Subject: [E-devel] [Patch] elm_genlist - added auto scroll function
when expanding items.
Now, The user don't know how many items are added when the item is expanded in tree view.
If the use want to know how many items are added, they have to scroll
genlist view.
So I added auto scroll function when the items is expanded on bottom of viewport.
Using this, the user can know expanded items although that is expanded
beyond the view port.
SVN revision: 60302
Using evas_event_freeze/thaw in _item_realize, _item_block_recalc and _queue_process breaks "Genlist 4" test case which is using textblock.
We need to re-examine evas_event_freeze/thaw. They are so tricky :(
SVN revision: 60092
1. Changed int for 0/1 to Eina_Bool.
2. Removed unnecessary variable. Don't need to assign macro to
variable. Just use macro.
3. Fixed indentation.
SVN revision: 60086
Genlist items are realized separately. So block realize doesn't mean
realizing all items in the block. This function and
_item_block_unrealize() will be refactored later again.
SVN revision: 60085
It looks like flip is not changed frequently now. I will check
whitespace and indentation from time to time. If this is not good,
please check codes before commit. Thanks.
SVN revision: 59884
Subject: [E-devel] [Patch] elm_genlist - added new feature : genlist
reorder mode
I introduce a new feature "reorder mode" of genlist.
Using this feature, user can reoder genlist items dynamically.
[API]
==================================================================
- EAPI Eina_Bool elm_genlist_item_rename_mode_get(Elm_Genlist_Item *it)
Get the rename mode state of an item. This gets the rename mode state
of an item
- EAPI void elm_genlist_reorder_mode_set(Evas_Object *obj, Eina_Bool reorder_mode)
Set genlist reorder mode. This enables the item is moved to another
item.
==================================================================
After set this reorder api, if user press an item (long press), the item can
be moved another position.
Then if the user releases the item, the item will be reodered in genlist.
When the user releases the holding item, Elm_Genlist_Item_Class.func.moved
callback is also called.
If needed, the application can add some logic in that callback function.
SVN revision: 59883
multiple selection. Patch by Hyoyoung Chang <hyoyoung.chang@samsung.com>
On Tue, May 24, 2011 at 7:43 PM, Hyoyoung Chang
<hyoyoung.chang@samsung.com> wrote:
Dear Elementary developers.
I made a oneline patch.
It's about in single selection mode of elm_genlist.
In single selection mode, some multi touching can make multi selected items.
It can't easy reproduce at PC environment(like as mouse+keyboard), but if you have multi touching device you can easily reproduce.
Reproduce step is putting two pointing device on genlist.
1. long pressing one pointer.
2. Short press another one pointer.
3. And repeat alternating press two device
Then you can find multi selected items in single selection mode.
So my approach is if a item is not selection and just only
highlighted, then make it with _item_unselection()
SVN revision: 59659
_item_unselect().
1. _item_select() and _item_highlight() are also separated. Each
function can be called separately. This will be introduced in later
commit.
2. 'unhighlight' sounds weird but there is no other good names.
3. Call _item_unhighlight() before _item_unselect() for selected items.
SVN revision: 59652
NOTE: if you want to implement even/odd in your theme you know
need to listen to both signal :
- elm,state,odd from elm
- elm,state,even from elm
If you set data of "stacking_even" to "above" of you item group
it will raise the even object above the odd one (that's the default
behaviour).
You could also explicitly active/deactivate the stacking by setting
data of "stacking" to "no". Default is "yes".
SVN revision: 58822
I introduce a new concept to genlist.
I named it "genlist mode" after I discussed it with raster.
Using this feature, one can activate/deactivate any mode(effect) to an item.
The mode is defined in genlist item edc.
You can watch a sample video on youtube.
http://www.youtube.com/watch?v=ZPbwpzwwiS8
I created two sample mode: Slide and Rotate.
[Feature Description]
- One can activate a specific mode to an item.
- One item is activated at one time while others are deactivated.
- Genlist handles deactivating other items when one item is activated.
- There are two different view: before activated, after activated.
- Genlist creates the second view when the first view is activated. Usually the first view is animated.
- Genlist destroys the second view when the item finishes deactivating.
- Creating/Destroying the second view on the fly gives performance enhancement because there is no reason to hold all objects in two views all the time.
- Mode is defined in genlist edc so one can easily add it more.
- Mode edc style is separated from normal genlist styles. One can combine any genlist style with mode edc style.
[API]
- EAPI void elm_genlist_item_mode_set(Elm_Genlist_Item *it, const char *mode_type, Eina_Bool mode_set) EINA_ARG_NONNULL(1, 2);
Activate/Deactivate a mode to an item.
- EAPI const char *elm_genlist_mode_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
Get activated mode name.
- EAPI const Elm_Genlist_Item *elm_genlist_mode_item_get(const Evas_Object *obj) EINA_ARG_NONNULL(1);
Get activated item.
[Structure]
- Elm_Genlist_Item
Added const char *mode_item_style;
[Usage]
- Set mode style name to genlist item class.
itc.mode_item_style = "mode";
- Activated mode to an item whenever you want.
elm_genlist_item_mode_set(it, "slide", EINA_TRUE);
SVN revision: 58791