Commit Graph

2475 Commits

Author SHA1 Message Date
Carsten Haitzler 6d8e39a642 build - remove evas-modules option as its rather pointless
evas-modules affects evas engine modules if they are static or shared,
but ecore evas modules are still modules... so all in all this doesnt
help much as it still requires modules to be separate from the shared
libs, thus disallowing for statically linking efl into an app anyway
etc. etc. etc. ... so less options to deal with, less complexity.
better.
2019-10-04 13:33:42 +01:00
Carsten Haitzler 13ecc4898c evas - gl_drm - handle modifiers for drm formats
this was/is breaking e on rpi4 as modifiers are used to pass tiling
info it seems. we had no support thus leaving garbage in buffers. this
fixes that.
2019-09-30 22:07:21 +01:00
Shinwoo Kim 081e318d90 evas filter: Implement grayscale filter in pure GL
Summary:
Initial version implementing grayscale filter in pure GL.
This patch needs a logt of love as 5bce712 did.

Grasyscale formula:
https://www.tutorialspoint.com/dip/grayscale_to_rgb_conversion.htm

Test Plan:
1. Create filter_example with following .
efl_gfx_filter_program_set(image, "grayscale ()", "grayscale");

2. Run.
ELM_ACCEL=gl ./filter_example

Reviewers: Hermet, jsuya

Subscribers: ali.alzyod, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9858
2019-09-27 15:35:03 +09:00
Carsten Haitzler 88888a00a6 osx - require full opengl for gl support on osx
the default still is gl-es as documented. you need to explicitly turn
on full opengl to get gl support on osx because thats all the engine
does. document this exception for osx (having gl magically being full
on osx and gle-es elsewhere is another option but then we need
different os specific defaults for this which is kind of bad in other
ways).
2019-09-23 21:22:22 +01:00
Hermet Park eb2c1311ae ector engine: +null checking.
Null pixels is allowed when drawing region is 0,

In that case, the pixel buffer can be destroyed earlier by vg.

@fix
2019-09-23 21:15:28 +09:00
Hermet Park cdfe946358 evas gl: remove unnecessary null check.
If we check reference validation, the rest of other usage
should keep the reference check as well.

Remove it since gl prorgram must be valid always here
to shutdown the static analyzer reporting this suspicous logic.
2019-09-19 13:42:22 +09:00
junsu choi 3932c68382 evas_vg_load_svg: Change strtod to eina_convert_strtod_c for locale issue
Summary:
Crash depending on LOCALE when using strtod.
So change to eina_convert_strtod_c which is made to prevent strtod problem.

Test Plan: N/A

Reviewers: Hermet, smohanty, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9988
2019-09-17 21:18:47 +09:00
Boris Faure 511faf3cbf meson.build: allow to disable tiff evas loader
Summary:
@fix

eina benchmarks: ssize_t is defined in <sys/types.h>

Reviewers: #reviewers, bu5hm4n, zmike, stefan_schmidt

Reviewed By: zmike

Subscribers: vtorri, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9927
2019-09-13 11:26:19 -04:00
Marcel Hollerbach 2801b45d8f meson: make sure evas buffer engine is built before edje_cc
Summary:
ensure that the evas buffer engine is available.

fix T8220

Reviewers: zmike

Reviewed By: zmike

Subscribers: zmike, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8220

Differential Revision: https://phab.enlightenment.org/D9918
2019-09-12 14:45:47 -04:00
Hermet Park dc0056ca93 ector: removed cairo backend.
For reducing maintainability burden,
We drop supporting cairo backend.

The default backend is to software implementation from now.
It's well maintained so far and works good.x
2019-09-11 13:14:56 +09:00
Carsten Haitzler d1c5e201be fix xpm again - to be threaded not region decode capable 2019-09-06 15:42:47 +01:00
Carsten Haitzler 5e1f2cd68c fix xpm loader to be threadable - fixes so much stuff...
fixes ylee's xpm loading issue... it really is just that xpm's didn't
load if you preload/load from a thread... because it wass the only
loader that claimed it couldnt be threaded... which it can be.

@fix
2019-09-06 14:19:31 +01:00
Carsten Haitzler 44a0a6f7c8 evas -gl engines - buffer age - bring back fix for changing buffer age
so we USED to... if buffer age changed between frames, force a full
redraw and add that to the pipeline... somehow someone removed that.
this brings that back as it's really needed to deal with updating
correctly.

