SEGV would happen if the cache was NULL, as the error pointer
was also NULL in some cases (root cause for cache == NULL not
quite known, happens in elm_suite with CK_FORK=no).
Note: simply adding evas_common_init() to evas_init() leads to
a whole new set of issues with CK_FORK=no elm_suite - not good.
Ref T4623
v40 bytecode interpreter is official as of freetype 2.7.
The results don't look so good at the moment. The text looks and glyph
positioning seem worse than they were with the previous v35 interpreter.
So, in the meantime we'll keep using v35, just so everything looks
normal again.
Although the v40 is relevant since around 2.6.3, I rather not do any
FREETYPE_MINOR checks in this patch, because distributions might ship
previous versions with the other (v38) interpreter enabled.
We've been pinning the render thread for every EFL process to core 0.
This is a bit silly in the first place, but some big.LITTLE arm systems,
such as exynos 5422, have the LITTLE cores first.
On those systems we put all the render threads on a slow core.
This attempts to fix that by using a random core from the pool of fast
cores.
If we can't determine which cores are fast (ie: we're not on a
linux kernel with cpufreq enabled) then we'll continue doing what we've
always done - pin to core 0.
if image object's first alpha value is false, evas_object_image_alpha_set function did not work.
opaque_valid is always 1 even though has_alpha value changed.
We've been pinning the render thread for every EFL process to core 0.
This is a bit silly in the first place, but some big.LITTLE arm systems,
such as exynos 5422, have the LITTLE cores first.
On those systems we put all the render threads on a slow core.
This attempts to fix that by using a random core from the pool of fast
cores.
If we can't determine which cores are fast (ie: we're not on a
linux kernel with cpufreq enabled) then we'll continue doing what we've
always done.
I got an issue report about map rendering.
After investigated, I found that was introduced by data overflow.
For fast computation, evas map uses integer data type rather than float,
that gives up some range of data size.
So, if vertex range is a little large but still reasonable,
polygon won'be properly displayed due to the integer overflow.
We can fix this by changing FPc data type to 64 bits (ie, long long)
But I didn't do yet though I can simply fix this costlessly.
By the way, my test case map points are below.
0: -1715, -5499
1: -83, -1011
2: 1957, 5721
3: 325, 1233
and gl result is perfect but sw is totally broken.
@fix
Commit 405680e836 changed how hold
events were being sent. Previous code was sending the hold events to
child objects, however after mentioned commit, they were being sent to
main objects. This patch fixes that.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Gcc warns eo_child is set but not used here, so remove it.
NB: This should have been removed in previous evas_events commit. Oopise
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Gcc warns that these variables are 'set but not used'. After reading
the surrounding code, it turns out they are not actually used, so
remove them.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
This brings support for the eo api for external buffers (like
the old data_set / data_get). The new API now works with slices
and planes.
The internal code still relies on the old cs.data array for
YUV color conversion. This makes the code a little bit too
complex to my taste.
Tested with expedite for RGBA and YUV 422 601 planar, both
SW and GL engines (x11).
For pen tablets, this exposes the values as given by the driver
(quite useless without knowledge of the device itself).
For mice, this exposes x,y as set by the display manager, without
any extra processing in terms of smoothing or prediction. IOW
this returns the same as x,y until a smoothing algorithm is
implemented (todo).
There were 2 wrong conditions.
1. visible check.
Smart changed can be skipped only if previous/current visibility are false.
2. clipper.
Actually, it needed to check previous/current clippers but previously,
it checked only previous clippers.
@fix
It has been discussed on the ML (thread: "[RFC] rename efl_self") and
IRC, and has been decided we should rename it to this in order to avoid
confusion with the already established meaning of self which is very
similar to what we were using it for, but didn't have complete overlap.
Kudos to Marcel Hollerbach for initiating the discussion and
fighting for it until he convinced a significant mass. :)
This commit breaks API, and depending on compiler potentially ABI.
@feature
This combines evas canvas functions to list and query
touch points into a single iterator:
- evas_touch_point_list_count
- evas_touch_point_list_nth_xy_get
- evas_touch_point_list_nth_id_get
- evas_touch_point_list_nth_state_get
This also fixes a number of issues related to feeding fake
input events.
