Commit Graph

36 Commits

Author SHA1 Message Date
Nicolas Aguirre 940f2e72f9 evas: fix gl_cocoa build after recent changes in evas_common_draw_context_font_ext_set.
Now evas_common_draw_context_font_ext_set takes 3 more parameters, fix the build
by adding NULL for the function pointers. We really need to switch to gl_generic
here, it would avoid this kind of problems.

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-27 18:29:38 +01:00
pierre lamot c380812496 evas: bypass lockfocus in NSView on OSX
this patch bypass calls to (un)lockFocus, avoid segv
when closing windows

This is certainly not the cleanest way to do it but it seems
to be working correctly at the moment. this may leads to
unexepected behavior which haven't been identified now

@fix

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-17 10:42:51 +01:00
pierre lamot e573d65424 evas: make current context on lockFocus for gl_cocoa backend.
make current context on lockFocus as suggested by (following best practice):
https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide

@fix

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-17 10:42:51 +01:00
pierre lamot 6ea9b476ad ecore_cocoa: release resources on window close event
@fix this patch:

catch the window close event from cocoa and send an ecore event
this event is catched by a handler in ecore_evas wich will
call the registered fn_delete_request (from elementary for instance)

/!\ this patch is currently incomplete and leads to a segv when
closing the last window

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-17 10:42:51 +01:00
Nicolas Aguirre cf730014cf evas: symetric lock/unlock calls in gl_cocoa backend.
this code add symetric calls to lock and unlock focus view

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-12 07:43:59 +01:00
Nicolas Aguirre 3c14cab0c6 evas: free EvasGlView when the evas is freed in gl_cocoa backend.
EvasGLView is now correctly freed when the Evas is destroyed

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-12 07:43:58 +01:00
Romain Perier 6e193e2006 evas: lock and unlock focus on Cocoa view when drawing surface
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-12 07:43:58 +01:00
Romain Perier c80d7adbc2 evas: use a shared OpenGL context in gl_cocoa backend.
Evas GL backend uses a global OpenGL context for all windows inside
an application. Each window has its own texture to render its
content. We use a singleton NSOpenGLContext shared between all
NSOpenGLView, it solves rendering issues for multiple windows.

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-12 07:43:58 +01:00
Nicolas Aguirre 1818f96004 evas: remove warnings due to unused variables from gl_cocoa backend.
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-03-12 07:43:58 +01:00
Cedric BAIL 93333ede15 evas: refactor shutdown. 2015-02-23 11:35:29 +01:00
Cedric BAIL 552a38cde5 evas: refactor software engine initialisation. 2015-02-20 15:04:52 +01:00
Jean-Philippe Andre 4315537820 Evas GL: Add support for OpenGL-ES 1.1 (part 2)
Add version param to context_create.
Add support for 1.1 contexts in the GL_X11 engine, and checks
for version in all other engines (return NULL).
Add API wrappers for all OpenGL-ES 1.1 APIs (normal and debug
modes).
2014-10-20 12:16:08 +09:00
Jean Guyomarc'h ffb518fcdd evas: Gl_Cocoa - fix early segfault caused by unloaded symbols
Summary:
evas_gl_symbols() (introduced in commit 9a9d78d) was not dlsym()ed
which led to unloaded symbols, so NULL function pointers which were happily
dereferenced, leading to an early segfault, and therefore to a broken engine.

@fix

Reviewers: cedric, raoulh

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1440

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2014-09-22 14:59:27 +02:00
Tom Hacohen 7f3a44894b Evas canvas eolian: Fix namespace and class name for the evas canvas. 2014-06-30 17:47:06 +01:00
Raoul Hecky f15034d2a6 evas_cocoa: more changes copied from sdl engine 2014-06-18 11:34:07 +02:00
Raoul Hecky d535a0e605 evas_cocoa: Update cocoa gl engine 2014-06-18 11:34:07 +02:00
Raoul Hecky d29aac6fe7 evas_cocoa: remove eng_image_mask_create 2014-06-18 11:34:07 +02:00
Jean-Philippe Andre 54fb9b2346 Evas: Use Evas_Colorspace to declare cspace
Why use int when we have a proper type?
All these APIs are internal.
2014-04-15 18:50:37 +09:00
Cedric BAIL dc75a1fcff evas: remove dead code. 2014-04-01 22:00:15 +09:00
Wonsik Jung 3420eda31a evas: gl backend - ensure eng_window_use in image_content_hint_set
Summary: Ensure eng_window_use in image_content_hint_set

