters we moved by? Useful for all the other functions
return: bool; [[True if actually moved]]
}
char_prev {
[[Advances to the previous character]]
return: bool; [[True if actually moved]]
}
char_delete {
[[Deletes a single character from position pointed by given cursor.]]
}
cluster_next {
[[Advances to the next grapheme cluster]]
return: bool; [[True if actually moved]]
}
cluster_prev {
[[Advances to the previous grapheme cluster]]
return: bool; [[True if actually moved]]
}
// FIXME: paragraph_end is inconsistent with word_end. The one goes to the last character and the other after the last character.
paragraph_start {
[[Advances to the first character in this paragraph]]
return: bool; [[True if actually moved]]
}
paragraph_end {
[[Advances to the last character in this paragraph]]
return: bool; [[True if actually moved]]
}
word_start {
[[Advance to current word start]]
return: bool; [[True if actually moved]]
}
word_end {
[[Advance to current word end]]
return: bool; [[True if actually moved]]
}
line_start {
[[Advance to current line first character]]
return: bool; [[True if actually moved]]
}
line_end {
[[Advance to current line last character]]
return: bool; [[True if actually moved]]
}
paragraph_first {
[[Advance to current paragraph first character]]
return: bool; [[True if actually moved]]
}
paragraph_last {
[[Advance to current paragraph last character]]
return: bool; [[True if actually moved]]
}
paragraph_next {
[[Advances to the start of the next text node]]
return: bool; [[True if actually moved]]
}
paragraph_prev {
[[Advances to the end of the previous text node]]
return: bool; [[True if actually moved]]
}
```
Reviewers: woohyun, tasn, segfaultxavi
Reviewed By: woohyun
Subscribers: a.srour, bu5hm4n, segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10542
Summary:
These APIs to get and set frames for a specific section for playing section.
Depends on D10505
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10506
Summary:
Instead of a getter with an explicit return type, change it to be a
single-valued property.
The eolian C generator takes care of making this single value the actual
return value of the C function.
This also makes these properties able to be reflected on.
The stack properties returns just a pointer and not a new ref, so no
@move needed.
Beta properties will be handled in a future commit.
Depends on D10601
Reviewers: segfaultxavi, bu5hm4n, q66, cedric
Reviewed By: segfaultxavi
Subscribers: #reviewers, #committers, brunobelo, felipealmeida
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10602
Summary:
OK, so, ALL interpolator parameters were called "factor" and the docs
literally said "First factor, Second factor, ..."
After diving into the actual implementation, proper names (and types) for the
parameters were found and proper docs written.
I am afraid I could not make any sense of the Divisor interpolator code. Those
docs still need writing.
Test Plan: Everything still builds and passes tests. No functional changes.
Reviewers: zmike, cedric, bu5hm4n, Jaehyun_Cho
Reviewed By: bu5hm4n
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10603
Summary:
The internal and the API we would like is mostly a canvas API. A lot of the code
in evas is working around the fact that efl_input_device is not defined inside Evas.
This patch is the first step to try to clean this up.
Depends on D10487
Reviewers: zmike, raster, bu5hm4n, Hermet
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8321
Differential Revision: https://phab.enlightenment.org/D10488
Summary:
this makes the types more explicit
Depends on D10554
Reviewers: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10555
Summary:
this can be used to more explicitly specify that a double is intended to
be a value of 0.0 to 1.0 for the purpose of aligning objects. it also avoids
the need to copy and paste the same docs around everywhere
Reviewers: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10554
Summary:
This is not the end of fixing eolian errors. I need to keep fixing
more.
Test Plan:
1. export EOLIAN_ENFORCE_SINCE=1
2. ninja
Reviewers: q66, segfaultxavi, zmike, bu5hm4n, Jaehyun_Cho
Reviewed By: segfaultxavi, Jaehyun_Cho
Subscribers: Jaehyun_Cho, stefan_schmidt, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10370
Lots of EO files had the same information at the property and set/get level.
Removed the redundant bits, and moved to the property level the common ones.
Set and Get documentation should be used only to clarify setter-only or
getter-only behavior.
Summary:
This change `content_padding` parameter type to int from double for consistency
of size properties.
`scalable` should be handled in more common size API.
Co-authored-by: Mike Blumenkrantz <zmike@samsung.com>
ref T7864
Test Plan: ninja test
Reviewers: zmike
Reviewed By: zmike
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7864
Differential Revision: https://phab.enlightenment.org/D10154
This reverts commit 5455a2dcf7.
these classes were explicitly stabilized for 1.22
see T7599, T7600, T7601
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D9901
Summary:
this still potentially needs some work and changing the implementations
now would be too invasive
ref T7864
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7864
Differential Revision: https://phab.enlightenment.org/D10149
these aren't implemented by anything and duplicate the functionality provided
by efl.gfx.image::image,preload_state,changed
ref T7876
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10128
this is a bit of an overhaul wherein the existing 'play' mechanics are
all inverted. 'pause' is a state which stops playback but does not affect
the playback_position property.
this patch also includes implementations of Efl.Player::playing for
a couple classes which (now) only implement pause, as this is a requirement
for the objects to actually activate their animations
test cases:
* unit tests
* all elm_test animation cases
* elm_test video
* rage
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10114
this has some overlap with the existing 'play' property which will
soon be renamed. the intent here is that there is a property for
controlling the 'playing' state and then another property for managing
'pausing' the play state
ref T7877
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10113