For now this only covers SOME of Evas GL's functions.
It will try to run with opengl_x11 and buffer (OSMesa). It'll also
try to fail silently if the engine initialization failed, or if
OSMesa could not be found. If the engines work, then Evas GL must
work properly.
Here are only 3 very basic test cases.
One is a dumb set/get to check that image objects can
be passed as clippers.
The other one is a pixel verification test with extremely
basic data (NEAREST scaling and just rectangles). It also
compares text clipping and masking.
The last one performs a very basic verification that masks
of masks work.
Summary: The first version of .eet format is added. All changes due to discussion in D1307 are done.
Reviewers: artem.popov, se.osadchy, reutskiy.v.v, Hermet, raster, cedric, Oleksander
@feature
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1477
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>