Summary:
This patch will make **efl_text_cursor_move** method, when it is working with **WORD_START** or **WORD_END** If no actual movement happened then return false, and do not fire CHANGE event
for example if cursor at word start, and we call efl_text_cursor_move(cursor, word_start);
1- this call should return false because no actual movement happened. If no actual movement happened then return false
2- this call should not fire CHANGE event for cursor.and do not fire CHANGE event
Reviewers: woohyun, segfaultxavi, cedric, zmike
Reviewed By: woohyun
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8454
Differential Revision: https://phab.enlightenment.org/D10949
Summary:
When the cursor is at line beginning of line, and user click "Up" then "Down" on keyboard cursor will position at second character.
If text is: **occaecat \n mollit**
Reviewers: woohyun, zmike, cedric, segfaultxavi
Reviewed By: woohyun
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8454
Differential Revision: https://phab.enlightenment.org/D10947
Summary:
This will fix the task:
T8542
Remove variation sequences as part of glyph when deleting clusters, variation sequence is meaningless alone, so they should be removed when deleting
Reviewers: woohyun, bowonryu
Reviewed By: bowonryu
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10956
Summary:
From documentation `line_jump_by` should return `EINA_TRUE` if cursor moved, and `EINA_FALSE` if not moved.
But the current behaviour is reversed, so this should fix it.
Reviewers: ali.alzyod, segfaultxavi, woohyun
Subscribers: AbdullehGhujeh, #committers, cedric, #reviewers
Tags: #efl
Maniphest Tasks: T8454
Differential Revision: https://phab.enlightenment.org/D10946
Summary:
This less-than-zero comparison of an unsigned value is never true..
this condition can not be true.
Test Plan: N/A
Reviewers: ali.alzyod, woohyun, jsuya
Reviewed By: jsuya
Subscribers: jsuya, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10961
This patch should fix `textblock`'s style issue when `lang` property presented, also fix leak when changing font_lang property in `Efl.Canvas.Text`
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10896
the buffer wasn't big enough for all possible content anyway and it
didn't use snprintf, so large values of i could overflow... pointed to
by warning. fix that warning.
Summary:
efl.text.format: rename methods and properties
this change will avoid conflict in the future with other interfaces or class methods.
T8533
Reviewers: woohyun, segfaultxavi, zmike, bu5hm4n
Reviewed By: segfaultxavi
Subscribers: cedric, #committers, #reviewers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10895
Summary:
More detailed descriptions for each attribute.
Relationship between attributes.
Default values.
Links to direct API methods for the corresponding property.
General text overhaul and formatting.
Test Plan: Builds and passes tests. Generate docgen or DocFX documentation and enjoy your new Text styling descriptions!
Reviewers: ali.alzyod
Reviewed By: ali.alzyod
Subscribers: AbdullehGhujeh, cedric, #reviewers, #committers, woohyun, bu5hm4n
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10873
the problem is that we only remove ourselfs from the focused list in the
invalidator. However, we allowed invalidated objects to be part of this
hash, which made everything go boom.
With this commit you at least only get one error and you should fix up
this case.
This fixes random errors in enlightenment (That are appearing theire
since seats have been introduced to evas, the problem before invalidate
was that the object was already destructor called, but not fully
destructed yet).
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10845
for better precise buffer cache key,
We make a unique key name combining root node + size + frame index.
Now, we can reuse the root node for animation and caching buffers.
Summary:
1- Emitting changed event when adding text using cursors.
2- remove attribute,changed event since it is not used now
3- Emitting layout,finished event when finish layouting
Reviewers: woohyun, cedric, bu5hm4n
Reviewed By: cedric
Subscribers: bu5hm4n, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10834
Container must have a set parent after construction.
efl_add_ref() with a parent won't work this case
because container needs some jobs in overriding parent_set() after proper intialization.
If the stretch zone are NULL to start with, there is no reason to modify
them and this should avoid us a trip to the GC.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10816
Evas image use a GC to reduce duplicated state accross multiple object.
Still during shutdown we do clean it up and free it. There is no point
to push that down the GC if we are to just free it after. Relying on
the fact that dynamic content will avoid triggering the GC altogether
as their content change to frequently and is expected to be uniq among
other objects, we can avoid unecessary allocation during the destruction
by just switching that early on during the destructor.
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10815
Summary:
links to images that this patch is modifying would be included in doxy docs
without pre or post process something in meson definition, if we applied this patch.
Reviewers: segfaultxavi, bu5hm4n
Reviewed By: segfaultxavi
Subscribers: bu5hm4n, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10821
Summary:
rename two movement enums
**paragraph_first**: to just **first** this will move the cursor to the beginning of the text
**paragraph_last**: to just **last** this will move the cursor to the end of the text
These two are not directly related to paragraph the will move the cursor depending on the whole content
or maybe **start** and **end** what do you think ?
Reviewers: woohyun, segfaultxavi
Reviewed By: segfaultxavi
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10810
The duration of animation means how long the animation is executed.
Therefore, if duration is 0, then the final state of animation should be
applied to the target object immediately.
In this case, if final_state_keep is true, then the final state of
animation is preserved. Otherwise, the final state of animation is not
preserved.
ref T8436, T8513
Reviewed-by: Marcel Hollerbach <mail@marcel-hollerbach.de>
Differential Revision: https://phab.enlightenment.org/D10812
While we render vector drawing on ector,it uses ector buffers for subsequent compositions.
In this sequence, it switches ector buffer with a composition target,
while resuing the global ector context.
Previously, it trickly switched ector buffer, it broke the ector begin/end pair.
Now, it needs to recover global ector buffer once the composition finished.
Thus ector buffer need to return the current pixels information for this.
Summary:
If source_events is false, Evas object doesn't repeat events to source.
But events is always repeated to source in multi touch case.
Reviewers: Hermet, raster, cedric
Reviewed By: Hermet
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10807
This seems to have been gone a long time ago and only references left
that have not been disturbing the build. Time to clean up!
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10793
This has not been used for a while and is not even buildable after our
switch to meson. It was a niche to start with given that it needed the
PS3 OS to run on. I asked for any remaining users at EDD and on the list
but heard nothing. Time to remove.
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10778
Summary:
play_count is a tad simpler to understand, since it means the TOTAL number of
times the animation will play.
The default value is now 1, and 0 means INFINITE (instead of -1). This allows
removing yet another constant from header files.
Depends on D10799
Test Plan: Everything builds and passes tests. Elm_test Animation.Repeat has been adjusted accordingly.
Reviewers: bu5hm4n
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10800
you could set the duration of the group to all children, however, the
default behaviour was to not do that. This is however a bit probeblatic,
and needs to be more expclicit. If this is needed again, then this can
be reintroduced, however, not in this form.
ref T8437
Depends on D10798
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D10799
the floating point infinite builtin should also work cross languages (so
this is better for bindings).
ref T8437
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D10797