Some parts of the API documentation where not compiled at all by doxygen
because of missing '@{' and '@}' tags. This commit adds the missing tags
in Ecore_Getopt.h, Ecore_Con_Eet.h, and Ecore_IMF.h headers.
Summary:
This commit fixes check of passed value of aspect preference in edje_edit_state_aspect_pref_set() because it ignores None and Sorce values.
@fix
Reviewers: reutskiy.v.v, Hermet, raster, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1542
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
All points in map are double, when try to get point coordinates, there
are issues with rounding.
@fix
Reviewers: Hermet, raster, seoz, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1554
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Added watch to check if drm output device is hotplug and update the
outputs accordingly.
NB: This is only partially complete. The actual update of outputs
still needs to be implemented.
Signed-off-by: vivek <vivek.ellur@samsung.com>
Reviewers: devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1552
clients
Summary: When flush_clients is called, those clients may add events to
the queue. We should be waiting to dispatch pending events until After
clients have been flushed.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
NOTE: I do believe their is still the possibility that a wrong program
or part may reference a dead part. Would require to check that scenario
better later.
Forgot to set the TLS value after creating a new context.
No problem would show up in most cases, even in my test app.
But elementary_test GLView would just not work at all, spitting
incomplete FBO errors at me. Damn this one line was hard to find.
But introduced in df66916cd22ec6c4.
This introduces XPixmap usage for indirect rendering.
Of course this works only for the gl_x11 engine... and for
now only when using EGL... and only on some drivers...
damn limitations.
Direct rendering should work on more platforms (eg. some desktop
nvidia cards with the EGL drivers).
Add version param to context_create.
Add support for 1.1 contexts in the GL_X11 engine, and checks
for version in all other engines (return NULL).
Add API wrappers for all OpenGL-ES 1.1 APIs (normal and debug
modes).