Commit Graph

78 Commits

Author SHA1 Message Date
Carsten Haitzler 921304555c now limit stats per any 1 file to STAT_GAP (2 seconds).
SVN revision: 28544
2007-03-03 09:04:47 +00:00
Carsten Haitzler 63a4cbb869 chasing somethnig really bizarre... but this works right now.
SVN revision: 28533
2007-03-02 23:12:10 +00:00
Carsten Haitzler e58afbca6e i've put back timestamp checks - but evas wont stata file more frequently
than once per 2 seconds to avoid overhead.


SVN revision: 28532
2007-03-02 22:27:52 +00:00
Carsten Haitzler 55c06e75ff rotation patches for 180 degrees - thankyoooo! :)
SVN revision: 28527
2007-03-02 14:51:17 +00:00
Carsten Haitzler 6e452edfd4 patches applied as per emails :)
SVN revision: 28302
2007-02-10 17:23:09 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
Carsten Haitzler ccc60306a0 sli is possible- but not optimal.
SVN revision: 27129
2006-11-15 16:44:34 +00:00
Carsten Haitzler 9781eb9b38 1. evas gets a pipeline with deferred rendering ability (sometimes faster,
sometimes slower)
2. --enable-pthreads will enable multi-threaded rendering (current support is
for up to 4 threads so if you have a new fanled quad core or dual cpu dual
core box or whatever you will in theory be able to max moe of its cpu grunt
with the software rendering engine. this can only be done because i added the
pipelines which means almsot entirely lock-free multithreading internally in
evas. the only locks are for fonts but with a little work i might be able to
remove some/most of those too)

for now pthreaded rendering likely will be linux only (it relies on sched.h
for setting scheduler params to force the slave threads to run on separate
cpu's as linux likes to keep them on the same cpu otherwise and thus we get
no speedups at all - only slowdowns).

aso note that it is a bit of a mixed bag. complex ops (like smooth scaling
with alpha blending) get speedups, but simple ops (like blits/fills) slow down.

this all neds examination and tweaking still - but it's a start.


SVN revision: 27098
2006-11-13 23:23:44 +00:00
Carsten Haitzler 41b70e1b8a simply as PLACEHOLDER for a glitz engine. i plan on making it almost
identical to the xrender engine - but xrender and glitz do not map entirely
1:1 api-wise.


SVN revision: 27045
2006-11-11 06:03:13 +00:00
Carsten Haitzler fd60c655b0 i was just playing with adding thread supprot to INTERNALS of evas (ie the
renderer gets threaded). if i thread at the simplest levels (low down in for
example the image scaler code - one of the most expensvie gfx routnes) on an
actual dual core system - performance drops by 40%. this just doesn't work
well at that level. thread creates and joins per render op are just a bad
thing (tm) :) so this really needs to go in much higher up and that presents
problems. :( i will need to clearly define entry and exit points to and from
threaded space (and thus all the locks) - remove all nested calls (where
internal code goes thru the same entry/exit points traditionally so it
deadlocks itself).. anyway - this here has all that code stripepd out i
played with - it is just the autofoo and build stuff so we can turn on/off
thread support at will in the build.


SVN revision: 26817
2006-10-28 03:02:23 +00:00
tilman 4bd6d8870a fixed evas_common_hinting_available so it works properly with both freetype 2.1 and 2.2
SVN revision: 26421
2006-10-08 13:00:26 +00:00
Carsten Haitzler 42aa3066e9 check sparseness when doing eet loads.
SVN revision: 26300
2006-10-02 11:24:26 +00:00
Carsten Haitzler 8c93e825a8 same as previous commit.
SVN revision: 26236
2006-09-30 10:18:37 +00:00
Carsten Haitzler 3115a52684 and i implemented module UNLOADING. given enough cycles of non-use of a
module and no references, it will get.... UNLOADED :)


SVN revision: 25954
2006-09-18 09:40:29 +00:00
sebastid e55f7b27b2 Functions used by modules must be EAPI
SVN revision: 25526
2006-09-06 07:33:40 +00:00
Carsten Haitzler c6164acc18 jpeg loader can use load opts to try pre-scale on load now... :) ie epeg
features directly in evas.


SVN revision: 24892
2006-08-19 01:48:13 +00:00
Carsten Haitzler d5a131c924 fix caching to account for load options
SVN revision: 24890
2006-08-19 00:22:02 +00:00
Carsten Haitzler 0889c589f2 added the ability to set load scaledown, dpi or load size - the svg loader
uses these to know what to render and how (or has defaults if these are not
set)


SVN revision: 24868
2006-08-18 14:45:26 +00:00
Carsten Haitzler 8b1f602f38 being an anally retentive bastard.. i checked if e worked in 8bpp under vnc.
GASP! it didn't. evas's color allocator was screwed. fixed! :)


SVN revision: 24686
2006-08-14 13:50:07 +00:00
Carsten Haitzler 77e35d60a3 jose's software rendering work - slight improvements (about 5-10%). i had to
disable destination alha mmx support for text rendering (mask + color) as it
was broken in tests.


