Commit Graph

25 Commits

Author SHA1 Message Date
Jean-Philippe Andre 95550feb30 Evas filters: Fix memory leaks with buffers
In async rendering case, basically all buffers were leaked or
freed from the wrong thread. Fix that :)
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 2e401c2e91 Evas filters: Allocate buffer in the main loop (part 2)
Now the allocation is really done in the main loop.
Rendering fails, only happens in case of redraw.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre eea049f988 Evas filters: Alloc/Dealloc buffers from the main loop only
This is a problem I didn't spot immediately... but with
tons of nasty consequences.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre bf46a1d26c Evas filters: Simplify clip_to_target 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre c471ee03d6 Evas filters: Fix uninitialized memory access and unsupported call 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 8062df320c Evas filters: OpenGL support part 2.
This patch implements the final draw from RGBA_Image to the
OpenGL surface. We can even steal the output buffer and
redraw it quickly, without having to re-render everything
(same as in SW).
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre f007cd5665 Evas filters: Move font draw inside the filters functions
Since the filters will have to decide on which engine (SW, GL) to
choose from to render the font and the effects, move the font
draw call inside the filters module.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 0135b45c12 Evas filters: OpenGL support part 1.
Quick and dirty solution to support the OpenGL engine:
[1] Allocate CPU buffers
[2] Render text and process all effects to these buffers
[3] Push final image as an OpenGL texture.

This patch implements [1].
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre e08a8fd934 Evas filters: Remove (never implemented) motion blur 2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 209a7077a0 Evas filters: Add offset parameter to vflip
It is not possible to logically handle padding and offset at the same
time for a proper mirror effect, unless this is handled directly at the
transformation level.

Also, add support for blend() operation padding computation.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre d9fb0cdc34 Evas filters: Add transform filter
This is the simplest solution I can come up with for "mirror" effects.
Displacement maps are HARD to generate and use properly, since the buffer
size is unknown until runtime.
Even if we align the map to the text itself (using the padding information),
it's still hard to describe properly how to apply the displacement map, and
to generate it... So let's just add a simple flip operation.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 8441290767 Evas filters: Add support for displacement map alpha
Not tested yet!
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre e7a67dd13b Evas filters: Remove complicated displacement flags
The displacement effect is way too complicated. Let's keep it
simple and have only one displacement map format (RG + Alpha).

Here's what's missing now:
- Alpha support, to blend in the input with a variable intensity
- Extra padding (see below)

Also, the intensity VS. map values are not perfectly defined yet.

Problems: How to create a complete mirror effect (map needs to go
over boundaries... add extra padding to the buffers).
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre df60cd30c0 Evas filters: Start implementing stretch for blend
The fillmode is ignored when blending... for now.
First, implement none and stretch options for RGBA.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 12ddad2867 Evas filters: Reuse output buffer in Text object
This is the first possible optimization: save the rendered
text (since we already have the output buffer anyways), and
reuse it if the text + filter didn't change.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 2da17927da Evas filters: Implement fill with padding
Add parameters l, r, t, b to clip the fill area.
While l=x and t=y, the width and height of the clip are determined
at filter run-time, since we don't know the buffer size before.
2014-02-07 17:33:17 +09:00
Jean-Philippe Andre 40bb984b42 Evas filters: Implement mask stretch in RGBA blend
Brutal method for now: allocate YET ANOTHER buffer,
render scaled image to it (smooth scaling, oh yeah),
use this as a new mask.

For now, supports:
Alpha Input, RGBA mask, RGBA output, X,Y,XY stretching
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 9623e1f238 Evas filters: Pass fillmode to the filters
I just need to actually implement them, now :)
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 37eb6b6233 Evas filters: Change default buffer size to input size
This should make more commands work intuitively.
Now we still need to specify how to repeat or stretch buffers
when running commands.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 0ad8b02c16 Evas filters: Fix compilation after merge from master
- CRIT becomes CRI
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 9da4789b66 Evas filters: Disable styles when filter_chain is set
Since the default theme includes a dark shadow behind normal
lines text (white on dark grey), we need to skip those when using
a filter program.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 109894bb56 Evas filters: Add fill command
This will simply clear the target buffer with the specified color.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre 91e20084c1 Evas filters: Clear buffers after allocation
malloc() and mmap() don't return empty buffers, so blending on top
will present tons of artifacts.
Visible mostly on very small buffers as they are malloc()'ed from
previously used memory segments.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre a5abbf784e Evas filters: Add basic support for clip in blend
Right now, clip is used only when blending RGBA surfaces.
2014-02-07 17:33:16 +09:00
Jean-Philippe Andre af106ffc81 Evas filters: Import main implementation file
evas_filter.c contains the entry points for the evas filters subsystem,
in particular, the filter API, the (yet very basic) buffer management
system, the command queue and main context handling functions.

Right now, the Evas engine is left untouched, so these implementations
will work ONLY in the software engine.

NOTE: This will not compile on its own (thus, not added to Makefile.am),
as it will require the filter implementations to be linked.
2014-02-07 17:33:16 +09:00