@fix
2019-08-29 17:35:02 +01:00
junsu choi e850e3e5dc evas_vg_load_svg: Support "display" attribute.
Summary:
If the display attribute is "none", VG object is not show.
The default is "inline" which means visible and "none" means invisible.

Depending on the type of node, additional functionality may be required.
refer to https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/display

Test Plan:
[SVG]
<svg viewBox="0 0 220 100" xmlns="http://www.w3.org/2000/svg">
  <!-- Here the yellow rectangle is displayed -->
  <g display="none">
    <rect x="0" y="0" width="100" height="100" fill="skyblue"></rect>
  </g>
  <rect x="20" y="20" width="60" height="60" fill="yellow"></rect>

  <!-- Here the yellow rectangle is not displayed -->
  <rect x="120" y="0" width="100" height="100" fill="skyblue"></rect>
  <rect x="140" y="20" width="60" height="60" fill="yellow" display="none"></rect>
</svg>

[C CODE]
int main(int argc, char **argv)
{
   setenv("ECTOR_BACKEND", "default", 1);
   elm_init(argc, argv);

   Evas_Object *win = elm_win_util_standard_add(NULL, "test");
   evas_object_smart_callback_add(win, "delete,request", win_del, 0);
   elm_win_autodel_set(win, 1);

   Evas *evas = evas_object_evas_get(win);

   Evas_Object *vg = evas_object_vg_add(evas);
   evas_object_show(vg);
   Evas_Object *container = evas_vg_container_add(vg);
   evas_object_vg_root_node_set(vg, container);

   Evas_Object *svg = efl_add(EFL_CANVAS_VG_OBJECT_CLASS, container);
   efl_file_simple_load(svg, "./test.svg", NULL);
   efl_gfx_entity_size_set(svg, EINA_SIZE2D(600, 600));
   efl_gfx_entity_visible_set(svg, EINA_TRUE);
   evas_object_size_hint_weight_set(svg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
   evas_object_size_hint_align_set(svg, EVAS_HINT_FILL, EVAS_HINT_FILL);

   elm_win_resize_object_add(win, vg);
   evas_object_resize(win, WIDTH, HEIGHT);
   evas_object_show(win);
   elm_run();
   elm_shutdown();
   return 0;
}

Reviewers: Hermet, smohanty, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9640
2019-08-20 20:32:15 +09:00
Shinwoo Kim 2a0eeba4e5 evas: fix png regression issue
Accidentally commit "382c580 evas: add support for .9.png file to PNG loader."
adding the 9 patch feature with small code refactoring missed a line calling
eina_file_map_all taking EINA_FILE_SEQUENTIAL for data decoding.

You can see the previous change adding the line from the following commit.

   e60baa0 evas: change mapping policy to be less agressive into loading file
           in memory.

This is a response to the request of @cedric on D9580

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9614
2019-08-19 16:47:22 -07:00
Vincent Torri 01b987df59 make mman.h private
Summary:
integrate mman.h to make Evil private to the EFL, as mman.h does not exist on Windows. After a discussion with raster, i include sys/mman.h only on non Windows platform.

One issue, though, is that src/modules/emotion/generic/Emotion_Generic_Plugin.h has inlined functions using mmap()

Test Plan: compilation on Windows

Reviewers: cedric, raster, zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9542
2019-08-19 09:55:13 -04:00
Hermet Park ce3d1ec7e7 evas svg: fix svg spec compatibility.
Minus degree value must be transformed to the signed before Radian.

It's easily tested i.e. the rotation degree is -350.

@fix
2019-08-19 21:37:45 +09:00
Shinwoo Kim f5aa672853 evas: fix png regression issue
Summary:
The evas_image_load_file_data_png had called png_set_tRNS_to_alpha
from following commit.

   6988a38 evas: fix png loader to actually produce lower resolution
           content when asked.

