Some parts of the API documentation where not compiled at all by doxygen
because of missing '@{' and '@}' tags. This commit adds the missing tags
in Ecore_Getopt.h, Ecore_Con_Eet.h, and Ecore_IMF.h headers.
Summary:
This commit fixes check of passed value of aspect preference in edje_edit_state_aspect_pref_set() because it ignores None and Sorce values.
@fix
Reviewers: reutskiy.v.v, Hermet, raster, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1542
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
All points in map are double, when try to get point coordinates, there
are issues with rounding.
@fix
Reviewers: Hermet, raster, seoz, cedric
Reviewed By: cedric
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1554
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Added watch to check if drm output device is hotplug and update the
outputs accordingly.
NB: This is only partially complete. The actual update of outputs
still needs to be implemented.
Signed-off-by: vivek <vivek.ellur@samsung.com>
Reviewers: devilhorns
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D1552
clients
Summary: When flush_clients is called, those clients may add events to
the queue. We should be waiting to dispatch pending events until After
clients have been flushed.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Add version param to context_create.
Add support for 1.1 contexts in the GL_X11 engine, and checks
for version in all other engines (return NULL).
Add API wrappers for all OpenGL-ES 1.1 APIs (normal and debug
modes).
This commit adds lots of required definitions (GL_ stuff),
new API entries in the Evas_GL_API struct, and basic new APIs
to create OpenGL-ES 1.1 contexts.
@feature
When using EGL, this function should return the properties of
a surface. Limited to a subset of known attributes.
Right now, this function will only work fine with EGL.
GLX support or any other engine is not implemented.
@feature
This should add support for the following EGL extensions:
- EGL_KHR_fence_sync
- EGL_KHR_reusable_sync (eglSignalSyncKHR)
- EGL_KHR_wait_sync (eglWaitSyncKHR)
@feature