Commit Graph

4288 Commits

Author SHA1 Message Date
Xavi Artigas a2f846bffc docs: Update focus documentation
Lots of improvements to the focus-related classes.

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9828
2019-09-03 18:41:34 +02:00
Xavi Artigas dc05cbbee8 docs: Fix typos and wrap EO files to 120 chars
As per our style guide:
https://www.enlightenment.org/contrib/docs/eo-guide.md
2019-09-02 16:24:26 +02:00
Yeongjong Lee 48851138d7 efl_canvas_animation_player: delete previous target event callback
Summary:
When target is changed, its event callback related `animation_player` should be
deleted.

Reviewers: Jaehyun_Cho

Reviewed By: Jaehyun_Cho

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9814
2019-09-02 20:55:51 +09:00
Pankaj Kumar 333d5f081d evas_vg: fix alpha animation bug in case of partial update
Summary:
Prerequisite: Partial rendering ON + Evas VG content set in elm_layout + color/alpha animation of layout

It seems that expected clip rects were not merged when color change was taking place on vg object.

@fix
2019-09-02 19:38:48 +09:00
Shinwoo Kim 228bed4c8c evas_filter_parser: remove dereferenced NULL
Summary:
This is detected by static analysis tool.
The variable last could be NULL when it is dereferenced.

Reviewers: Hermet, zmike, bu5hm4n

Reviewed By: zmike

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9796
2019-08-30 14:47:22 -04:00
Mike Blumenkrantz 9e0a285eea efl: implement efl.file::unload for classes that implement load
unload is a crucial method for classes that implement load, as this is
the method which is called during e.g., efl_file_simple_load() when
a new file is specified in order to destroy the previous object data

Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D9786
2019-08-29 17:17:08 +02:00
Daniel Kolesa 9c018613ee eolian: drop @cref
In the end this was just a failed experiment that didn't turn
out to be practical. For now, revert back to ptr(const(T)) until
a proper replacement for pointer syntax is added.
2019-08-29 13:58:16 +02:00
Ali Alzyod f7cfd0f833 evas_textblock: allocator use same heap if it is large enough
Summary:
allocator use same heap if it is large enough

I am also think to move this struct/functionality into common place, I think we can use it in other parts too

Reviewers: smohanty, Hermet, bowonryu, SanghyeonLee

Reviewed By: smohanty, SanghyeonLee

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9770
2019-08-29 18:44:24 +09:00
junsu choi ce62dbc1c0 efl_canvas_vg_object/evas_object_vg: Change to legacy naming rule.
Summary:
   Enum and object decleared in efl_canvas_vg_object_eo.legacy.*
   use Efl_Canvas_Vg_* nameing rule.
   This skips the definition of type declared in Efl.Canvas.Vg.Object class.
   So change these to legacy names.

Test Plan: N/A

Reviewers: Hermet, smohanty, kimcinoo

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9718
2019-08-28 14:09:13 +09:00
Hermet Park 4d84794f1c evas events: fix corrupted mouse events behavior on mapped object.
Summary:
This fixes an issue that inproper mapped object in/out events triggering.
The previous mouse event logic didn't care the transformed cooridates
if a child object belongs to a mapped parents in its hierarchy.

When checking the object boundary for the child on mouse moving,
it must consider if the child were belonged to the mapped parent space.

Plus, this improves the coordiates to be transformed properly for the prev cooridates,
So that user could compare cur/prev cooridnates properly in the same space
in its events callbacks.

@fix

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9751
2019-08-27 19:49:42 +09:00
Marcel Hollerbach fea6dc6a55 efl_input_clickable: add a flag for showing user interaction
this flag can be used to indicate that a user activly interacted with
this widget.

ref T7893

Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9663
2019-08-26 14:42:52 +02:00
Hermet Park c6b52d4f09 canvas map: remove logically dead code.
the value was overflow, reduce its size.
2019-08-26 19:30:06 +09:00
Hermet Park 42a7aae58c canvas map: code refactoring.
remove dead code that unreachable looping.
2019-08-26 19:23:43 +09:00
Carsten Haitzler 9f9cfe65a6 evas - scalecache - be a bit paranoid about images being set to null
this may address a bug, but i'm not sure as i can't reproduce it.
suffice to say it smells like a possible leak.
2019-08-25 10:28:08 +01:00
Carsten Haitzler 443677c7f9 scalecache - handle possible use after free with sci still in list
the sci may still be in the list then we free it because sci->im is
NULL .. it may always have been null. this should guard against that
and fix it.

