this is a new widget which aims to replace Efl.Ui.Grid / Efl.Ui.List.
The widget is split up in a widget and a interface for item placement.
Efl_Ui_Item_Position_Manager: The interface contains API which is used
by the Item_Container to place the items, there is also a set of common
tests which tests for the casual tripping wires, and ensures that the
events are emitted in the correct moments (the later part still can be
improved)
Efl_Ui_Item_Container: The widget itself, it contains the API for the
enduser to add Items to the widget, it handles the different modes for
selection type and emits the events for selection changes. The pack API
is conform with the spec unit test. An additional set of tests is
defined which should be able to be run on every widget with a specific
position_manager beeing set.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9285
same as the simple efl.ui.scroller test but with a 2 column table
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9347
this should be roughly identical and can be more directly compared in
terms of performance (which is not good in either case)
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9334
View is something that is expected in the context of MVVM, so using it somewhere else is
going to lead to some confusion. Spotlight does descrive the objective of all of this
widget in actually a more explicit way as they all give the spotlight to one sub widget
at a time.
I have also renamed the View_Manager to be just Manager as the View there wasn't useful.
Summary:
this doesn't seem to serve a purpose anymore and there's no point in
keeping it in tree
fix T7866
Reviewers: woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Subscribers: cedric, #reviewers, #committers
Tags: #efl_widgets
Maniphest Tasks: T7866
Differential Revision: https://phab.enlightenment.org/D9176
Summary:
efl user can now specify colors by there names ( not only Hex RGB/RGBA values), which is very convenient specially for first time users (where user may think it is supported by default)
<color=#FF0000> == <color=red> == <color==RED>
there are two main types of color names and values ( X11, web colors), here we are using X11 color.
============
Update for documentation pages should be added like:
https://www.enlightenment.org/_legacy_embed/evas_textblock_style_page.html#evas_textblock_style_color
I do not know how to update it :(
Test Plan:
```
#define EFL_EO_API_SUPPORT 1
#define EFL_BETA_API_SUPPORT 1
#include <Eina.h>
#include <Elementary.h>
#include <Efl_Ui.h>
static void
_gui_quit_cb(void *data EINA_UNUSED, const Efl_Event *event EINA_UNUSED)
{
efl_exit(0);
}
static void
_gui_setup()
{
Eo *win, *box;
win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC),
efl_text_set(efl_added, "Hello World"),
efl_ui_win_autodel_set(efl_added, EINA_TRUE));
// when the user clicks "close" on a window there is a request to delete
efl_event_callback_add(win, EFL_UI_WIN_EVENT_DELETE_REQUEST, _gui_quit_cb, NULL);
box = efl_add(EFL_UI_BOX_CLASS, win,
efl_content_set(win, efl_added),
efl_gfx_hint_size_min_set(efl_added, EINA_SIZE2D(360, 240)));
efl_add(EFL_UI_TEXT_CLASS, box,
efl_text_markup_set(efl_added,
"<color=red>this is red color line(color = red)<color><br>"
"<color=#0000FF>this is blue color line (color = #0000FF)<color><br>"
"<color=gray>this is gray color line (color = gray)<color><br>"),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.9),
efl_gfx_hint_align_set(efl_added, 0.5, 0.5),
efl_text_multiline_set(efl_added,EINA_TRUE),
efl_pack(box, efl_added));
efl_add(EFL_UI_BUTTON_CLASS, box,
efl_text_set(efl_added, "Quit"),
efl_gfx_hint_weight_set(efl_added, 1.0, 0.1),
efl_pack(box, efl_added),
efl_event_callback_add(efl_added, EFL_UI_EVENT_CLICKED,
_gui_quit_cb, efl_added));
}
EAPI_MAIN void
efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
{
_gui_setup();
}
EFL_MAIN()
```
Reviewers: woohyun, bowonryu, segfaultxavi, vtorri
Reviewed By: segfaultxavi, vtorri
Subscribers: vtorri, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9153
Radio_Group is a interface that manages that radio groups can be grouped inside a
external object, the current API of radio was considered confusing in
that regard. It is implemented in the Radio_Group_Internal class which
is private to EFL, a instance of it can be found with get due to the
class function in efl_ui_radio.eo. This architecture was taken like
this, in order to have implementation and interface seperated. With
those two seperated we can inherit from regular widgets, implement the
interface, and composite attach the internal object to the regular
widget. This makes a lot of things easier.
Radio_Box is a class which is extending Efl.Ui.Box, which has an
internal Radio_Group. This is extremly usefull for cases where you just
want to have a list of radio buttons in your UI. The radio group is also
exposed using composition to the internal object. Simular things can be
done for the table.
For now i did not add API to find the group of a radio button. However,
this can be quickly added if requested.
ref T7867
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9058
this can now be done with active_view. This is done in order to reduce
the LOC in elementary that basically do the same.
