Summary:
scrollable widgets had a interface_scrollable as a mixin so that the
widgets had a 'is-a' relation with interface_scrollabe. however, new
scroller concept don't have 'is-a' relationship, but 'has-a'
relationship. scrollable widgets should have a scroll manager inside
them, then scroll manager handles event from user and api
implementations. and also we cut the features such as paging because
there will be aka 'elm_pager'.
we are expecting that the new concept make us to maintain the scroller
easier. please excuse for many unorganized code and logics. : (
[contained commit]
scrollable: add efl_ui_scroller example
scrollable: refactoring for behavior in case of multiple scroller
scrollable: remove repetitive scrollbar code.
scrollable: combine calculating bounce distance code.
scroll_manager: mouse up function refactoring
scroll_manager: mouse move function refactoring
scroll_manager: warp animator wip
scroll_manager: fix denominator value when calculating flicking behavior.
Fix to disconnect bounce animator once animation is done
gather duplicated animator drop logics
gather duplicated conditions
Rearrange prototypes and append comment
Add manipulate functions for animators
scroll_manager: change member_add function.
scroll_manger: apply mirroring logic
scroll_manager: apply scrollbar
apply API to scroller widget
scroll_manager: apply scroll event callback
Change logics for all about scroll animating
efl_ui_pan: add efl_ui_pan
scrollable: change content_min_limit to match_content
scroll theme: apply overlapped scrollbar
+ many others!
Reviewers: akanad, woohyun, cedric, jpeg
Subscribers: jenkins, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5222
Note by @jpeg:
Unfortunately this patch comes in a massive single blob, after too many
rebase operations. It has now come to a point where I think the API is
nice and it works as I'd expect.
Now I only wonder how applicable this will be for Efl.Ui.List. As we can
see Photocam (legacy and unified API) could be transformed to use this
new API.
Summary:
- Previous class efl_ui_bg moved to efl_ui_bg_widget.
- Scale_type moved to efl_image from efl_ui_image.
- Previous enum Efl_Ui_Image_Scale_Type moved to Efl_Image_Scale_Type.
Test Plan:
Run elementary_test
1.Image Scale Type
2.Efl.Ui.Bg
3.Efl.Ui.Win
4.Part Background
Reviewers: jpeg, woohyun, cedric
Differential Revision: https://phab.enlightenment.org/D5616
Summary:
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 1.20.6.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5584
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This resolves a few issues and brings back the experimental features.
Also, disable some of the ugliest experiments:
- manual function overrides,
- define APIs only in eo_cxx namespace
Some APIs are generated behind EFL_CXXPERIMENT (eg. event_name_cb_add or
some weak pointer stuff). I believe they are useful but would like to
make sure there are no serious drawbacks with generating those.
It's VERY hacky, but works as expected: no leak, no extra unref. This is
a lucky case of simply overriding efl_part() implementation in C++,
without having to modify the declaration.
This is part of the experimental stuff.
Allows calling C functions without using ._eo_ptr() explicitly. Probably
not super useful, assuming the interfaces are done :)
I'll hide some controversial features behind this, until we come to an
agreement with @felipealmeida and people who actually know C++ (iow: not
just me^^).
Features protected:
- easy wref (using -> without locking)
- xxx_event_cb_add() functions in object classes
- instantiate(obj) to create a new object
- add as a synonym for instantiate (both in efl::eo)
When I first implemented the Efl.Container interface I made a mistake of
mixing "single slot" content API's with "multiple children" content
API's. This should fix that, by separating API's that are for a single
part and those that deal with a list of children.
Efl.Content: Single slot. This will be used a lot by efl_part()
objects, and for the default content of widgets (eg. the window
content).
Efl.Container: Multiple children. Used by lists, boxes, layouts
(edje/elm), etc...
I didn't see any class that implemented both interfaces (note: Layout
implements Container and Button implements Content, so technically
Button implements both through inheritance).
For now the eo_prefix is not changed in Efl.Container. I wonder if it
should be reset (to efl_container) or not. This would only affect the C
API.
Ref T5328
Note: this is C only, not legacy only.
The problem is that bindings will hold a strong reference to the window,
which will then die "under the rug" if autodel is enabled. This then
leads to at least ERR if not crashes.
Note:
elm_policy needs to support autodel and quit on last del only for C
applications. Bindings will require some other mechanism that doesn't
break all assumptions wrt. references.
The fix is not complete. We need to make efl_part() work nicely in C++:
- Get the refs work properly (maybe without auto-del)
- Generate the parts from the EO file as methods on the object
Final form should be close to:
slider.indicator().format_string_set("%1.2f");
Where everything autocompletes nicely :)
Summary:
9d2dcd92 requires elocation to build.
cxx examples still broken due to elm cleanup
Test Plan: make examples
Reviewers: jpeg, felipealmeida
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5426
make examples now builds all c++ examples but some of them are in fact
empty skeletons. Those either need some c++ love or the final eo api to
be ready (eg. menu, popup, ...).
I removed some examples that don't have an exact equivalent in EO since
the widget is legacy only.
This is more of an experiment than anything else.
@felipealmeida I would like to know what you think.
Notes:
- events still need a better API (event_add isn't part of the object
definition...).
- references are an issue, when you want to actually delete an object.
This isn't meant to be installed. The canvas API in EO is based around
the interfaces Efl.Canvas and the widget Efl.Ui.Win. Anything else is
not EO (eg: ecore_evas, evas, ...)
Note: evas_canvas3d is the last remaining thing that is installed along
EO files, but those are all beta APIs.
Summary:
Currently user ask for the root_node from the evas_vg object and then attach its tree by setting the root node as parent.
With this change this process will be explicit. user has to set the root node to the evas_vg object and the object will take the ownership
of the tree. User can query the current vg_tree by root_node_get api.
Test Plan:
Fixed the test app to reflects this change.
Reviewers: jpeg, cedric
Reviewed By: jpeg, cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5347
Signed-off-by: Cedric Bail <cedric@osg.samsung.com>