Note: I wanted to add delta x,y information as well but it's
in fact not really possible outside the event callback itself,
as the previous x,y position will not be updated unless there's
an event.
@feature
Those two properties aren't related to a "drawing" canvas
but to the current state of input.
Note: both Efl.Input.Pointer (pointer input event data) and
Efl.Input.Interface (common interface for input handling objects)
expose a pointer position API. Not sure what to do about that.
This adds support for distance, pressure, tilt and twist.
Not entirely sure if normalized & raw (x,y) should be exposed
in the eo interface. Also not sure what to do with tilt_x/y
(as used by libinput) or touch/tool width "major/minor" vs.
radius x/y.
Add debug logs in the example, including the distance.
I can't test most of these values due to a lack of compatible
hardware, but the most basic features seem to work :)
First, fixing ellipsis text positions: ellipsis items should be assigned the
text positions of the omitted text (while maintaining the formatting of the
last visual item). In the case where an entire item was rejected, it
will be assigned that item's text position. If an item was split, it will be
assigned the text position of the split portion.
The BiDi reorder code relies on properly-assigned text positions.
Second, fixing ellipsis handling: the width calc was only considering the
ellipsis item's width. However, if the ellipsis is placed as e.g. the first
visual item (such as in RTL cases), its advance value should've be considered,
instead.
Thanks Youngbok Shin for the test case and information.
@fix
After my many input events changes, a same object callback
could be called multiple times in a row because both mouse
and multi events were sent. As such, the multi event had no
direct effect (no callback called) but it reset the object's
last event type. This allowed the mouse event callbacks to be
called again.
Note that I haven't tested multi touch yet :(
Very good catch by @bu5hm4n!
Fixes T4462
Fixes T4467
Since pointer events are all the same thing, users may not know
what values are valid for what kind of event. Eventually we
want to expose more information, but we also need a way to inform
the caller about the validity of the values we get.
I guess (can't test) that multi touch was broken, as the
position of the event was set to the position of the pointer
on the canvas. Which means all fingers would be in the same
spot, no matter what the real input. Copy & paste error.
Efl.Object.event_callback_call no longer calls legacy smart callbacks;
calling only event callbacks registered with the given event description
pointer.
Create the method Efl.Object.event_callback_legacy_call to inherit the old
behavior from Efl.Object.event_callback_call, calling both Efl.Object events
and legacy smart callbacks.
Update all other files accordingly in order to still supply legacy
callbacks while they are necessary.
This removes useless magic checks (only check whether the
arg is not null) that were not even present in every function.
The cost should be similar or lower than an eo function call.
This removes:
Efl.Event interface
And renames:
Efl.Event.Input -> Efl.Input.Event
Efl.Event -> Efl.Input.Event (merged)
Efl.Event.Pointer -> Efl.Input.Pointer
Efl.Event.Key -> Efl.Input.Key
Efl.Event.Hold -> Efl.Input.Hold
This also moves some interfaces from efl/ to evas/ where they
belong better.
This allows renaming Eo_Event to Efl_Event.
This is for Wacom graphics tablets (with a pen).
The raw data sent by ecore to evas (and then to apps) is pretty
useless as it's not normalized, and apps have no way of knowing the
dimensions of the tablet, without themselves opening the device
(we don't know nor expose the path to the device).
This is for Xi2 only for now, as Wayland support hasn't been done
yet.
The intent is to deprecate LABEL_X and LABEL_Y. I'm not sure yet
if the normalized value is useful or not (it would seem we may not
be able to provide this info in Wayland).
The new WINDOW_X, WINDOW_Y labels will be used in the new event
type (Efl.Event.Pointer). Normalized values are not exposed yet,
let's decide if we want them or not first (based on what can be
done in Wayland space).
@feature
This converts Evas_Axis or Ecore_Axis info arrays into basic
pointer data. Also marks those fields as set. All events need
to properly implement the value_has property (mark all bits
whenever a value is known).