Carsten Haitzler
f2f8e579b7
leak--
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SVN revision: 46698
2010-03-01 14:50:56 +00:00
Carsten Haitzler
5eadacbaf8
avoid recursion!
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SVN revision: 45548
2010-01-25 11:04:32 +00:00
Vincent Torri
8d9d9ea3a3
fix warnings
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patch by Albin Tonnerre
SVN revision: 45430
2010-01-22 06:51:27 +00:00
Carsten Haitzler
6fab52157f
map source api - nothing implemented. for future expansion.
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SVN revision: 45281
2010-01-18 09:46:45 +00:00
Cedric BAIL
a27c701f27
* evas: Remove lot's of warning.
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SVN revision: 44629
2009-12-21 15:52:12 +00:00
Gustavo Sverzut Barbieri
8515fdc82b
/me stuuuuuuuupid, spank spank spank... go test your code before commit :-D
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SVN revision: 43613
2009-11-11 12:47:46 +00:00
Gustavo Sverzut Barbieri
3e08cf2e23
more evas_map utils, let's avoid duplicating these everywhere.
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SVN revision: 43612
2009-11-11 12:33:52 +00:00
Carsten Haitzler
9af8993332
god damnt that took some time! fixed some bugs with map + smart objcs +
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repainting etc. etc. - seems to be working now in complex smart obj tests and
simple ones.
SVN revision: 43584
2009-11-09 15:18:37 +00:00
Carsten Haitzler
2c44b7dd55
smart children of mapped objs etc. work work!
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SVN revision: 43506
2009-11-07 05:01:43 +00:00
Carsten Haitzler
9791b27a18
map coords in mapped objects.
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SVN revision: 43463
2009-11-05 15:24:48 +00:00
Carsten Haitzler
36a2d10682
fix mul! out of premul range!
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SVN revision: 43446
2009-11-04 09:25:52 +00:00
Carsten Haitzler
bd0541a0b0
and fix the dual geometry thing - use the clip cache for uv geometry. perfect!
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SVN revision: 43432
2009-11-03 15:41:36 +00:00
Gustavo Sverzut Barbieri
3d77c82d15
immediately unset maps.
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if we call evas_object_map_enable_set(o, 0) we expect things to go
back to normal immediately.
SVN revision: 43424
2009-11-02 15:58:48 +00:00
Carsten Haitzler
0007c51508
document map util calls
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SVN revision: 43423
2009-11-02 15:43:51 +00:00
Carsten Haitzler
f514e72be7
fix 3d util api. better now.
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SVN revision: 43418
2009-11-02 12:20:50 +00:00
Carsten Haitzler
2510cad2f0
some more util calls for 3d goop. not 100% sure i like it atm, but.. here goes.
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SVN revision: 43411
2009-11-02 08:52:23 +00:00
Carsten Haitzler
069de70853
add color to the vertexes in map. this allows for fading/shading of
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reflections, goraud shading for smooth 3d surfaces, mor realistic lighting
etc. etc. it comes at a small cost, but worth it.
SVN revision: 43384
2009-11-01 01:32:23 +00:00
Carsten Haitzler
1545cc226e
more map work. now only re-render map surface if size changed or any contents
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changed. still renders all, but better now. keeps map surfacer around for
shits and giggles until map unset or object deleted. als be able to set
smooth map and disable alpha (for smart objects)
SVN revision: 43362
2009-10-31 09:08:01 +00:00
Carsten Haitzler
5cc7803ef9
the start of other objects being able to map! text objects work.. tested.
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SVN revision: 43323
2009-10-28 08:59:01 +00:00
Gustavo Sverzut Barbieri
6982f7b9c6
evas_map: more extensible and safe. add docs
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change evas_map to return a structure that serves as an array of
points. This way we'll know for sure the number of points in it. Right
now it's hardcoded to 4, so check it, but in future we can just allow
more points and it should work.
added docs. I'm not sure about most of it, so it would be good to have
someone to review and fill in more, maybe that's raster? Grep for
"TODO" and you'll see the missing stuff. It would be good to add
examples in evas_map_point_coord_set() and
evas_map_point_image_uv_set()
SVN revision: 43211
2009-10-22 20:11:33 +00:00
Carsten Haitzler
7fce71c5d9
add some beginnigns of utility funcs to evas map. move it to its own file.
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SVN revision: 43201
2009-10-22 15:47:30 +00:00