@fix
2019-08-24 15:21:42 +01:00
Yeongjong Lee 471032d69d efl_canvas_text: remove unused Text_Style eo struct
Summary: `Efl.Canvas.Text_Style` is not used in eo world.

Reviewers: zmike, tasn

Reviewed By: tasn

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9565
2019-08-23 15:03:31 -04:00
junsu choi 34dc52dbd2 efl_canvas_vg_shape/ector_software : Set and use stroke miterlimit
Summary:
efl_canvas_vg_shape is set to miterlimit with Efl.Gfx.Shape.stroke_miterlimit
and pass the value from rasterizer to freetype.

NOTE: The default value is 4. It only refers to the standard of web svg.
      https://developer.mozilla.org/en-US/docs/Web/SVG/Attribute/stroke-miterlimit

Depends D9657

Test Plan: N/A

Reviewers: Hermet, smohanty, kimcinoo

Subscribers: cedric, #committers, #reviewers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9665
2019-08-22 13:00:01 +09:00
Woochanlee 711fffe923 gesture_manager: Avoid dereferencing null pointer.
Summary:
fix coverity report. dereference before null check

CID: 1065090

Reviewers: Jaehyun_Cho, Hermet

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9694
2019-08-22 11:11:26 +09:00
Mike Blumenkrantz 28a13e5114 evas/object: remove errors when user min/max size hints conflict
this scenario means, more or less, that the user just wants the widget
to be as close to the max size hint as possible. widgets should (and do)
handle this properly

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9682
2019-08-21 12:53:07 -07:00
Carsten Haitzler e15d9c86df eina file refs in edje/evas - audit them and plug holes where refs stay
in 1 situation at least we delete the eina file (close it) but keep
the ptr around (during destruction) which could cause issues with
callbaks and events on del and so on.... which may lead to multiple
closes where only one should happen ... which would explain my invalid
eina file ref problems i'm seeing. i carefully matched eina file
handle stores/opens/dups to closes in edje/evas and they seemed to all
match up so this audit with comments and fixes seems to have plugged
that now.

@fix
2019-08-21 20:02:24 +01:00
Carsten Haitzler 5f5e95e336 evas - font rendering - dont crash if we have color fonts and gl and sw
so if you use sw and gl enignes in a process and have color font
glyphs.. *BOOM* because the color glyph code used ext dat that was
intended for engines to extend with a gotcha of "only 1 engine can
extend this"... commented already.

so this unfortunately adds an extra ptr per glyph to store color data
explicitly. but now it both renders right and doesn't crash. we still
have a limit of 1 engine alone can extend glyphs with ext_dat though.

@fix
2019-08-21 20:02:23 +01:00
Carsten Haitzler 55b3e8e96d evas table - use geom set instead of move+resize for fewer oe calls 2019-08-21 20:02:23 +01:00
Hermet Park b0737c7434 Revert "ector: code refactoring."
This reverts commit dad166f84a.

Ector is not public, this breaks enlightenment compilation,
2019-08-20 20:24:27 +09:00
Hermet Park dad166f84a ector: code refactoring.
Current vector drawing requires several methods for compositing,
it's shouldnt have only masking but other blending functions
such as matte in lottie, porter&duff in android, etc.

Previously we didn't specify this method name,
just reserved the options and now we started to define the methods
with ector_renderer_composite_method() instead of mask_set().
2019-08-20 18:23:41 +09:00
Hermet Park 3c59e23b7d evas vg: code refactoring.
try reduce code section size,
no logical changes.
2019-08-20 10:56:01 +09:00
Ali Alzyod e08ca17488 evas_textblock: markup text: improve handling invalide escape characters
Improve handling invalid escape characters.

(*) When '&' character founded in Markup text.
      Old Behavior   : Any text after '&' (if it is not escape), all text will be discarded
      New Behavior : Any text after '&' (if it is not escape), will be processes as normal plain text.