SVN revision: 22440
2006-05-02 07:28:49 +00:00
Stafford Mitchell Horne 88edaa2e02 Add font charmap caching
* TODO: store cache on disc, for faster cache loading (this requires EET to support arrays)


SVN revision: 22294
2006-04-22 11:08:01 +00:00
Stafford Mitchell Horne 8f207f622f Evas on-demand font loading
* When fonts are added from files we will only load the details
 * The first font is always loaded
 * I know there is a patch for this on the list but this way seems better to me


SVN revision: 21964
2006-04-09 00:02:47 +00:00
Carsten Haitzler cbdc20a142 oops - soemoen changed the other symbols around while i changed the first set
SVN revision: 21063
2006-03-07 02:44:16 +00:00
Carsten Haitzler e8bf4cdcbb make hinting an engine api thnig - engine apis need to be mroe easily updated
SVN revision: 20850
2006-02-28 04:07:49 +00:00
Carsten Haitzler 10d6748b56 evas lets you choose font hinting - in theory. :)
SVN revision: 20823
2006-02-27 14:03:27 +00:00
Carsten Haitzler d410036b81 removes some unused struct members (should remove more though) and fixes up
modular loaders


SVN revision: 19814
2006-01-15 06:21:05 +00:00
Carsten Haitzler f435375b19 initial import fo loadable engine modules for evas - from jorge zappie :)
SVN revision: 19775
2006-01-14 12:13:38 +00:00
Carsten Haitzler 0f9188f1d2 vis -> off
SVN revision: 19683
2006-01-10 07:36:51 +00:00
Carsten Haitzler d3f2867668 move headers
SVN revision: 19675
2006-01-09 13:29:15 +00:00
sebastid 3e41ec2fbd Remove EAPI warnings.
Remove duplicate defines.


SVN revision: 19579
2006-01-06 23:05:17 +00:00
Carsten Haitzler 7554f8ee36 actually make symbol hiding work!
SVN revision: 19314
2005-12-27 17:17:31 +00:00
Carsten Haitzler a0ceee8b51 i have to back out all of jose's blend changes - musch faster than
debugging/fixing and likely int he end the exact same result of fixing them.
yes - we lose performance - but it actually is correct now :) if we want to
do such radical changes- i sugegst moving to premultiplied alpha and makign a
tonne of externally tested routines in a test harness first to compare
correctness and speed in an isolated environment.


SVN revision: 18947
2005-12-11 04:55:20 +00:00
Carsten Haitzler 1b272aec90 joses's gradient work - gradient look nice. one problem jose.. USE BRACKETS!
do NOT depend on order operation precedence. it broke scaling. laos other
completely bizarre mmx things were going wrong with mm7 ending up not 0 so
i've had to force it to be 0.


SVN revision: 18811
2005-12-03 09:27:53 +00:00
Carsten Haitzler 7ea7bdf610 disable stringshare... something fishy.
SVN revision: 18698
2005-11-29 09:02:51 +00:00
Carsten Haitzler aaf6e303bd use stringshare. saves a few hundred allocs... if we start doing lots of text
:)


SVN revision: 18679
2005-11-28 15:18:01 +00:00
Carsten Haitzler 6f24506e8b 1. diable a bunch of engines from auto-detecting stuff. you have to manually
--enable gl, qtopia and directfb enigines - they are either incomplete, buggy
or simply used so little that its not worth building unless the user REALLY
wants the support.


SVN revision: 18424
2005-11-11 06:09:46 +00:00
sebastid 1e376a2135 Move macros to separate header file.
SVN revision: 16805
2005-09-20 17:01:03 +00:00
sebastid fd5a41f525 Move freetype include along with the others, and use freetype define.
SVN revision: 16633
2005-09-07 02:31:30 +00:00
Carsten Haitzler acc0701e10 1. id3 album cover loader patches
2. i reduced list note memory usage by 20% - shoudl work better with malloc
as ti is now a power of 2 as well
3. optimised evas internals to make use of event freezes to make e17'sw menu
popups a LOT snappier
4. fixed using last member of list nodes - bad - shoudl use api as this is
private stuff really
5. added config profile stuff to e17  u can literally maintain multiple
config profiles and choose which one at any time etc.


SVN revision: 15864
2005-07-22 10:28:11 +00:00
sebastid 3f776d358a Cleanup some headers.
Remove duplicate typedefs and declerations.


SVN revision: 15407
2005-06-18 01:00:32 +00:00
Carsten Haitzler 46e02cf8bb whitespace
SVN revision: 14889
2005-05-22 02:49:50 +00:00
Carsten Haitzler feb36e23b7 let the configre/options determine mmx buildability
SVN revision: 13940
2005-03-28 02:27:16 +00:00
Carsten Haitzler 792762f2d5 use engine add's
SVN revision: 13807
2005-03-20 16:41:49 +00:00
Carsten Haitzler 7462681dad werd to my homies... this had to happen sooner or later.... evas supports
FONTSETS!

so u can do
Vera,Kochi,Blah ... etc.
as the font name
it will fall back font by font until it finds a char or finally fails.

this is for internationalisation support...

WHERD!


SVN revision: 13804
2005-03-20 15:57:55 +00:00
Carsten Haitzler 5366148b3f include ctype.h
SVN revision: 13765
2005-03-17 06:43:55 +00:00
Carsten Haitzler 111aa2936a fix shaped output (rgba dest rendering)
SVN revision: 13308
2005-02-11 05:33:44 +00:00
Carsten Haitzler ee21eb81ca more work on textblocks! :)
SVN revision: 13263
2005-02-09 16:10:56 +00:00
Carsten Haitzler 6fe1274808 centralise tile size to a #define.. move to 8... :)
SVN revision: 13195
2005-02-05 04:21:25 +00:00
Carsten Haitzler e79e53e35b i worked on a regionbuf set of code (exact rectangles). i THINK it has some
bugs... but its disabled right now and it didnt speed anything up :( but it's
there for perusal and later work anyway...


SVN revision: 13193
2005-02-05 02:30:13 +00:00
Carsten Haitzler 10707730c1 forgot a line from my testing stuff for perfromance
SVN revision: 13182
2005-02-03 07:28:31 +00:00