Commit Graph

73 Commits

Author SHA1 Message Date
Vincent Torri 156952f938 fix include order for Windows
SVN revision: 51740
2010-08-30 05:49:18 +00:00
Lucas De Marchi 0a4617ae38 FORMATTING
* Remove vim modelines:
 find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
 find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;

* Remove leading blank lines:
 find . -name '*.[cxh]' -exec sed -i '/./,$!d'

If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0



SVN revision: 50816
2010-08-04 16:57:32 +00:00
Alexander Kerner ba10bce434 From: Alexander Kerner <alexander.kerner@googlemail.com>
Subject: [E-devel] 8bpp xcb evas engine

Hi all,

I've implemented the 8bpp grayscale evas engine. It is based on the 16bpp
engine. It would be nice if someone could review the code and maybe commit
into svn. The patches against evas and ecore are attached.



SVN revision: 50561
2010-07-28 00:17:40 +00:00
Brett Nash bb4c28dbb1 Commit ecore_evas_ecore_evases get
Coming soon:
	ecore_ecore_evas_evas_get
	evas_ecore_ecore_evas_get
	get_ecore_evas_ecore_evas_name_gen()


SVN revision: 49983
2010-07-02 00:32:56 +00:00
Lukasz Wrzosek 4957dd16fe From: Lukasz Wrzosek <l.wrzosek@samsung.com>
I’ve prepared basic patch to add support for custom malloc/free functions for
buffer management. (with changes to api from raster to addd void *data param
to alloc/free callbacks and naming and ordering changes).



SVN revision: 49044
2010-05-20 03:53:54 +00:00
Vincent Torri c77c8c6cb3 more quartz -> cocoa renaming
SVN revision: 47506
2010-03-27 18:28:50 +00:00
Vincent Torri 43f88cb30d Second part of the renaming 'quartz' -> 'cocoa'
API break. Not really important for now as that port
is in a very bad shape anyway



SVN revision: 47340
2010-03-19 06:57:47 +00:00
Carsten Haitzler 830a7c89ee be more robust when gtl creation fails - return a null ee.
SVN revision: 46178
2010-02-15 05:26:42 +00:00
Carsten Haitzler 440f6d0d7b change gl engine api a little - fixed in ecore-evas and expedite. expose
indirect option in ecore-evas with a new opt param for gl engines - will add
more opts over time.



SVN revision: 46177
2010-02-15 05:05:05 +00:00
이상진 7c9103f3ae From: 이상진 <lsj119@samsung.com>
I am attaching another patches for transparent window.

1. Use RGB Visual.
2. Set destination_alpha in ecore_evas for alpha composite in evas.
3. add Function
   - Ecore_Evas_Engine_Func->fn_transparent_set
   - ecore_evas_transparent_set , ecore_evas_transparent_get
   - elm_win_transparent_set, elm_win_transparent_get




SVN revision: 46106
2010-02-12 05:31:26 +00:00
이상진 fb352ec80f From: 이상진 <lsj119@samsung.com>
Patch for rotate with resize

(fixed formatting a bit)



SVN revision: 46046
2010-02-10 14:35:07 +00:00
Carsten Haitzler 921587e70b more work on the sync stuff... looking good now.
SVN revision: 45772
2010-02-01 14:13:48 +00:00
xcomputerman 164a8b8142 Add support for OpenGL SDL
SVN revision: 45732
2010-01-30 10:23:54 +00:00
Carsten Haitzler 8742a16770 use pre-post swap callbacks and expose for gl
SVN revision: 45515
2010-01-24 11:01:39 +00:00
Carsten Haitzler 30939bf353 clean up engines - put idle entere handlign in core. same with lists. quyartz
looks broken to me. sdl looks like it could be much more complete - like
multiple sdl windows/instances.

anyway - allow rendering to be manual.



SVN revision: 44938
2010-01-07 05:29:06 +00:00
Vincent Torri 7807fa64a0 rename 'x11' to 'xlib' for software x11 based engines when it makes sense
SVN revision: 41330
2009-07-14 21:18:27 +00:00
Vincent Torri 38fe5f2884 add GDI evas engine support
SVN revision: 40311
2009-04-23 03:24:16 +00:00
Vincent Torri 5efbc4e310 remove useless ecore_evas_x_**_subwindow_get() functions
SVN revision: 39979
2009-04-11 12:17:14 +00:00
Cedric BAIL 57e8d73fba Let me introduce you to Ecore_Input. The idea is to share as much as possible event
between all ecore graphic engine to ease porting of application and reduce the amount of
specific code per engine. This patch does just that.
	All your application should continu to work has previously, if it's not the case
please report any new behaviour regarding mouse and keyboard.