Example:
     Markup  Text :  Hello X & Y & Z 1 2 3
     Old     output :  Hello
     New   output :  Hello X & Y & Z 1 2 3

This is related to T8077

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9489
2019-08-19 11:33:25 -07:00
Ali Alzyod a821eb456a evas_common: parse color in rgb()/rgba() format
evas_common_format_color_parse: support rgb()/rgba() format

efl user can now specify colors in text formats and styles as rgb(0-255,0-255,0-255) &  rgba(0-255,0-255,0-255,0-255)  format.

This is related to task: T8068

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9309
2019-08-19 11:33:23 -07:00
Ali Alzyod 1d76452aa9 evas_textblock: reduce _evas_textblock_changed calls with markup_text_append
**_evas_textblock_changed** is internal function that mark that the textblock has changed.

When make call for
evas_object_textblock_text_markup_set(txtblock,"This is Line<br>THis is other Line<br>");

Old behaviour:
multible calles for _evas_textblock_changed will happend, for each text/format appended.

New behaviour:
Single call for _evas_textblock_changed will happend.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9376
2019-08-19 11:33:20 -07:00
Vincent Torri 01b987df59 make mman.h private
Summary:
integrate mman.h to make Evil private to the EFL, as mman.h does not exist on Windows. After a discussion with raster, i include sys/mman.h only on non Windows platform.

One issue, though, is that src/modules/emotion/generic/Emotion_Generic_Plugin.h has inlined functions using mmap()

Test Plan: compilation on Windows

Reviewers: cedric, raster, zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9542
2019-08-19 09:55:13 -04:00
Mike Blumenkrantz e1fda2cbdb efl/hints: add restricted and combined max size hints
these function the same as the min size hint versions and enable
distinction between internally-set max size hints and user-set max size
hints

@feature

ref T8122

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9553
2019-08-14 12:08:13 -07:00
Mike Blumenkrantz c375bbcfa7 efl/hint: add doc note about max size hint
ref T8122

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9551
2019-08-14 12:08:09 -07:00
Mike Blumenkrantz 304f4ce9bb efl: remove Efl.Ui.I18n from canvas object inheritance
Summary:
canvas objects do not need localization because they are not directly user-facing

this should only be inherited by objects which need to be localized
Depends on D9559

Reviewers: q66

Reviewed By: q66

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9560
2019-08-14 19:25:09 +02:00
Shinwoo Kim 85cf0ce883 evas_map: draw what map did not draw before.
Summary:
When a map property is changed, map draws it.
Before drawing, evas_object_map_update updates map->spans which is data for
actual drawing. But if changed_map is false, then evas_object_map_update does
not update map->spans.

Usually mapped object has following step.

(1) change map data (evas_map_point_coord_set)
(2) render_pre
(3) evas_object_map_update updates map->spans if changed_map is true.
(4) render
(5) render_post -> evas_object_cur_prev -> "map->prev = map->cur"

But if mapped object hides at step(1), then step(3),(4) does not happen. But
step(4) map->prev keeps changed map data. After this point, If same map data
comes, then map does not draw it. Because the new data is same with map->prev.

The issue occurs with following step.
(A) point_coord_set with point A.
(B) (2)(3)(4)(5) works.
(C) point_coord_set with point B. And hide.
(D) (2)(5) wokrs.
(E) point_coord_set with point A. still hide, so none of (2)(3)(4)(5) work.
(F) point_coord_set with point B. And show.
(G) (2)(3)(4)(5) works. BUT step(3) does not update map->spans because
changed_map is false. So you can see image of point A.

The changed_map is changed to false after updating map->spans at step(3).
So usually changed_map is false before deciding changed_map of next render.
In case of not rendering (but render_pre/post) after map data is changed, the
changed_map keeps true. So this patch was suppose to make changed_map
false if changed_map is already ture before _evas_map_calc_map_geometry
decides changed_map which occurs step(1). true changed_map indicates that
you need to draw even though new map data is same with previous map data.

