Commit Graph

19 Commits

Author SHA1 Message Date
Cedric BAIL 5965fb4282 evas: remove EVAS_SLI code path, it was to slow and unused for years.
NOTE: other things that may join it in the near futur EVAS_FRAME_QUEUE,
EVAS_METRIC_CACHE and maybe EVAS_WORD_CACHE also. This is all part of
cleaning up our rendering path so we can actually improve it more easily.


SVN revision: 70499
2012-04-26 08:41:39 +00:00
Jiyoun Park fd68d7fdb6 From: Jiyoun Park <jy0703.park@samsung.com>
Subject: [E-devel] [Patch] evas scale function overflow problem.

patch in with modifications to be "nicer" to deal with.



SVN revision: 60252
2011-06-13 02:57:01 +00:00
Mike Blumenkrantz fbb73e32a9 another dead store
SVN revision: 56094
2011-01-14 06:14:39 +00:00
Cedric BAIL a27c701f27 * evas: Remove lot's of warning.
SVN revision: 44629
2009-12-21 15:52:12 +00:00
doursse 193c21da9e remove tons of trailing spaces
SVN revision: 35171
2008-07-19 17:40:52 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
Sebastian Dransfeld 7957735d5b Remove unused variables.
Add */ to comment.


SVN revision: 27589
2006-12-28 12:40:42 +00:00
Carsten Haitzler ccc60306a0 sli is possible- but not optimal.
SVN revision: 27129
2006-11-15 16:44:34 +00:00
Carsten Haitzler 9781eb9b38 1. evas gets a pipeline with deferred rendering ability (sometimes faster,
sometimes slower)
2. --enable-pthreads will enable multi-threaded rendering (current support is
for up to 4 threads so if you have a new fanled quad core or dual cpu dual
core box or whatever you will in theory be able to max moe of its cpu grunt
with the software rendering engine. this can only be done because i added the
pipelines which means almsot entirely lock-free multithreading internally in
evas. the only locks are for fonts but with a little work i might be able to
remove some/most of those too)

for now pthreaded rendering likely will be linux only (it relies on sched.h
for setting scheduler params to force the slave threads to run on separate
cpu's as linux likes to keep them on the same cpu otherwise and thus we get
no speedups at all - only slowdowns).

aso note that it is a bit of a mixed bag. complex ops (like smooth scaling
with alpha blending) get speedups, but simple ops (like blits/fills) slow down.

this all neds examination and tweaking still - but it's a start.


SVN revision: 27098
2006-11-13 23:23:44 +00:00
Carsten Haitzler 801bdf34d8 joses fixes for grads with premul
SVN revision: 26348
2006-10-05 05:28:35 +00:00
Carsten Haitzler 8c93e825a8 same as previous commit.
SVN revision: 26236
2006-09-30 10:18:37 +00:00
Carsten Haitzler c3fde12000 a few patches from emails. :) emails will be coming.. when i flush my mush.
SVN revision: 25533
2006-09-06 12:09:53 +00:00
Carsten Haitzler 77e35d60a3 jose's software rendering work - slight improvements (about 5-10%). i had to
disable destination alha mmx support for text rendering (mask + color) as it
was broken in tests.


SVN revision: 22440
2006-05-02 07:28:49 +00:00
Carsten Haitzler 18d01b7d4a sse detect b0rken. fix.
SVN revision: 20035
2006-01-26 04:44:58 +00:00
Carsten Haitzler 07e7927004 1. buffer test really wqasnt being very fair - time to be fair.
2. be able to skip a copy in certain cases when scaling - should improve
speed in several situations - evas is defintiely not optimal :)


SVN revision: 19983
2006-01-23 07:57:30 +00:00
Carsten Haitzler 1b272aec90 joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.


SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler 46e02cf8bb whitespace
SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler 95355ffdc1 split up nasty smooth scaler code to separate parts - they are #included
though for speed reasons, but this makes it more maintainable.


SVN revision: 8726
2004-01-30 05:46:57 +00:00