Differential Revision: https://phab.enlightenment.org/D8920
This can be done with Efl.Ui.Active_View
Reviewed-by: Jaehyun Cho <jae_hyun.cho@samsung.com>
Differential Revision: https://phab.enlightenment.org/D8907
this widget tries to replace efl.ui.stack efl.ui.flip & efl.ui.pager
In general those widgets do the same thing, they get content. And
display them with some sort of animations. The new idea here is, that
the basic widget active_view only handles the ownership etc. of the
content that gets added to this. Then there is a view_manager object. The
view_manager object gets notified over the new contents, and requests for
displaying particular contents. The transition then handles those
things.
The version here is feature complete with Efl.Ui.Stack and Efl.Ui.Pager.
Additional features can be implemented in the corresponsing transition
classes. Examples and tests will follow
Reviewed-by: Jaehyun Cho <jae_hyun.cho@samsung.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8784
Summary:
these should look and feel the same as the original tests.
should.
Depends on D8914
Reviewers: segfaultxavi
Reviewed By: segfaultxavi
Subscribers: segfaultxavi, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8915
it looks like people have been relying on Elementary.h to include
eo apis even though this obviously makes no sense
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8223
the API is a little bit problematic. The API takes events as an
parameter. However, only the hide and show events can be used, because
move for example is not intercepted, which leads to a situation that you
cannot attach a translation animation to the event. Further more,
handling the animations directory instead of pipeing them through events
seems to be a little bit easier as the case study of the previous events
have shown. Further more, we should never ever overwrite the
callback_call function of a eo base object, those methods are an
incredible hotpath, by the time we would have 1-2 animations on a
object, the event submission would be significetly slowned down.
ref T7555
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8009
Summary:
Efl.Ui.Relative_Layout is a container which allows you to position and size with
relation to each other.
it is possible to position and size using relation like edje even though
you don't know a edc script.
Position and size can be changed dynamically using widget APIs.
@feature
ref T5487
Test Plan:
make check
examples
elementary_test -to 'efl.ui.relative_layout'
Reviewers: cedric, Hermet, Jaehyun_Cho, zmike, bu5hm4n, jpeg, segfaultxavi
Reviewed By: Jaehyun_Cho, segfaultxavi
Subscribers: segfaultxavi, kimcinoo
Tags: #efl
Maniphest Tasks: T5487
Differential Revision: https://phab.enlightenment.org/D7524
Summary:
For clarity, since there are all kinds of maps, including a navigation map
widget.
Also, corrected some misspellings.
Test Plan: make && make check && make examples all work
Reviewers: cedric, zmike, bu5hm4n
Reviewed By: cedric
Subscribers: Jaehyun_Cho, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T7564
Differential Revision: https://phab.enlightenment.org/D7974
This reverts commit a686b7d9fe.
Turns out in my eagerness to un-break the build I did not check the
patch queue before reverting. If I would have done this I would have
seen the fix for the break alreay being submitted by Junsu Choi.
This is my bad, the two reverts could have been avoid. Sorry.
Note to self: give yourself a moment, and check the patch queue, before
rushing out a revert. :/
This reverts commit 0b79064f4c.
Appreciating the new tests but they are breaking the meson build.
/usr/bin/ld: src/bin/elementary/aea5856@@elementary_test@exe/test.c.o: in function `my_win_main':
test.c:(.text+0x501e): undefined reference to `test_ui_pager'
/usr/bin/ld: test.c:(.text+0x504d): undefined reference to `test_ui_pager_scroll'
collect2: error: ld returned 1 exit status
Once the meson build break is fixed this could go in again.
you can use this now to let the focus move to the widget container of
the passed item.
I know this patch contains a whitespace change, but i have to get out
this whitespace each & every time i am editing the file - which is
annoying. So remove it once, which makes further work easier.
fixes T6183.
Reviewed-by: YeongJong Lee <yj34.lee@samsung.com>
Differential Revision: https://phab.enlightenment.org/D7408
This implements scrolling the scroller when the scroller is not in the
maximum position of the requested relation, but there is no more focus
object in that relation.
Summing up, the scroller is scrolled manually, when the focus object is
not fitting in the viewport, and the object is beeing out of the
viewport in the requested direction. Or the scroller is not at its max
position in the requested direction, and there is no more focusable
object in this requested direction.
ref T6804
Differential Revision: https://phab.enlightenment.org/D7382
This ensures that the adapter part is part of the viewport elements and
border elements. This is done in order to support cases where a
elm_scroller content is not focusable. Before the element was not
correctly in viewport, and so not correctly registered.
ref T6804
Differential Revision: https://phab.enlightenment.org/D7364
This is a big rewrite. In addition to implementing functionality with
the new Efl interfaces, a lot of legacy (Elm) code was removed.
A lot of work is squashed in this patch as the widget would've been
completely broken otherwise.
The major changes are:
Life-cycle:
- Code was split to have 'finalize'
- Item anchors (emoticons, images) were rewritten to have proper
life-cycle
Scrolling logic:
- Efl.Ui.Internal_Text_Scroller widget was added, and replaces the old
Elm.Interface_Scrollable implementation. Singe-line and multi-line
modes were fixed as well as sizing calculations. The object is now
swallowed inside the Ui.Text widget.
Copy and paste:
- Code was converted to Efl.Selection logic.