Test Plan: {F3739770}

Reviewers: Hermet, jsuya

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9476
2019-08-14 12:39:58 +09:00
subhransu mohanty 9952b9bf18 textblock/optimization: refactor evas_textblock_style for memory and perfromance.
the main user of textblock_style_set() api is the edje whcih keeps its owen edje_textblock_style
tags( string_shared string) by changing the textblock to keep the string_shared string will improve
the chance of sharing the same string hence reducing memory.

By removing the Eina_StrBuf usage inside the loop in textblock_style_set() api we can avoid lot
of temporary memory allocation and deallocation hence will improve performance.

Note: I see lot of places we use Eina_Strbuf inside a loop (eina_strbuf_new() does 2 allocation)
We need to be extra carefull while reviewing when the code uses those construct to see if its really necessary.

Data: it reduces memory allocation by 7000 in elementary_test launch time.

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D9545
2019-08-12 10:13:30 -07:00
Carsten Haitzler 9e94115ab3 evas text - handle null font case for font set
coverity was unhappy wiht inconsistent checks, so we'll be consistent
and thus handle a null font.

fixes CID 1403882
2019-08-11 12:47:38 +01:00
subhransu mohanty 9e3a046661 evas/textblock: optmize textblock format parsing.
Summary:
 textblock format parsing creates/delets eina_TempStr for each
 token. Eina_TempStr is even worse than malloc/free because it also
 takes a lock/unlock along with malloc/free each time we create it.
 Just use a stack bufefr and create string in it if the string is too big
 then it will fall back to heap which is anyway we are doing right now.

 Tested this in Tizen List view the number of allocation reduced by 16000.

Reviewers: Hermet, ali.alzyod, woohyun

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9534
2019-08-09 17:36:35 +09:00
Mike Blumenkrantz cdaebfa040 evas/render: size and draw proxy render surface based on proxy clipper
if a proxy is not being proxied, it's optimal to create a surface for only
the necessary dimensions and then only draw within those dimensions.

when a proxy is clipped to a size smaller than the proxy object, the required
size for the proxy render becomes smaller as the proxy has less visible area.
this enables us to draw only the clipped region and thus gives a performance
boost

this can only be enabled if the clipper is marked as static

Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8881
2019-08-08 18:32:27 -07:00
Mike Blumenkrantz 250777a16e evas/render: clamp mask surface size to clipper size
there's no point in allocating a massive mask surface if it's going to
be clipped to a smaller size, so instead just allocate the smaller size
and position it where the clipped size would be

this can only be enabled if the clipper is known to not be changing size,
as performance would be impacted if the clipper was forcing a full mask
redraw due to regular resizing

Reviewed-by: Hermet Park <hermetpark@gmail.com>
Differential Revision: https://phab.enlightenment.org/D8841
2019-08-08 18:32:25 -07:00
Mike Blumenkrantz 0f58547085 evas: add 'has_fixed_size' property for canvas objects
this provides a hint for rendering that the object is not going to resize
for as long as the flag is set and  allows for some optimizations to
be made during rendering based on this knowledge

@feature

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D8887
2019-08-08 18:32:23 -07:00
Carsten Haitzler 9149767184 getenv - reduce continually calling getenv for the same vars do once
do it once and remember the result from the first one. drops overhead
for sure by a chunk i actually could see in perf reports like about 1-2%
of cpu...
2019-08-08 23:57:02 +01:00
Hermet Park 49343b628a evas vg: ++safety.
Realloc internal composite buffer if its size is invalid.
2019-08-08 23:30:20 +09:00
Tom Hacohen 84e06f7234 Evas: migrate Evas_BiDi_Direction -> Efl_Text_Bidirectional_Type. 2019-08-07 15:01:22 +01:00
Ali Alzyod eee58425ea evas_text: backward compatibility for setting text size
Summary: This is for backward compatibility for TIZEN Test cases for legacy

Reviewers: woohyun

Reviewed By: woohyun

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D9519
2019-08-07 20:39:33 +09:00
Marcel Hollerbach d347c0632a efl_input_clickable: int -> uint
Summary:
the ids of the structs here are never negative

ref T7976

Reviewers: zmike, segfaultxavi, cedric

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Maniphest Tasks: T7976

Differential Revision: https://phab.enlightenment.org/D9497
2019-08-06 10:57:56 -04:00
Yeongjong Lee 97510fc571 efl_input_hold: replace hold property name with input_hold
Sorry to touch stable eo classes. there is name conflict issue between class and
property when binding language is generated from eo. for example in C#, compiler
error occurs.

```
src/bindings/mono/efl_input_hold.eo.cs(166,17): error CS0542:
`Efl.Input.Hold.Hold': member names cannot be the same as their enclosing type
```

This patch changes Efl.Input.Hold.GetHold/SetHold to
Efl.Input.Hold.GetInputHold/SetInputHold and generates Efl.Input.Hold.InputHold
property.

