Commit Graph

304 Commits

Author SHA1 Message Date
doursse 72803ae3e7 update software xcb engine to use the latest cache system
SVN revision: 35019
2008-07-07 19:22:20 +00:00
doursse 448faf03a5 speed up glew engine compilation
SVN revision: 34945
2008-06-29 14:09:26 +00:00
doursse cf5d5718e2 put initialisation of glew in the engine, update the engine so that it uses the cache system
SVN revision: 34912
2008-06-26 08:29:25 +00:00
doursse 23488e9a60 put directdraw initialisation in the engine. use the evas cache
SVN revision: 34903
2008-06-25 06:40:10 +00:00
Cedric BAIL c5ecd8819e Remove unused file.
SVN revision: 34844
2008-06-17 13:31:13 +00:00
Cedric BAIL 0de14ee3ef Use display list for OpenGL polygons implementation. This improve speed on
my computer in expedite test bench from 400 to 650.


SVN revision: 34795
2008-06-10 12:18:54 +00:00
Cedric BAIL 7711f12d8e Use directly Image_Entry when possible.
SVN revision: 34792
2008-06-10 09:22:27 +00:00
doursse 4e78b97de8 Fix engine wrt the latest changes in evas. Add error messages
SVN revision: 34757
2008-06-06 12:14:01 +00:00
Cedric BAIL 9feac9ef8b Fix common 16bpp engine use of alpha.
SVN revision: 34729
2008-06-03 14:45:39 +00:00
Cedric BAIL d102e3db82 * Make RGBA_IMAGE_HAS_ALPHA and RGBA_IMAGE_ALPHA_SPARSE part of
Image_Entry flag structure. This fix a bug with 16 bpp software engine.

        * Change image loader module API to take any Image_Entry. Same goes
        for evas_common_image_premul and evas_common_image_set_alpha_sparse.

        * Use new eet API: eet_data_image_read_to_surface.


SVN revision: 34728
2008-06-03 09:09:39 +00:00
doursse 03109fff6c add cvsignore
SVN revision: 34724
2008-06-02 06:40:26 +00:00
Carsten Haitzler 43821d36e4 * add efreet garbage data check
* remove printfs that clutter output
* add efreet file type check - only parse regular files
* chekc mmap returns correctly for MAP_FAILED results
* edje has some stubs for adding script-only objecvts - but nothing useful
right now


SVN revision: 34689
2008-05-29 02:00:04 +00:00
Gustavo Sverzut Barbieri 41e5ba66b6 Mark as dirty, fixes emotion usage.
SVN revision: 34687
2008-05-28 19:27:41 +00:00
doursse b9ac050dd2 add DirectDraw backend. Seems faster on pda's that have it
SVN revision: 34668
2008-05-25 17:39:48 +00:00
doursse 51e193610d remove debug printf
SVN revision: 34652
2008-05-23 18:57:40 +00:00
doursse 0f071fe71d * put key management outside the engine. It's not its place in it
* make Ipaq H38xx and H39xx work with the framebuffer


SVN revision: 34650
2008-05-23 18:26:41 +00:00
doursse a1e64a5e9c fix framebuffer address on Ipaq H38xx and H39xx. GAPI is really really broken on these devices
SVN revision: 34642
2008-05-22 11:00:01 +00:00
doursse 4d7eac659d fix keys on Ipaq H38xx and H39xx
SVN revision: 34641
2008-05-22 10:40:40 +00:00
Peter Wehrfritz bb1f257f5f build again
SVN revision: 34565
2008-05-14 11:26:29 +00:00
Gustavo Sverzut Barbieri 782e77d9ae Remove DirectFB, will add a new one based on SDL code.
Remove DirectFB, will create a new one based on SDL.


SVN revision: 34559
2008-05-13 19:32:00 +00:00
doursse d7e2cb5163 Ipaq H38** and H39** are considered as landscape device because of their uglyness
SVN revision: 34517
2008-05-09 23:12:00 +00:00
doursse 340d0ed554 remove a possible seg fault when DestroyWindow() is called
SVN revision: 34507
2008-05-08 06:46:26 +00:00
Carsten Haitzler 5b10356d45 endif++!
SVN revision: 34407
2008-04-30 07:24:10 +00:00
doursse 39f63d6690 wrong commit
SVN revision: 34404
2008-04-29 22:38:27 +00:00
doursse a6a3a2a9db the address returned by draw_begin can be NULL
SVN revision: 34373
2008-04-26 12:32:29 +00:00
Cedric BAIL 3938160157 Fix directfb engine with new Evas cache API.
NOTE: This engine should be rewritten and use the new engine cache api.


