This is where flat is now good enough to get to master, so ... in it
goes. it needs a lot of cleaning. lots of images no longer used in the
tree. needs wortk on colorclasses and what not. needs polishing for
scaling (much better than old default though). probably needs a
once-over yto ensure things have not been missed.
@feat
This reverts commit d764e0b279.
The whole idea of renaming the default theme is an "api break" even if
config is changed. and symlinks don't work on windows as a solution.
(well on ntfs only as only as administrator, so they don't exist).
modifying config for switch from default to dark also will break the
case where someone put ~/.elementary/themes/default.edj there and it just
is different to the system one and how their theme changes on them as
it switches to dark.
basically we can't rename a theme like this mid-flight in efl. default is
default and has to stay that name. it can change the look, but not the
name.
i think the apparent reasoning behind this is not a good one. the work on
flat is temporary. i don't think we will ever maintain multiple "default
themes" as its just far too much work.
we can maintain color SCHEMES which are just a list of colorclasses and
colors for them - that's separate to a theme and would override. right now
these things don't exist. we are not going to create a dark.edj and a
light.edj just to store differing default colorclass values. we should be
doing the above with colorclass "color palette/scheme/whatever" files
that override those named colorclasses globally on init.
so reverting because this is an api break and we shouldn't break api
unless there is really absolutely no other choice.
here the choice is to just temporarily work in a branch and modify
default and then merge the branch when done.
The frame object requires a theme of version 119 or more. In fact
I think until we are totally happy with the window API (for EO) we
might want to bump that version regularly. That would indeed disallow
theme customization for border.edc until it's done.
This patch uses a pretty brute force way to set the theme file to
the default file from EFL installation. elm_config is not reliable
here.
This is very custom made and there may be a more generic way to force
a widget to use a minimum theme version. Yes that could mean ugly
widgets if we change the theme API but at least that would make them
work. Note that the border theme contains no visual elements, so the
colors of the background, etc... should all depend on the user
selected theme. But of course CSD (in Wayland) will have to use the
default theme -- and look grey.
Fixes D4976
After reverting 8a21384759, I figured out how to move
the main menu back to the border group. This time the menu is in the
framespace and its layout algos have been adapted to allow non-zero
root coordinates.
As Andy reported, the main menu geometry is not correct after
my recent changes, as the application contents slide underneath
the menu bar. In fact the menu bar is just floating above
everything else.
So I've tried to move the menu to the framespace (as it should
belong to the frame), but the sizing algos for both the window
and the menu make some assumptions that render this task quite
difficult. Eventually I would like to be able to swallow the
menu somewhere else inside the border... but not right now.
Thanks @raster for pointing this out: title bar and menu bar
were resized down to 1 pixel high rather than 0. This meant that
all CSD windows would see a 1-pixel line between the title bar
and the app content, while SSD windows would see a 2-pixel line.
Also clip out the icon, this makes a 1x1 pixel disappear from the
top-left corner.
My previous patches have broken E Wayland internal windows, as
the compositor wants to create Server-Side Decorations[1] but
based on some mysterious heuristics, E will decide to show or
not SSD. It seems the surface geometry, window geometry,
input region and maybe opaque region need to all match. There
was a pixel difference in the theme which broke everything,
also CSD shadows must be turned off in that case.
This also fixes inputs as for some reason a mismatching input
region vs window geometry would break pointer move/up/down in
those internal windows.
[1] I believe this is not a great idea and E should never draw
any server-side decorations in Wayland. Wayland was supposed
to mean only CSD, no more SSD.
Also converts border.edc to lazEDC (easier to read, imho).
This is still work in progress but currently this supports
CSD & no-CSD modes for normal, maximized, main menu usage, shadow
on and off.
Note that shaded support is not implemented. I've made some
attempts towards this goal, with some success under X but it
was ugly code, and didn't work under Wayland (weston). So, no
extra support for shaded mode yet.
Use Efl.Part for window to manipulate the background.
Two part names are used in EDC:
- elm.rect.background
- elm.swallow.background
For apps the part name is only "background".
To set a solid color background (alpha is ok):
efl_gfx_color_set(efl_part(win, "background"), r, g, b, a);
To set an image:
efl_file_set(efl_part(win, "background"), "image.jpg", NULL);
To set an object:
efl_content_set(efl_part(win, "background"), subobj);
The solid bg is invisible by default, will become visible and use
COPY render mode if a color is set. Standard window uses the
swallow part.
@feature
This reverts commit fdaefdbf9a. This is
being reverted because the issue of wayland borders not swallowing
clients has now been fixes and thus mouse_events work as expected wrt
client swallow.
This reverts commit aaf8b86179.
it turns out that this was irrelevant and there was some less-than-competent
engine code trying to manhandle surface sizes
so i had a separate flat theme i was working on but i just can't keep
up with changes so i'm just putting in some of the nicest bits here
slowly like nicer shadows.
@feat