_op_blend_pan_mas_dp is just a duplication of the code in
_op_blend_pas_mas_dp. Remove the extra copy of the code and use a define
instead; this is what the SSE3 code already does.
Summary:
There's nothing SSE3-specific about that macro, let's use a more generic name
for it. Since that's just a generic macro, we can also allow non-SSE (eg.
NEON) code to use it if they want to
Reviewers: cedric
CC: cedric
Differential Revision: https://phab.enlightenment.org/D528
Summary:
When processing random data result of this function differs from C variant in more than 50% cases.
This difference is due to alpha calculation, in C code :
a = 256 - (c >> 24)
in NEON:
"vmvn.u8 q7,q6 \n\t"
// ie (8 bit)~(c>>24) === 255 - (c>>24)
We cant just add "1" as overflow will occur in case (c>>24) == 0 (we use only 8 bit per channel in vector registers)
So here is the solution:
copy *d right before multiplication and add it to the result of it later.
This makes the function slower by 20-30% but it is still at least 2 times faster then C code.
Reviewers: raster
Differential Revision: https://phab.enlightenment.org/D455
Summary:
_op_blend_mas_c_dp_neon rework:
main loop now process 4 pixels per iteration
fast path when *m == 0
Reviewers: raster
Reviewed By: raster
CC: cedric
Differential Revision: https://phab.enlightenment.org/D418
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.
Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h
Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
I've tested make -j 3 install and it works nicely
I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.
TODO: examples and tests, I'll add them later
ISSUE: Eina_Unicode size check. It indirectly depends on
eina_config.h, which is created at the end of the
configure script. So its size is always 0. I don't
know how that size is used, so I can't do a lot,
for now.
SVN revision: 78895