Summary:
the basic concept of Efl.Ui.Tab_Pager is similar to elm_toolbar.
user can attach Efl.Ui.Tab_Bar to the tab_pager.
user can create an Efl.Ui.Tab_Page to add tab label, tab icon and set the content of the page.
user can pack Efl.Ui.Tab_Page into tab_pager.
The tab and page match one to one.
user can controls tab and page through tab_pager.
See T5317
Test Plan: elementary_test -to efl.ui.tab_pager
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Subscribers: eunue
Differential Revision: https://phab.enlightenment.org/D5988
Summary:
most usage of simple list, items are very limited and loading performance is not serious.
to support those requirement, this efl.ui.list will create scrollable box with efl.pack.
user can create list by packing an pre-loaded item object, Efl.Ui.List.Item class.
Test Plan: tested in efl_ui_list_example_1.c in examples.
Reviewers: cedric, felipealmeida
Subscribers: woohyun, Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5861
Efl.Ui.Pager is a widget which contains many pages in a linear fashion
and allows users to scroll through them.
Users can attach Efl.Page.Transition and Efl.Page.Indicator to a pager.
Add test using Efl.Ui.Stack, Efl.Ui.Navigation_Layout, and
Efl.Ui.Navigation_Bar classes.
Navigation_Bar widget is set into Navigation_Layout widget and
Navigation_Layout widget is pushed into Stack widget.
Summary:
Revert e02b2f04c2945ad60fab5612af1e02b0838b7ff5.
I couldnt make a revert commit for many commit has been related with above commit.
I will create a new MBE eo class ASAP. (https://phab.enlightenment.org/T5358)
Reviewers: cedric, woohyun, Jaehyun_Cho, SanghyeonLee, herb
Reviewed By: Jaehyun_Cho
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5954
Summary:
model based list need to be under the namespace of 'Efl.Ui.View".
thus, I renamed 'Efl.Ui.List' to 'Efl.Ui.View.List' properly.
Test Plan: N/A
Reviewers: cedric, felipealmeida
Differential Revision: https://phab.enlightenment.org/D5855
Summary:
Instead of including the legacy header on the main header, just include
it where it is actually used (diff_widget.c), like in elm_code_widget.c.
Test Plan: Try to compile edi with the tarball from `make dist`. It should not fail with elm_code related errors.
Reviewers: raster, stefan_schmidt, felipealmeida
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5807
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
This reverts commit d2d63a8c23.
This broke compilation of efl applications, since elm_view_list.eo.h
is required, however, this again leaves the installed .eo files broken.
Summary: see also 73f8b3b78f
Test Plan:
1. elementary_test -to progressbar
and elementary_test -to efl.ui.progressbar
2. check that icon and text are visible
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5818
Summary: see also 73f8b3b78f
Test Plan:
1. elementary_test -to radio
2. check that icon is visible
Reviewers: cedric, woohyun, Jaehyun_Cho
Reviewed By: Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5815
Summary:
- Added missing C++ header
- Added missing elementary header
- Removed generated header from elementary_SOURCES
(Was added by raster in 42dfee37)
Not sure of what would be the best place for it, though.
- Removed previously removed files from elementary examples Makefile.
Test Plan: Run 'make distcheck'
Reviewers: stefan, felipealmeida
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5800
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
when set/unset icon and text,
signal "elm,state,[part],visible/hidden" is emitted.
This is wrong because visible/hidden should be handled by
Efl.Gfx.visible, not Efl.Text nor Efl.Content.
This should be changed into elm,state,[part],set/unset"
All relating edc should be fixed.
Test Plan: run elementary_test->button, Efl.Ui.Button
Reviewers: jpeg, cedric, woohyun, Jaehyun_Cho
Differential Revision: https://phab.enlightenment.org/D5798
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>
Summary:
For now, how to check whether a widget is legacy or not
is to check flags in private data or static flag, which is set
during elm_legacy_add.
If Efl.Ui.Legacy interface is added, it can be easilly checked
by efl_isa(obj, EFL_UI_LEGACY_INTERFACE)
Reviewers: woohyun, jpeg, cedric, Jaehyun_Cho
Subscribers: conr2d, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5748
This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.
Ui text: add ability to set item factories
Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).
You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.
This also includes 3 public factories (Image, Emoticon and Fallback):
- Image factory: creates images from added entries (key strings)
- Emoticon factory: creates emoticons by querying the theme
- Fallback: creates image, then falls back to emoticon
If no factory is set, then the fallback (internal) factory is used.
See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.
@feature
Summary:
focus_user and focus_object are similar classes. by merging them into
one mixin, we can maintain consistency.
Test Plan: make check
Reviewers: bu5hm4n
Subscribers: cedric, Jaehyun_Cho, woohyun, jpeg
Differential Revision: https://phab.enlightenment.org/D5734