SVN revision: 34360
2008-04-24 14:37:14 +00:00
doursse 39289b21d5 forget to modify some calls. Now fb and gapi should work
SVN revision: 34359
2008-04-24 06:18:09 +00:00
doursse 208d20a30f * Add Windows CE engine (1st step)
The engine is not entirely working right now. Recent devices which
  supports the raw frame buffer should work though. But having it in
  cvs will help me as I'm coding it most of the time "blindly" (no
  device to test it)

 * minor formatting in the top evel Makefile.am too


SVN revision: 34354
2008-04-23 19:17:59 +00:00
doursse 56eacad43d Autotools cleaning (not complete)
* formatting
 * put WIN32_CFLAGS in AM_CFLAGS and not AM_CPPFLAGS, as it is where it belongs
 * rename create_shared_lib to lt_no_undefined
 * pass -Wl,--enable-auto-import to libtool when compiling with cegcc
 * add files to EXTRA_DIST only when they are not in _SOURCES or _include_HEADERS (they
   are added anyway)


SVN revision: 34353
2008-04-23 06:55:10 +00:00
Carsten Haitzler 35b8f22752 add missing files.
SVN revision: 34254
2008-04-12 02:11:07 +00:00
Carsten Haitzler ae1977a214 cedric's cache changes patch
SVN revision: 34253
2008-04-12 00:32:30 +00:00
Carsten Haitzler 87f4bedb81 if xrender is on a 16bpp target - do some "faster" paths - i hope.
SVN revision: 34216
2008-04-07 23:07:23 +00:00
doursse 3ba03eab45 remove the explicit use of the DirectDraw interface by using the c++ API
SVN revision: 34153
2008-03-30 16:06:21 +00:00
doursse ebd938e4b1 remove the explicit use of the DirectDraw interface by using the c++ API
SVN revision: 34147
2008-03-30 09:16:53 +00:00
doursse 219831980f * Remove Windows code in evas_module.c and use evilness instead
* Allow Windows Mobile to correctly load dll's
 * Use correct scheme for EAPI on Windows and include config.h when necessary
 * add -mwin32 to compiler flags when compiling with cegcc


SVN revision: 34024
2008-03-14 16:49:49 +00:00
doursse 9f50836a12 update of the software xcb engine:
* use the pixman library for the region code (it is required, now). That
   libray can be found in the cairo ftp.
 * use the new xcb_image api that is in git repository. There is still a
   seg fault occuring because of xcb_image. I'll commit the fix in git
   next week.

The performance are not good at all. With expedite, 360 fps compared to
the 470 fps with xlib. I don't know why yet.


SVN revision: 33965
2008-03-09 13:21:16 +00:00
Carsten Haitzler c1fb45dcea poosible segv - but never gets run so it never happens
SVN revision: 33964
2008-03-09 09:35:12 +00:00
Peter Wehrfritz 5acbfcb6e3 add portable pixmaps image loader
SVN revision: 33880
2008-03-01 15:27:20 +00:00
Carsten Haitzler e076a78519 cedric's eet and edje patches to use eet dictionaries for strings.
SVN revision: 33873
2008-03-01 06:38:09 +00:00
Gustavo Sverzut Barbieri a3ac3697ec Try to get DirectFB working.
This is an initial cleanup, basically I removed all the DirectFB
accelerated calls and moved it to software common. I do plan to
gradually bring these back later, probably blit, rectangle and line
will come first.


SVN revision: 33835
2008-02-25 06:13:53 +00:00
doursse d84ab190e6 disable the creation and installation of the static lib of
the modules by passing the disable-static tag to libtool


SVN revision: 33739
2008-02-13 07:55:24 +00:00
Gustavo Sverzut Barbieri 2f346db9a9 Partial fix to evas_hash_foreach() const change.
This fixes the prototype, however it still issues a warning about a
real bug: calling evas_hash_modify() during evas_hash_foreach()


SVN revision: 33710
2008-02-08 20:42:10 +00:00
Carsten Haitzler 67844ebc4c 1. fix abort in tiff loader
2. slidesel theme garbage trailing. nuke
3. icon obj can have pre-scale set not. default is as before.
4. printf-- in slidesel


SVN revision: 33677
2008-02-05 12:00:19 +00:00
Christopher Michael 865f8ada56 Comment out unused variable. Seems the functions that were supposed to use
it are commented out, but the variable was left. Fixed.