You could refer to following information regarding png_set_tRNS_to_alpha
which is available on page http://www.libpng.org/pub/png/libpng-manual.txt

   The following code transforms grayscale images of less than 8 to 8 bits,
   changes paletted images to RGB, and adds a full alpha channel if there is
   transparency information in a tRNS chunk.  This is most useful on
   grayscale images with bit depths of 2 or 4 or if there is a multiple-image
   viewing application that wishes to treat all images in the same way.

       if (color_type == PNG_COLOR_TYPE_PALETTE)
           png_set_palette_to_rgb(png_ptr);

       if (png_get_valid(png_ptr, info_ptr,
           PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);

       if (color_type == PNG_COLOR_TYPE_GRAY &&
           bit_depth < 8) png_set_expand_gray_1_2_4_to_8(png_ptr)

Accidentally commit "382c580 evas: add support for .9.png file to PNG loader."
adding a new feature with small code refactoring missed the line calling
png_set_tRNS_to_alpha.

So we got a rendering issue. It made around 75% size white rectangle
using a grayscale and transparent image. I'd like to attach the image
which has following type information for test purpose.

$ identify -verbose ./grayscale_transparent.png | grep type -i
  Mime type: image/png
  Type: Bilevel
    png:IHDR.color-type-orig: 0
    png:IHDR.color_type: 0 (Grayscale)

Test Plan:
This is the sample image file grayscale_transparent.png

{F3748665}

Reviewers: cedric, Hermet, jsuya

Reviewed By: Hermet

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9580
2019-08-16 16:55:12 +09:00
Carsten Haitzler e0f0165220 evas - png loader - fix leake in error case of pixels
fix CID 1403027

@fix
2019-08-11 12:47:37 +01:00
Carsten Haitzler 9149767184 getenv - reduce continually calling getenv for the same vars do once
do it once and remember the result from the first one. drops overhead
for sure by a chunk i actually could see in perf reports like about 1-2%
of cpu...
2019-08-08 23:57:02 +01:00
Boris Faure cdb920ab08 get rid of shadow variables
Summary: gl: add some EINA_FALLTHROUGH

Reviewers: #reviewers, zmike

Reviewed By: zmike

Subscribers: zmike, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9525
2019-08-08 17:18:46 -04:00
Carsten Haitzler 064b46b7a3 evas egl - esnure we always destroy surfaces because creating new ones
be sure we dont leak them.
2019-08-07 16:59:43 +01:00
Carsten Haitzler 8e67e9d18e evas - gl_drm - delete old surfaces before creating new ones
we shouldnt go have multiple drm window surfaces per drm surface...
this is bad.

@fix
2019-08-07 16:39:10 +01:00
Carsten Haitzler 21efff6d3e evas image - eina file - be paranoud about double closes
tracking some seemingly not so good asan hits on the eina file where
we're accessing an eina file already closed... so be extra paranoid
about it and set things to null after free/close...
2019-08-05 18:59:33 +01:00
Carsten Haitzler c56791180d gif loader - dup eina file as we keep our own copy of it in the loader
we didnt dup the eina file handle since  we kee our own handle. we
need ot do that. asan found this.
2019-08-05 18:59:33 +01:00
Daekwang Ryu cf818a84be evas_gl: implement EvasGL ES 3.2
add a wrapper function for glFramebufferTexture.
some bugs were fixed.
I tested on Ubuntu 14.04(x64) and nVidia 375 driver with VK-GL-CTS

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D4831
2019-08-01 10:42:55 -07:00
Hermet Park e092878d11 vg json: --log level
Vector needs to try load a lottie file in a brutal force way,
If the input source is not identified.
2019-07-31 15:12:19 +09:00
SubhransuSekhar Mohanty dd484a54dc efl_canvas_vg svg: free the svg tree returned by eet_data_read()
The eet_data_read() api creates the structure by referencing the wwt data structure
and reading from eet file. So the structure should be deleted by the user of the function.
As eet_data_read() api documentation dosen't specify about the ownership I guess
we need to free this structure to avoid memory leak.
2019-07-25 15:19:41 +09:00
junsu choi 2e4c928d81 evas_vg_load_svg: Support multiple gradient without <defs> part
Summary:
Multiple gradients can be declared.
There is a problem of keeping only one gradient information
when it is declared outside defs or when defs is not declared.
It supports the use of multiple gradients even if no defs are declared.

Test Plan:
(with D9312 patch)
cd src/example/edje
edje_cc -beta svg.edc && gcc -o svg-test svg-test.c `pkg-config --libs --cflags evas ecore ecore-evas edje`
./svg-test

Reviewers: Hermet, kimcinoo, smohanty

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9315
2019-07-15 21:23:38 +09:00
junsu choi 84fcc5d073 evas_vg_load_svg: Prevent duplicate operations on radial gradient variables
Summary:
This solves the problem of radial gradient being displayed
abnormally when the radial gradient variables are 0 to 1.