Test Plan:
1. make native OpenGLES application.
2. set evas object image  with evas_object_image_native_surface_set.
3. GLES Application try to call eglMakeCurrent with own eglContext, then resize evas object resize

Reviewers: Hermet, raster, cedric

Reviewed By: cedric

CC: cedric, seoz

Differential Revision: https://phab.enlightenment.org/D523

Signed-off-by: Cedric BAIL <cedric.bail@samsung.com>
2014-02-07 12:18:16 +09:00
Daniel Juyung Seo 76d8532b54 efl: Unified eina critical manro to CRI.
Being annoyed by different types of eina critical macros - CRI, CRIT,
 CRITICAL -, I concluded to unify them to one. Discussed on IRC and
 finally, CRI was chosen to meet the consistency with other macros -
 ERR, WRN, INF, DBG - in terms of the number of characters.
If there is any missing bits, please let me know.
2013-12-26 12:27:13 +09:00
Carsten Haitzler 7d7f548afc evas - gl - dont allocate image and/or texture until needed on native unset 2013-10-16 22:56:38 +09:00
Sebastian Dransfeld 51023d2d4f evas: Keep sane name for public header
Evas_Common.h should be used for the public header, and rather rename
evas_common.h internal header to another name.

Sa:
Evas_Common_Header.h -> Evas_Common.h
evas_common.h -> evas_common_private.h

Shouldn't have both Evas_Common.h and evas_common.h because of case
insensitive filesystems.
2013-06-20 12:53:29 +02:00
Cedric Bail 1403b3a9ad evas: preliminary work on texture destruction for async preload of texture. 2013-06-14 16:38:18 +09:00
Cedric Bail 1073084807 evas: change cache API to forward Eo object. 2013-06-14 16:38:18 +09:00
Cedric Bail ad5d75dfcd evas: add support for engine specific extention during thread task. 2013-06-04 11:20:25 +09:00
Cedric Bail d833244100 evas: add infrastructure to open from Eina_File. 2013-05-08 18:17:00 +09:00
Carsten Haitzler f8c9a8d167 revert the revert... damn you git!
Revert "Revert "Efl: replace eo_data_get for objects data referencing.""

This reverts commit b64a2994b3.
2013-05-02 16:47:16 +09:00
Carsten Haitzler b64a2994b3 Revert "Efl: replace eo_data_get for objects data referencing."
This reverts commit 654a3f5f94.
2013-05-02 14:17:19 +09:00
Daniel Zaoui 654a3f5f94 Efl: replace eo_data_get for objects data referencing. 2013-05-01 10:37:08 +03:00
Ulisses Furquim d45a54a0aa evas/async_render: do not use async event to unref image maps
SVN revision: 82663
2013-01-11 19:56:17 +00:00
Leandro Pereira d5f91fd5c2 evas/async_render: do not use async event to unref glyphs
Patch by: Leandro Pereira <leandro@profusion.mobi>



SVN revision: 82662
2013-01-11 19:55:40 +00:00
Leandro Pereira ed79c2182e evas/async_render: do not use async event to unref images
Patch by: Leandro Pereira <leandro@profusion.mobi>



SVN revision: 82661
2013-01-11 19:54:12 +00:00
Paulo Alcantara 76932dcc9f evas/engines: Introduce render mode
The render mode should be useful for engines other than software one.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>


SVN revision: 81384
2012-12-19 16:15:58 +00:00
Gustavo Sverzut Barbieri 545057d0b1 efl/evas/filters: say goodbye.
This task wasn't completed and it was all disabled in code, then
remove it so it doesn't add cruft to be looked at.



SVN revision: 80240
2012-12-05 13:03:51 +00:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00