Commit Graph

65 Commits

Author SHA1 Message Date
Carsten Haitzler 9d7a3a2bfc silence gl enging output unless you set EVAS_GL_INFO in env. move some
fixed numbers into env vars for tuning purposes and debugging ... and
importantly - fix a smooth vs non-smooth texture mode thing.



SVN revision: 51651
2010-08-26 01:41:48 +00:00
Carsten Haitzler 86eb3374d4 remove segv in ghl engine with native surfaces if data is null!
SVN revision: 51635
2010-08-25 09:29:56 +00:00
Carsten Haitzler 83b73046ed fix 2 unimplemented bits in dynamic texture stuff.
SVN revision: 51378
2010-08-19 03:30:47 +00:00
Christopher Michael b2b23358f4 Comment out some unused variables.
Fix some 'may be used uninitialized' warnings.



SVN revision: 51288
2010-08-18 16:08:30 +00:00
Carsten Haitzler 5a35d48384 fix direct egl img rgba ordering.
SVN revision: 51273
2010-08-18 09:53:14 +00:00
Carsten Haitzler f7fab4ea6b more comments
SVN revision: 51074
2010-08-13 11:23:07 +00:00
Carsten Haitzler 66795125ae comments.
SVN revision: 51073
2010-08-13 11:13:45 +00:00
Carsten Haitzler 12beaa9f19 and make it work... yes. first time sec egl image works.
SVN revision: 51072
2010-08-13 11:08:57 +00:00
Carsten Haitzler 2d3ea36109 more work on egl image direct access.
SVN revision: 51070
2010-08-13 10:34:51 +00:00
Carsten Haitzler ccfd7f27fc 1. slightly optimise a get opaque call. (some tests get a 5-10% speedup)
2. gl - be stricter on gl-es texture formats.



SVN revision: 50950
2010-08-10 02:35:07 +00:00
Carsten Haitzler 66cace4f44 some major re-jig to get multiple render pipes in gl at once... some
chunky speedups to be had in real-life cases by avoiding more array
flushes.



SVN revision: 50917
2010-08-09 03:27:59 +00:00
Carsten Haitzler 3b6c09d89b allow max cutout rects to be tunable. and change3 default for gl?
SVN revision: 50736
2010-08-02 06:46:38 +00:00
Carsten Haitzler 6559804d43 found booboo on non-bgra extended gl-es.
SVN revision: 46576
2010-02-27 10:31:17 +00:00
Carsten Haitzler c7695857f7 lots more shaders!
SVN revision: 46266
2010-02-18 07:10:28 +00:00
Carsten Haitzler dc8fdf5e3a lots of gl error catching.. if gl errors happen.
it's a #defined macro so it can be removed.
 


SVN revision: 46233
2010-02-17 04:21:59 +00:00
Carsten Haitzler 466fb263ac clean up gl text-from-pixmap a bit
SVN revision: 45796
2010-02-02 07:00:10 +00:00
Carsten Haitzler 37cd2fff83 make that an ifdef for gles
SVN revision: 45762
2010-02-01 04:40:48 +00:00
Carsten Haitzler a022e49d82 more complete gl-texture-pixmap handling, but still is broken on fglrx. hmmm.
SVN revision: 45750
2010-01-31 02:50:01 +00:00
Carsten Haitzler ef3b81b395 some safety with freeing texture stuff
SVN revision: 45701
2010-01-29 10:53:53 +00:00
Carsten Haitzler 36270ab981 fix rgb textures on fglrx again
SVN revision: 45628
2010-01-27 15:29:24 +00:00
Carsten Haitzler b06b71050a ok. work on native pixmap suppport. have problmes - not sure why. see
comments (create/destory glx pixmap needed for updates to work, but this
makes rendering dead-slow. without it rendering is fast, but updates dont
happen (useless).

anyone know why glxcreatepixmap is needed as well as bindteximage+release
(and destroy pixmap) vs just bind/unbind?



SVN revision: 45508
2010-01-24 05:11:54 +00:00
Carsten Haitzler 18c8ea2e96 fix native surface stuff - rounding dimensions up was not smart! :)
SVN revision: 45484
2010-01-23 13:49:54 +00:00
Carsten Haitzler 31b9220a3e fix texture size alloc for native textures.
SVN revision: 45483
2010-01-23 13:21:04 +00:00
Carsten Haitzler abb6c09cd6 go back to rgba
SVN revision: 45437
2010-01-22 10:52:53 +00:00
Carsten Haitzler dbf33fc10a some protection against playing with native surfaces (setting image size
doent re-alloc for example)



SVN revision: 45385
2010-01-21 09:42:26 +00:00
Carsten Haitzler ad2b33c0bb native surface support lives - for GL (GLX) only. it works - or seemingly
does in my test casses. doesn't work for compositing though! don't know why.



