Commit Graph

30 Commits

Author SHA1 Message Date
Vincent Torri b61328192f API break (well, kind of...)
* evas_engine_info_set() returns now an int, to inform if
   an error occured or not when setting the info of the engine.
 * in the Evas_Func structure, the setup() method returns an int
 * all the engines are updated

I'll fix ecore_evas and ewl later (the compilation is still fine).

Gustavo: should I add EINA_WARN_UNUSED_RESULT at the end of the
evas_engine_info_set() function ?



SVN revision: 39670
2009-03-24 09:05:32 +00:00
Vincent Torri a1d61c71c2 add error message in the win ce gdi engine
SVN revision: 38646
2009-01-19 17:53:30 +00:00
Vincent Torri a5695ae333 add windowed and fullscreen support to the gdi backend. Other backend are only fullscreen.
SVN revision: 38539
2009-01-10 17:33:19 +00:00
Vincent Torri a659951ced * use the m4 macro EVAS_CHECK_ENGINE to check if an engine is available or not
* group the want_* variables related to engines and loaders at the beginning
   of configure.ac
 * use -no-undefined directly instead of a flag checked wrt the host
 * some clean up in Makefile.am files

Please report any problem


SVN revision: 37784
2008-11-24 06:18:31 +00:00
Vincent Torri b5170a3e63 * formatting
* use a negative height for the biHeight member of the
   bitmap info (topdown bitmap)


SVN revision: 37712
2008-11-19 08:48:00 +00:00
Vincent Torri 5a93b3731e create the bitmap only once. Increased speed :)
SVN revision: 37711
2008-11-19 07:52:05 +00:00
Vincent Torri b8ae972c6c mem leak --
SVN revision: 37710
2008-11-19 07:29:27 +00:00
Vincent Torri ccf5e40899 add gdi backend to the win ce engine. Not working yet
but some other people can help me now with that code in svn

 * expedite is working but sometimes crashes. Maybe a big mem leak ?
 * maybe moving the creation of the bitmap in
   evas_software_wince_gdi_output_buffer_paste()
   to
   evas_software_wince_gdi_output_buffer_new()
   so that the memcpy is not necessary anymore   


SVN revision: 37709
2008-11-19 07:08:18 +00:00
Vincent Torri 611850f0a6 Use stdio instead of iostream to output error messages
Large parts of the stdc++ library are statically linked into the dll.
The size of the generated DLL decrease from ~500KB to ~24KB



SVN revision: 37428
2008-11-03 05:25:56 +00:00
Vincent Torri b7d5746e0d * remove module_la_DEPENDENCIES useless variable
* add -fno-rtti and -fno-exceptions when c++ is used (in Windows engines)
 * fix glew engine compilation
 * minor formatting


SVN revision: 37369
2008-11-01 09:46:51 +00:00
Vincent Torri 3c4a699d6d enable auto import
SVN revision: 37297
2008-10-29 08:35:36 +00:00
Cedric BAIL 68d377afe6 Rename EINA_INLIST_ITER_NEXT/EINA_INLIST_ITER_LAST to EINA_INLIST_FOREACH/
EINA_INLIST_REVERSE_FOREACH so it best match is behaviour. Asked by Gustavo.



SVN revision: 36928
2008-10-21 12:19:57 +00:00
Cedric BAIL c99824328f Move from Evas_Object_List to Eina_Inlist and completly remove Evas_Object_List.
SVN revision: 36750
2008-10-17 11:23:18 +00:00
Cedric BAIL ad1525e5f9 Make evas depend on eina. No change in the code yet, so just fix your build system and no bug must show up.
SVN revision: 36621
2008-10-13 15:58:56 +00:00
doursse 28d3ff0e8a missing file
SVN revision: 35151
2008-07-18 09:19:29 +00:00
doursse 92a8967501 * request the size in the engine info
* add a ressource file that set the video management
   as non legacy. It forces device that are in vga to
   run in vga and not in qvga with gapi
 * use c++ calls to display error messages in evas_wince_ddraw.cpp.
   It removes a problem during linking with some versions of cegcc
 * minor fixing / formatting


SVN revision: 35148
2008-07-17 23:08:29 +00:00
doursse 4e78b97de8 Fix engine wrt the latest changes in evas. Add error messages
SVN revision: 34757
2008-06-06 12:14:01 +00:00
doursse 03109fff6c add cvsignore
SVN revision: 34724
2008-06-02 06:40:26 +00:00
doursse b9ac050dd2 add DirectDraw backend. Seems faster on pda's that have it
SVN revision: 34668
2008-05-25 17:39:48 +00:00
doursse 51e193610d remove debug printf
SVN revision: 34652
2008-05-23 18:57:40 +00:00
doursse 0f071fe71d * put key management outside the engine. It's not its place in it
* make Ipaq H38xx and H39xx work with the framebuffer


SVN revision: 34650
2008-05-23 18:26:41 +00:00
doursse a1e64a5e9c fix framebuffer address on Ipaq H38xx and H39xx. GAPI is really really broken on these devices
SVN revision: 34642
2008-05-22 11:00:01 +00:00
doursse 4d7eac659d fix keys on Ipaq H38xx and H39xx
SVN revision: 34641
2008-05-22 10:40:40 +00:00
doursse d7e2cb5163 Ipaq H38** and H39** are considered as landscape device because of their uglyness
SVN revision: 34517
2008-05-09 23:12:00 +00:00
doursse 340d0ed554 remove a possible seg fault when DestroyWindow() is called
SVN revision: 34507
2008-05-08 06:46:26 +00:00
Carsten Haitzler 5b10356d45 endif++!
SVN revision: 34407
2008-04-30 07:24:10 +00:00
doursse 39f63d6690 wrong commit
SVN revision: 34404
2008-04-29 22:38:27 +00:00
doursse a6a3a2a9db the address returned by draw_begin can be NULL
SVN revision: 34373
2008-04-26 12:32:29 +00:00
doursse 39289b21d5 forget to modify some calls. Now fb and gapi should work
SVN revision: 34359
2008-04-24 06:18:09 +00:00
doursse 208d20a30f * Add Windows CE engine (1st step)
The engine is not entirely working right now. Recent devices which
  supports the raw frame buffer should work though. But having it in
  cvs will help me as I'm coding it most of the time "blindly" (no
  device to test it)

 * minor formatting in the top evel Makefile.am too


SVN revision: 34354
2008-04-23 19:17:59 +00:00