Cedric BAIL
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d7f434986e
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evas: use Efl.Gfx.Base.color_part in Evas.VG_Node.
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2015-04-03 16:30:33 +02:00 |
Cedric BAIL
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a38c037953
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evas: make Evas.VG_Node inherit from Efl.Gfx.Stack.
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2015-04-03 16:23:23 +02:00 |
Cedric BAIL
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c1118e7282
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evas: implement Efl.Gfx.Base in Evas.VG_Node.
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2015-04-03 16:23:20 +02:00 |
Cedric BAIL
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6071e71e98
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evas: cleanup parent handling of Evas_VG_Node.
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2015-04-03 16:22:54 +02:00 |
Cedric BAIL
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81760ea5d9
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evas: also allow Evas_VG and NULL as parent.
I have yet to be sure of the Evas_VG one.
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2015-04-03 16:22:26 +02:00 |
Cedric BAIL
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411bb5b64e
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efl: use Efl_Geometry_Shape.
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2015-04-03 16:14:55 +02:00 |
Cedric BAIL
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8097b8ab47
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evas: move Evas_VG_Node structure declaration into a shared header to use it directly from Evas_VG.
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2015-04-03 16:14:48 +02:00 |
Cedric BAIL
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fa2f4e969e
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evas: implement Evas_VG_Node stacking functions.
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2015-04-03 16:13:06 +02:00 |
Cedric BAIL
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9ba6e1a0ae
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evas: add initial Evas_Object_VG.
Evas_Object_VG is meant to become an object that can hold a SVG
scenegraph inside of it.
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2015-04-03 16:12:59 +02:00 |