Test Plan:
Sample SVG
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 100 100">
  <defs
     id="defs11">
    <linearGradient id="linearGradient1" x1="0" y1="0" x2="0.2" y2="0.2" spreadMethod="reflect">
      <stop style="stop-color:#ff0000;stop-opacity:1;" offset="0"/>
      <stop style="stop-color:#0000ff;stop-opacity:1;" offset="1"/>
    </linearGradient>
    <radialGradient id="radialGradient222" r="0.2" cx="0.3" cy="0.3" spreadMethod="reflect">
      <stop style="stop-color:#ffFF00;stop-opacity:1;" offset="0"/>
      <stop style="stop-color:#00FFff;stop-opacity:1;" offset="1"/>
    </radialGradient>
  </defs>
  <rect x="0" y="0" width="100" height="100" fill="url(#linearGradient1)"/>
  <rect x="50" y="50" width="50" height="50" fill="url(#radialGradient222)"/>
</svg>

Reviewers: Hermet, kimcinoo, smohanty

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9312
2019-07-15 21:22:49 +09:00
Cedric BAIL 382c580182 evas: add support for .9.png file to PNG loader.
This support Android 9 patch file format. Only black is a recognized color for both
the stretch area and the content area. All other color are associated with being
"white".

Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9103
2019-07-12 09:54:18 -07:00
Cedric BAIL 6a93e2ef3d evas: add infrastructure to feed 9 patch information from file loader to image object.
This is just the plumbing that feed data provided along android 9 patch image for example
into Evas object image new stretch and content region infrastructure for rendering them
properly.

Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9102
2019-07-12 09:54:16 -07:00
Cedric BAIL ce076d1323 evas: break Image_Loader API to allow for getting property from the data field of an image.
Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9101
2019-07-12 09:54:14 -07:00
Cedric BAIL 9f35c74d9d evas: break Evas_Loader API and introduce a version numbering for Image_Loader.
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D9099
2019-07-12 09:54:11 -07:00
Hermet Park 7fcf887b63 evas svg: fix missing node opacity attribute.
Any svg node could have its opacity value, we missed implementing it.

If a node have a opacity, it's opacity could be multiply with fill and stroke colors.

@fix
2019-06-27 13:18:28 +09:00
Hermet Park 35a5ed1494 evas svg: remove unnecessary initialization. 2019-06-27 13:18:28 +09:00
Marcel Hollerbach 8103b56874 meson: fix building of svg / eet / json loader if its disabled
the problem was that the savers are defining the same defines as the
loaders. Because of me beeing paranoid, i would like to keep the double
define, as later on, someone will likely forget it, and it does not do
any harm here.

this fixes ci.

Reviewed-by: Stefan Schmidt <stefan@datenfreihafen.org>
Differential Revision: https://phab.enlightenment.org/D9174
2019-06-25 17:19:08 +02:00
Hermet Park 23af6ec640 evas vector: support json loader for rlottie integration.
Summary:
Introduce a new evas json loader to support lottie animation.
This json loader uses rlottie library which is a new github open project.

These days most ui frameworks (windowpws, skia, qt, xamarin, react, nativescript) supports lottie,
the rlottie was designed to support lottie as a standalone library and compatible with efl as well.

To enable this,please install rlottie library then remove json disabler in meson_options.txt

For more information, See lottie/rlottie project and its a introdcution article:

https://airbnb.io/lottie/#/
https://github.com/samsung/rlottie
https://hermet.pe.kr/143

Co-authored-by: JunsuChoi <jsuya.choi@samsung.com>

{D8941}
{D8944}

Reviewers: #committers, jsuya, bu5hm4n

Subscribers: bu5hm4n, cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8940
2019-06-21 17:35:48 +09:00
Mike Blumenkrantz 012ca46377 gl_generic: directly copy existing image when changing orientation
Summary:
in gl engines, orientation is applied during the draw. this is different from
sw engines where the orientation is directly applied to the internal pixel data
which results in a state change of the object internals.

this preserves image cache state and allows the image to be loaded normally instead
of displaying a black rectangle if orientation is set prior to a texture being
created