Note that CAPI is not changed.

ref T8093

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Lauro Neto <lauromauro_>
Differential Revision: https://phab.enlightenment.org/D9484
2019-08-06 11:05:30 +02:00
Lauro Moura 51c8ff8fc8 docs: Improve Efl.Input.Key docs
People without X11 background would have a hard time understanding the difference
between key, key_name, key_code, etc.

Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Reviewed-by: YeongJong Lee <yj34.lee@samsung.com>
Differential Revision: https://phab.enlightenment.org/D9487
2019-08-06 11:05:29 +02:00
Carsten Haitzler 21efff6d3e evas image - eina file - be paranoud about double closes
tracking some seemingly not so good asan hits on the eina file where
we're accessing an eina file already closed... so be extra paranoid
about it and set things to null after free/close...
2019-08-05 18:59:33 +01:00
Yeongjong Lee f2b1f312a9 efl_input_key: replace key property name with key_sym
Summary:
Sorry to touch stable eo classes. there is name conflict issue between class and
property when binding language is generated from eo. for example in C#, compiler
error occurs.

```
src/bindings/mono/efl_input_key.eo.cs(272,26): error CS0542:
`Efl.Input.Key.Key': member names cannot be the same as their enclosing type
```

This patch changes Efl.Input.Key.GetKey/SetKey method to
Efl.Input.Key.GetKeySym/SetKeySym and generates Efl.Input.Key.KeySym
property.

Note that CAPI is not changed.

ref T8093

Test Plan: meson setup -Dbindings=mono,cxx -Dmono-beta=true

Reviewers: lauromoura, woohyun, zmike, segfaultxavi

Reviewed By: segfaultxavi

Subscribers: bu5hm4n, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8093

Differential Revision: https://phab.enlightenment.org/D9483

zmike note: this class was not released at the point of this patch, the class
was only recently marked as stable
2019-08-05 08:51:22 -04:00
Hermet Park 03cb0212ac efl_canvas_rectangle: rendering optmization.
There was a weird profiling result that rectangles drawing is much much slower than images.
Checked reason, the computation rect clip area is the overload point.

I don't think it's necesary but we can simplely improve the performance here
by replacing native function.

I tested this by drawing 400 number of rectangles,
and this patch improved up abt 10 fps(sw), 20fps(gl).

@TEST CODE

   MAX_SIZE = 400;

   for(int i=0; i< MAX_SIZE; i++)
   {
      Evas_Object *rect = evas_object_rectangle_add(layout);

      int x = rand() % WINDOW_WIDTH;
      int y = rand() % WINDOW_HEIGHT;

      evas_object_resize(rect, ELM_SCALE_SIZE(200), ELM_SCALE_SIZE(200));
      evas_object_move(rect, x, y);
      evas_object_color_set(rect, (rand() % 256), (rand() % 256), (rand() % 256), 255);
      evas_object_show(rect);

      Elm_Transit *transit = elm_transit_add();
      elm_transit_object_add(transit, rect);

      int dX = rand() % WINDOW_WIDTH;
      int dY = rand() % WINDOW_HEIGHT;

      elm_transit_effect_translation_add(transit, 0, 0, dX - x, dY - y);
      elm_transit_repeat_times_set(transit, -1);
      elm_transit_duration_set(transit, 1.0);

      elm_transit_go(transit);
   }
2019-08-02 18:27:38 +09:00
Hermet Park 9395a4c33c evas rectangle: code refactoring.
Just removed white spaces, fixed indentation.

No logical changes.
2019-08-02 18:27:27 +09:00