Commit Graph

16 Commits

Author SHA1 Message Date
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
Vincent Torri 76853a3e6c make the direct3d engine working with d3dx9 header files
from Microsoft SDK (november 2008)

Patch by Roberto Huelga (modified + minor improvements)


SVN revision: 38850
2009-01-29 21:32:26 +00:00
Vincent Torri 4f96f46169 useless file
SVN revision: 38245
2008-12-20 13:24:27 +00:00
Vincent Torri c989841ab6 * src/modules/engines/direct3d/:
fast direct3d engine written by Dmitriy Mazovka. You rock !

 * m4/evas_check_engine.m:
 * m4/evas_check_loader.m4:
   use m4_popdef for each macro (otherwise, fail if aclocal is too old)

 * src/lib/canvas/evas_font_dir.c:
   include evas_common.h and evas_private.h after Eet.h and Evil.h
   so that EAPI is correctly defined



SVN revision: 38244
2008-12-20 13:22:46 +00:00
Vincent Torri a659951ced * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
* group the want_* variables related to engines and loaders at the beginning
   of configure.ac
 * use -no-undefined directly instead of a flag checked wrt the host
 * some clean up in Makefile.am files

Please report any problem


SVN revision: 37784
2008-11-24 06:18:31 +00:00
Vincent Torri b7d5746e0d * remove module_la_DEPENDENCIES useless variable
* add -fno-rtti and -fno-exceptions when c++ is used (in Windows engines)
 * fix glew engine compilation
 * minor formatting


SVN revision: 37369
2008-11-01 09:46:51 +00:00
Cedric BAIL 465b76a017 Remove Evas_List from Evas.
SVN revision: 36942
2008-10-21 16:31:05 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL ad1525e5f9 Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
SVN revision: 36621
2008-10-13 15:58:56 +00:00
doursse 56eacad43d Autotools cleaning (not complete)
* formatting
 * put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
 * rename create_shared_lib to lt_no_undefined
 * pass -Wl,--enable-auto-import to libtool when compiling with cegcc
 * add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
   are added anyway)


SVN revision: 34353
2008-04-23 06:55:10 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
doursse d84ab190e6 disable the creation and installation of the static lib of
the modules by passing the disable-static tag to libtool


SVN revision: 33739
2008-02-13 07:55:24 +00:00
doursse e21fb0f122 autostuff improvements:
* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
   and check the required minimal versions.
 * add bzipped distribution archive
 * add AC_LIBTOOL_WIN32_DLL
 * forbid libtool to check fortran
 * compute libtool versioning from the version of the package
 * pass the directories based on ${prefix} to the preoprocessor
   with the -D option
 * replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
 * remove useless -L flags in *_la_LDFLAGS


SVN revision: 32337
2007-11-04 09:21:50 +00:00
Gustavo Sverzut Barbieri f08a81ea6f Unix is case sensitive.
SVN revision: 31428
2007-08-20 15:48:16 +00:00
doursse 472401f3ce ignore that, cvs
SVN revision: 31397
2007-08-19 07:53:34 +00:00
doursse 8474937ef3 Direct3D engine. I'm not an expert of that api, so there should room for lots of improvements
SVN revision: 31359
2007-08-17 09:16:26 +00:00