@fix
Depends on D8916

Reviewers: Hermet, cedric

Reviewed By: Hermet, cedric

Subscribers: Hermet, cedric, #reviewers, #committers

Tags: #efl_rendering

Differential Revision: https://phab.enlightenment.org/D8918
2019-06-03 08:56:11 -04:00
Mike Blumenkrantz 16e6cb7c7f gl_generic: handle image orientation setting when texture has not been created
Summary:
this occurs when orientation is set during image construction

@fix

Reviewers: segfaultxavi, cedric

Reviewed By: cedric

Subscribers: cedric, #reviewers, #committers

Tags: #efl_rendering

Differential Revision: https://phab.enlightenment.org/D8916
2019-05-29 12:29:03 -04:00
Vincent Torri 24e4881efb Evas: remove Evil.h when not needed and use evil_private when needed
Test Plan: compilation

Reviewers: zmike, raster, cedric

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8921
2019-05-20 08:46:02 -04:00
Hermet Park 7ef58f9581 evas png: apply interpolation when scale down image loading.
Summary:
This patch improves png quality when image uses scale-down at image loading.

Since current scale-down logic just works like point sampling,
image result could be wholely different,

Simply, if source data is consist of continous white and black pixels,
and scale down factor is 2, the sampled data would be only white,
and lose all black pixels, or vice versa.

The result can be unexpected by users.
Even current jpeg scale-down works with interpolation.

Before:
{F3711651}

After:
{F3711652}

Original:
{F3711653}

Reviewers: cedric, raster, #committers, kimcinoo, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8788
2019-05-13 15:47:22 +09:00
Mike Blumenkrantz 4e67aae489 meson: enable and fix build of ddrag+gdi engines for evas
there are some specific defines and cflags needed for these builds
to succeed and provide the expected functionality
Depends on D8733

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Reviewed-by: Vincent Torri <vincent.torri@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8734
2019-05-06 17:00:57 +02:00
Shinwoo Kim c3c9fed7d9 evas_object_image: save EVAS_IMAGE_CONTENT_HINT_DYNAMIC image
Summary:
evas_gl_common_image_content_hint_set makes RGBA_Image NULL if content hint
is EVAS_IMAGE_CONTENT_HINT_DYNAMIC with 'sec_tbm_surface' and 'egl_tbm_ext'.

efl_file_save(_efl_canvas_image_internal_efl_file_save_save) does not work
in this case because ENFN->image_data_direct_get returns FALSE.

This patch makes ENFN->image_data_direct_get work but you need to free its
returned data after using it.

Reviewers: Hermet, jsuya

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8516
2019-05-02 20:50:24 +09:00
Hermet Park ebd8b21d30 Revert "evas png: apply interpolation when scale down image loading."
This reverts commit 53cdf850ba.

It's still on reviewing, I didn't intend submitting.
2019-05-02 20:19:24 +09:00
Hermet Park 53cdf850ba evas png: apply interpolation when scale down image loading.
Summary:
This patch improves png quality when image uses scale-down at image loading.

Since current scale-down logic just works like point sampling,
image result could be wholely different,

Simply, if source data is consist of continous white and black pixels,
and scale down factor is 2, the sampled data would be only white,
and lose all black pixels, or vice versa.

The result can be unexpected by users.
Even current jpeg scale-down works with interpolation.

Before:
{F3711651}

After:
{F3711652}

Original:
{F3711653}

Reviewers: cedric, raster, #committers, kimcinoo, jsuya

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8788
2019-05-02 17:02:00 +09:00
Hermet Park 0fda181e0a evas engine: convert data without any possible loss. 2019-04-30 17:15:54 +09:00
Hermet Park 1f438bd1f0 evas png loader: optimize scale down logic.
Previously, mannual scale down logic was too primitive,
it copied pixel data each channels. Obviously, it's ineffective.

We know the general case - 4 bytes channel which is the most usage,
If loader copies data per four bytes, instructions could be reduced.

When I load scale-downed image(original 8k), about 0.02 secs was reduced by this.
2019-04-29 20:02:34 +09:00
Hermet Park 25aec3ba7b evas waylang_egl: flag on msaa to optimize map drawing.
This msaa flag could help map drawing by avoiding unnecessary framebuffer mapping.
2019-04-26 17:00:46 +09:00
Hermet Park 7324164a63 evas wayland_egl: set up config depth/stencil/msaa properly. 2019-04-25 18:42:31 +09:00