SVN revision: 33659
2008-02-01 01:50:56 +00:00
Carsten Haitzler d413c7c6b7 hrrm. 0x0 textures - libGL in new nvidia drivers is most unhappy with! fix.
SVN revision: 33548
2008-01-22 05:31:25 +00:00
Carsten Haitzler 23416631c1 only 0 on init if image has alpha
SVN revision: 33537
2008-01-20 04:15:31 +00:00
Carsten Haitzler c1441e1c3a e:
1. configure/build changes to allow cross-compiling painlessly
2. pager module namespace changes - this was still dirty afdter the namespace
cleanup, so clean it up
3. add a powersave subsystem - doesnt have an "automatic" way to turn on and
off right now, this i think is best provided by modules (that do things like
monitor acpi status's (eg close lid of laptop), AC power status etc. etc.
this allows e to nicely defer "power" expensive actions to avoid disk
spinups etc.
4. move to use the new ecore poller system  - discussed long ago as part of
power management/saving issues. now it exists
5. add a canvas idle flush call that helsp cope with the new shm greedy
software x11 engine stuff
6. use the new powersave subsystem where appropriate
7. fix non-zeroed/initted memory access in e_fm_main
8. fix mem leak for e menus
9. remove ipc handlers for changed/removed config values
10. use animaotr not timer for menu scrolls - then menu scrolls obey the fps
config
11. fix up timer/poll happienss of cursor idle stuff
12. remove avoid damage from popups for now - causing problems
13. change battery and temp readouts to b e shorter so they fit
14. pager can emit signals on focus change for mini-windows now
15. temperature module now uses a slave process and uses stdin/out to talk to
it and get output - this makes e smoother as in my expereicne i found getting
the temp on my laptop actually took like 200ms so e "hang" for 200ms while
reading the acpi files - so now the subprocess does it and just writesa back
to e when it gets it.

ecore:
1. add ecore_pollers. see the documentation on them in doxygen comments :)
2. fix timers to only go off when they have to - bug there that made e's
select time out a LOT more than it needed to. defensive coding hid the
problem. now fixed. e should be much more power friendly now.
3. formatting/niceness in ecore_exe stuff
4. some comments on comments with SIGIO ideas vs. select
5. add call to be able to add an idle enterer at the start of the list of
them, not just the end (as has been the default)
6. fix ecore_evas to support auto evas idler calls after 0.5 secs of idle in
all canvases - and to do it right
7. if argb destination - set the shape EVENT shape (to mask out events in
transparent regions much like shape does withotu translucency)
8. in ecore_x add support for the event shape

evas:
1. fix cache to work properly and not just always fill up (as it seemed to
like to think cahce useage dropped below 0 when it didnt and thus just
over-fill)
2. software x11 engine now ONLY uses shm segments - no ximages over the
socket. this ximage hack was there to avoid the 2 round trips involved in
setting up an shm image - now i mitigated that wih an shm image cache pool.
it keeps shm images around and repurposes them for new update regions if
appropriate. this means many fewer shm creates (about 1/100th the number) and
since we recycle the memory less 0 memory page filling by the kernel - in the
end, i recorded about a 10-20% speedup over the old software x11 engine.
simple tests i have seen up to 120% speedups. idle flush now does something -
it frees all the cached shm segments. it has a hard-coded limit of 4mb worth
of shm segments (or 32 segments - whichever comes first) to keep around. once
can never complain much about speedups methinks :). also evas will defer sync
until the NEXT frame is written - this means evas can calculate the next
frame of data while x dma's/copies the images to the screen at the same time
(if you hve a dual core or multi-cpu machnike or your xserver is able to use
DMA to copy image data to the screen/video ram then this should see a decent
speedup).


SVN revision: 33448
2008-01-11 07:33:57 +00:00
Gustavo Sverzut Barbieri e6db6ad10b Fix bug with out-of-screen paiting in software_16
Things like expedite's "Image Qualit Scale" that blited with x,y
negative were giving incorrect clip rectangle.


SVN revision: 33326
2008-01-02 20:58:29 +00:00
moom 8a05a8d250 * [GL-engine] Do software YUV-conversion if GLSL is not supported. I
can't test it on a GLSL card, so I hope it didn't break anything. If
something is broken, feel free to revert! (but it would probably just be
related to the way it detects GLSL support at l.78 of evas_gl_context.c)


SVN revision: 33242
2007-12-25 11:12:39 +00:00
Carsten Haitzler 1c950e9cc6 missing -lXrender
where did that go?


SVN revision: 33168
2007-12-17 10:07:48 +00:00