SVN revision: 39505
2009-03-16 16:24:43 +00:00
Vincent Torri d9d7c7d23b * update configure.ac so that default options are chosen according to the host
* fix requirements
 * fix configuration on mac os x (problem with automake 1.9) and
   add missing values/macro for quartz support
 * small typo in ecore_evas_win32 api
 * use m4 api in m4 files



SVN revision: 39471
2009-03-13 16:35:16 +00:00
Vincent Torri 6a337b0c4e * ecore/ecore_pipe.c:
fix doc

 * ecore_file/Makefile.am:
     add Windows cflags

 * ecore_file/ecore_file_private.h:
     move Evil.h so that EAPI is correctly defined

 * ecore_wince:
     make window_new windowed by default. other backend that gdi might have problems.
     add title_set and fullscreen_set functions.
     do not use aygshell features anymore for fullscreen (it's not free and not always available)
     include missing config.h

 * ecore_evas:
     move Evas.h and Ecore_Getopt.h so that EAPI is correctly defined
     add title_set and fullscreen_set functions.



SVN revision: 38540
2009-01-10 17:57:25 +00:00
Gustavo Sverzut Barbieri 02ced33a33 Oops! ecore must not depend on ecore-evas!
move helper function inside ecore-evas.



SVN revision: 38250
2008-12-20 15:19:48 +00:00
Carsten Haitzler d3f645a37a add del flag to associate
SVN revision: 38225
2008-12-19 14:30:03 +00:00
Vincent Torri e9798f4d5e add Windows CE gdi backend
SVN revision: 37713
2008-11-19 09:24:26 +00:00
Gustavo Sverzut Barbieri 59c00da15a add some const.
SVN revision: 37318
2008-10-29 20:12:45 +00:00
Gustavo Sverzut Barbieri fe94f35f38 Return associated object.
SVN revision: 37316
2008-10-29 19:50:24 +00:00
Gustavo Sverzut Barbieri 9f45e76c20 Export driver as engine_name.
Also make sure it matches the names used by engines_get().



SVN revision: 37314
2008-10-29 19:31:05 +00:00
Gustavo Sverzut Barbieri 0621fd52cc add helper ecore_evas_object_associate.
We usually want to create an Ecore_Evas and attach an object to it, be
it the background, your smart object that will manage the scene (ie:
edje) and this is replicated everywhere. Not anymore!

ecore_evas_new() and ecore_evas_object_associate() will behave much
like regular toolkits "window-new()" and "window-main-child-add()",
actually it was based on elm_win.c and hopefully we can remove that,
or most of that code and replace with this helper.

I'll add an Evas smart object to handle stacks of objects, that is, it
will be a clipped smart object that on resize it will resize every
child to the same size. This means we can associate this stack object
and add a background and then your stuff on top of it.



SVN revision: 37010
2008-10-23 01:00:16 +00:00
Cedric BAIL 0780128787 Remove Evas_List from Ecore.
SVN revision: 36941
2008-10-21 15:54:55 +00:00
Miculcy Brian 0660f3a086 fix warnings, thanks thomasg
SVN revision: 36643
2008-10-13 23:27:58 +00:00
Cedric BAIL d748ced8e1 Add ecore_evas_sdl16_new.
SVN revision: 35950
2008-09-11 13:26:40 +00:00
Gustavo Sverzut Barbieri 7292d49894 Add generic call to create Ecore_Evas from engine names.
One can get engine names with ecore_evas_engines_get() and present
them to its users (from --help, for example) and then give that name
to ecore_evas_new(), that accepts the name, geometry and extra options
as a string.

