between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.
SVN revision: 39505
* fix requirements
* fix configuration on mac os x (problem with automake 1.9) and
add missing values/macro for quartz support
* small typo in ecore_evas_win32 api
* use m4 api in m4 files
SVN revision: 39471
* add vim header
* include config.h when necessary
* fix the order of some include
* move the standard header in ecore_private.h to the source files
I have recompiled all the efl and e17, and e17 seems to work fine with these changes.
If you encounter problems with that commit, let me know.
SVN revision: 38864
* remove useless _DEPENDENCIES variables
* remove useless files in EXTRA_DIST
* use -no-undefied directly
* add some flags when the host is windows ce
make distcheck succeeds on my computer
next step will be to fix the horrible mess in Ecore.h and ecore_private.h
SVN revision: 37406
* use non deprecated version of AC_INIT and AM_INIT_AUTOMAKE
and check the required minimal versions.
* add bzipped distribution archive
* add AC_LIBTOOL_WIN32_DLL
* forbid libtool to check fortran
* compute libtool versioning from the version of the package
* pass the directories based on ${prefix} to the preoprocessor
with the -D option
* replace INCLUDES, wich is deprecated since 2001 by AM_CPPFLAGS
* remove useless -L flags in *_la_LDFLAGS
SVN revision: 32338