SVN revision: 45383
2010-01-21 08:44:11 +00:00
Carsten Haitzler efec562314 handle images that have alpha vhannel but are arbage (in gl) eg 0 or
something other than 0xff



SVN revision: 45350
2010-01-20 03:59:32 +00:00
Carsten Haitzler 250496b0ea hunting bug in fglrx libs - make comment!
SVN revision: 45330
2010-01-19 14:29:20 +00:00
Carsten Haitzler bfd91eb67f remove excess tex update on dirty. some formattign and naming too.
SVN revision: 44592
2009-12-20 06:23:13 +00:00
Carsten Haitzler a6dea7be9b find gl symbols runtime - some gl's support the feature but havent
standardised symbols! (bad gl! bad!)



SVN revision: 43857
2009-11-21 10:51:51 +00:00
Carsten Haitzler 16764f7d61 fix font alloc bug!
SVN revision: 43686
2009-11-14 05:08:00 +00:00
Carsten Haitzler de44d8682a fix gles symbols
SVN revision: 43662
2009-11-13 12:31:31 +00:00
Carsten Haitzler 39913889b3 fix gles defs
SVN revision: 43660
2009-11-13 11:30:28 +00:00
Carsten Haitzler 267c9bce6c on paper.. go gles2 too... that should work.. in theory. need to test.
SVN revision: 43659
2009-11-13 08:43:50 +00:00
Carsten Haitzler 2df6cb92bb del fbo as well if it exists
SVN revision: 43654
2009-11-13 07:25:08 +00:00
Carsten Haitzler e3fcdd8b48 render-to-texture now is used for evas maps... but only simple cases seem to
work. (in ello) elementary stuff seems... less happy. will work on it! also
havent done the gles bits. just desktop gl (first port of call for
doing/testing). the #ifdefs are ther waiting with fixme's



SVN revision: 43653
2009-11-13 07:22:31 +00:00
Carsten Haitzler 402103b40b 2 more!
SVN revision: 43490
2009-11-06 15:15:12 +00:00
Carsten Haitzler 09554e67fb remove 2 more types
SVN revision: 43489
2009-11-06 15:14:34 +00:00
Carsten Haitzler 7ecfc00965 fix - remove typedefs of gl stuff. not needed.
SVN revision: 43488
2009-11-06 15:13:29 +00:00
Carsten Haitzler 3fa1906514 better text perf - less geometry data for complex text drawing.
simpler yuv with matrix.



SVN revision: 43487
2009-11-06 11:32:23 +00:00
Carsten Haitzler c1b3587659 enable npot textures
SVN revision: 43194
2009-10-22 08:53:25 +00:00
Carsten Haitzler 017e26b4e0 fix font aligned tex.
SVN revision: 43049
2009-10-13 10:42:03 +00:00
Carsten Haitzler 0b3d755ce9 more work putting shared bits in shared. but context seems to be a big problem.
:(



SVN revision: 43048
2009-10-13 09:40:39 +00:00
Carsten Haitzler e31d7799ee set tex min/mag filter always
SVN revision: 43044
2009-10-13 00:37:16 +00:00
Carsten Haitzler 8da2320695 dont eed these params here
SVN revision: 43038
2009-10-12 18:02:33 +00:00
Carsten Haitzler c0c9f60751 more work on the gles + gl engine.
SVN revision: 43036
2009-10-12 13:19:55 +00:00
Carsten Haitzler 8bd109e8ce update build for gles on s3c6410 testing
SVN revision: 43030
2009-10-12 03:31:24 +00:00
Carsten Haitzler a6b2cfd52a and delete u and v textures too
SVN revision: 43002
2009-10-10 14:55:10 +00:00
Carsten Haitzler 43420a5df3 yuv support is back now.
SVN revision: 43000
2009-10-10 13:24:15 +00:00
Carsten Haitzler 37b66e806b new gl engine. no one uses it anyway. not 100% complete, but much better than
the old. and it ALSO does GLES2.0 as well asn GL.



SVN revision: 42982
2009-10-09 12:10:27 +00:00