As I don't have all the engines here, I might have missed something
from those, tested here:

 - software_x11
 - xrender_x11
 - opengl_x11
 - directfb
 - buffer



SVN revision: 35919
2008-09-10 05:13:29 +00:00
doursse ef61dbeb14 Big change in configure.in, ecore_x and ecore_evas. Everything compile nicely
after a make maintainer-clean, with xlib or xcb. e17 also has no problem.
Please report any problem. Thanks

 * put xlib and xcb specific code in their own directories inside ecore_x
 * fix xcb logic check in autotools and ecore_evas
 * update configure.in for detection of ecore_evas with xlib and xcb support,
   update ecore_evas accordingly. Note that e17 needs a little fix after that,
   it will come in a few minutes


SVN revision: 35188
2008-07-23 10:00:01 +00:00
doursse a7dcdaeb55 * use ECORE_EVAS_CHECK_MODULE for Windows modules
(other modules will follow later)
 * update Windows ecore evas module accordingly
 * factorize win32 code before cedric changes :p
 * add warning for vc++ (patch from Dmitriy Mazovka)


SVN revision: 35137
2008-07-17 06:06:34 +00:00
Carsten Haitzler 542e51691b ecore_evas activate call.. uses netwm one... eek. need to add xcb.
SVN revision: 34949
2008-06-30 08:39:36 +00:00
doursse 3d175f57e9 add glew engine support in ecore_evas. fix Windows backend compilation
SVN revision: 34916
2008-06-26 09:56:08 +00:00
doursse 6456e1f6b7 add ecore_evas for wince
SVN revision: 34759
2008-06-06 13:57:03 +00:00
doursse cc0ca9325e integration of evil in ecore. It's compiling on windows and my ubuntu. The commit is big, please report any problem
SVN revision: 34671
2008-05-26 05:16:34 +00:00
doursse f5cc49bd44 forgot to add glew support in configure.in
SVN revision: 32809
2007-11-21 12:16:16 +00:00
andrunko 502b766d66 Added Ecore_IMF module.
Added Ecore_IMF module. This module enables different input methods to be
used with Ecore. Input methods modules can be created using the Ecore_IMF
interface.
Added ecore_evas_window_get method to allow input methods to request
the window related to a given Ecore_Evas when available.


SVN revision: 32775
2007-11-19 18:27:11 +00:00
Sebastian Dransfeld 1d02ffac0f Rename GL to X11_GL, as there might come other GL engines.
Use PKG_CHECK_EXISTS to check for evas engines.
Only check for ecore_evas_x engines if we build ecore_x.


SVN revision: 32383
2007-11-05 20:23:39 +00:00
Carsten Haitzler 6a9f664bea avoid damage now has an enum (compatible with the old way at ABI though), so
you can either handle it via exposes, or native system methods (bg pixmaps)


SVN revision: 31944
2007-10-03 06:31:05 +00:00
Gustavo Sverzut Barbieri e04b782d50 Change Ecore_Evas to work with Evas_Object as cursor.
WARNING: this breaks the API, if you rely on ecore_evas_cursor_get(), you
need to get the "Evas_Object *" instead of the filename.

Now the code is smaller and we can handle any object, including Edje.

Patch by Cedric BAIL.


SVN revision: 31818
2007-09-26 14:40:02 +00:00
doursse b8199cb7bc Win32 port:
* add _window_get() functions
 * add minimal fullscreen support (not completely finished yet, but should work)
 * remove CR character in ecore_evas_win32.c


SVN revision: 31790
2007-09-23 11:57:34 +00:00
doursse 50432552c8 add windows support to ecore. ecore_evas is ported too (directdraw and direct3d. No opengl yet). It needs to be tested a lot, though. Remove some trailing spaces here and there. Replace WIN32 with _WIN32
SVN revision: 31513
2007-08-26 11:17:21 +00:00
Carsten Haitzler 64171b5ca6 cedric's SDL egnine patch - finally.
SVN revision: 30844
2007-07-16 07:23:11 +00:00
Gustavo Sverzut Barbieri 59d7929e73 Ecore_Evas now supports software_16_x11 engine.
SVN revision: 30424
2007-06-21 22:49:36 +00:00
Carsten Haitzler aa68331c2a add idle flush support - 0.5 secs of no rendering gets the engine to flush
all floating data.


SVN revision: 30358
2007-06-17 03:41:43 +00:00
doursse 295895de82 Fix spelling
SVN revision: 29432
2007-04-07 07:35:31 +00:00
Michael Jennings feabcdfe64 Thu Mar 15 12:20:27 2007 Michael Jennings (mej)
Re-apply the previously reverted patch and add (I think) the correct
fix for ecore-config.  I haven't tested this extensively, but edje
builds okay with it, so hopefully it's right.
----------------------------------------------------------------------


SVN revision: 28755
2007-03-15 22:21:28 +00:00