Modified tests:
elementary_test -to "efl.ui.text"
elementary_test -to "efl.ui.text label"
Added tests:
elementary_test -to "efl.ui.text inputfield"
Removed test:
elementary_test -to "efl.ui.text.async"
7ebcb710d2 / D6668 breaks elm test. a
fix actually that breaks it even more. before only --help didn't
work... now -to/--test-win-only is broken which is the actually useful
option... :)
Summary:
recent changes to ecore changed arg numbering again and no callers
outside of test suites were updated
ref 9c8749b99a
Reviewers: devilhorns
Reviewed By: devilhorns
Subscribers: cedric, #committers
Tags: #efl_widgets
Differential Revision: https://phab.enlightenment.org/D6668
Summary:
This includes test cases for the Genlist Item Show Changes ( D5428 )
Signed-off-by: Godly T.Alias <godlytalias@yahoo.co.in>
Test Plan: Elementary Test -> Genlist Item Show
Reviewers: SanghyeonLee, cedric, raster, prince.dubey
Subscribers: shilpasingh, rajeshps, jpeg
Differential Revision: https://phab.enlightenment.org/D5499
Summary:
the basic concept of Efl.Ui.Tab_Pager is similar to elm_toolbar.
user can attach Efl.Ui.Tab_Bar to the tab_pager.
user can create an Efl.Ui.Tab_Page to add tab label, tab icon and set the content of the page.
user can pack Efl.Ui.Tab_Page into tab_pager.
The tab and page match one to one.
user can controls tab and page through tab_pager.
See T5317
Test Plan: elementary_test -to efl.ui.tab_pager
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Subscribers: eunue
Differential Revision: https://phab.enlightenment.org/D5988
Add test using Efl.Ui.Stack, Efl.Ui.Navigation_Layout, and
Efl.Ui.Navigation_Bar classes.
Navigation_Bar widget is set into Navigation_Layout widget and
Navigation_Layout widget is pushed into Stack widget.
This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.
Ui text: add ability to set item factories
Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).
You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.
This also includes 3 public factories (Image, Emoticon and Fallback):
- Image factory: creates images from added entries (key strings)
- Emoticon factory: creates emoticons by querying the theme
- Fallback: creates image, then falls back to emoticon
If no factory is set, then the fallback (internal) factory is used.
See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.
@feature
Added a new test "Focus 6", it's an not very
complex elm layout: a swallowed genlist and three
buttons in an edje box.
You should be able to navigate the layout with
just the keyboard, that is currently impossible.
With the help of the mouse click you can randomly
make the key navigation work again... this is
mostly random.
...should help to make progress on T6453
Summary:
Change name of 'grid' to 'table' for matching on common ui naming
and avoiding confusion with 'gengrid' and 'grid view'.
grid will be introduced as grid image view after.
Test Plan:
checked make & make install
checked make check - there are errors but not related with these changes.
checked make examples - there are errors in cxx but not related with these changes.
checked make discheck - failed
test in elementary_test with Efl.Ui.Table and Table_static.
Reviewers: raster, cedric, jpeg, felipealmeida
Differential Revision: https://phab.enlightenment.org/D5668
Summary:
scrollable widgets had a interface_scrollable as a mixin so that the
widgets had a 'is-a' relation with interface_scrollabe. however, new
scroller concept don't have 'is-a' relationship, but 'has-a'
relationship. scrollable widgets should have a scroll manager inside
them, then scroll manager handles event from user and api
implementations. and also we cut the features such as paging because
there will be aka 'elm_pager'.
we are expecting that the new concept make us to maintain the scroller
easier. please excuse for many unorganized code and logics. : (
[contained commit]
scrollable: add efl_ui_scroller example
scrollable: refactoring for behavior in case of multiple scroller
scrollable: remove repetitive scrollbar code.
scrollable: combine calculating bounce distance code.
scroll_manager: mouse up function refactoring
scroll_manager: mouse move function refactoring
scroll_manager: warp animator wip
scroll_manager: fix denominator value when calculating flicking behavior.
Fix to disconnect bounce animator once animation is done
gather duplicated animator drop logics
gather duplicated conditions
Rearrange prototypes and append comment
Add manipulate functions for animators
scroll_manager: change member_add function.
scroll_manger: apply mirroring logic
scroll_manager: apply scrollbar
apply API to scroller widget
scroll_manager: apply scroll event callback
Change logics for all about scroll animating
efl_ui_pan: add efl_ui_pan
scrollable: change content_min_limit to match_content
scroll theme: apply overlapped scrollbar
+ many others!
Reviewers: akanad, woohyun, cedric, jpeg
Subscribers: jenkins, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5222
Note by @jpeg:
Unfortunately this patch comes in a massive single blob, after too many
rebase operations. It has now come to a point where I think the API is
nice and it works as I'd expect.
Now I only wonder how applicable this will be for Efl.Ui.List. As we can
see Photocam (legacy and unified API) could be transformed to use this
new API.
Summary:
when efl_image_load_size_set() is called, image only sets
internal variable and not apply to the internal image.
elm_image_prescale_set() is also affected.
Test Plan: Run elementary_test->Image Prescale
Reviewers: jpeg, eunue, woohyun
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5645