Commit Graph

98 Commits

Author SHA1 Message Date
Chris Michael 609941e0fa Create any wayland canvases as Alpha by default now.
Remove calls to ecore_wl_window_update_size inside the alpha &
transparent_do functions (this call not needed here anymore).

NB: This is needed due to recent frame "fixes". Basically, even tho we
set the opaque region correctly on a surface now, if the canvas itself
is not alpha, then we will end up with a black "spacer" around the
window.

NNB: Tested Both engines with terminology (both translucent and not) and also the window state test in elementary.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-09-04 14:25:50 +01:00
Chris Michael 781b3844b1 Update ecore_evas wayland_shm routines for removal of
server_allocation member.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-29 09:06:53 +01:00
Chris Michael 5c2eadea98 Reduce duplicated code for setting engine resize edge
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-08-21 08:31:11 +01:00
Chris Michael d65c357b39 During a call to ecore_evas_show (using wayland_shm), we can avoid
erroneous calls to engine_setup code if we check surface validity.

NB: Short Version: Don't reassign surface if we don't need to.

NB: Prior to this, during a call to ecore_evas_show we would always
Reset the evas engine data (which was basically triggering code to
tear down and reconstruct all the engine internals including the
buffers and the swapper). By checking surface validity first, we can
potentially avoid all that teardown and reconstruction Thus resulting
in faster "show" speed.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-25 15:48:40 +01:00
Chris Michael cc596a3588 If the init count is >= 1, then we want to iterate (ecore_imf wayland
module adds an extra init).

Fix some formatting

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-23 07:15:19 +01:00
Chris Michael f0e47a2219 Add pointer_xy_get function to engine functions
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-07-08 10:59:20 +01:00
Chris Michael c2a2b36083 During shm engine creation, we can create the ecore_wl_window first
AND get the surface for it...so that we can pass the surface directly
to the evas engine.

NB: Works. nothing broken.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:53 +01:00
Chris Michael a4dea5a0cb Bunch of minor "consistency" changes to bring egl and shm code in-sync.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-06-07 15:42:52 +01:00
Chris Michael a4e30e597c Add missing NULL fields.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-16 13:22:35 +01:00
Chris Michael 9325929df3 Revert "ecore evas wayland: if(()) are used for assignments, add missing NULL fields"
This reverts commit ab505d5d23.
2013-05-16 13:20:21 +01:00
Jérémy Zurcher ab505d5d23 ecore evas wayland: if(()) are used for assignments, add missing NULL fields 2013-05-16 13:17:11 +02:00
Rafael Antognolli b259d944ee ecore_evas/wayland: Implement borderless_set engine method.
It is needed to set the engine internal borderless property.

Also update the border (frame) object, showing/hiding it as needed, and
updating the framespace size when the frame object is handled by the
engine.
2013-05-08 19:22:33 -03:00
Rafael Antognolli b619b6bfd4 ecore_evas/wayland: Correctly use framespace size for ecore_evas_resize. 2013-05-06 20:10:06 -03:00
Rafael Antognolli 401265d57e ecore_evas/wayland_shm: Do not invert framespace size twice. 2013-05-06 17:14:09 -03:00
Rafael Antognolli aba3064184 ecore_evas/wayland_shm: Delay some operations when in_async_render. 2013-05-06 14:48:03 -03:00
Rafael Antognolli d5fe89b32d ecore_evas/wayland: Add missing frame width and height.
It must be used when calling the window new function too.
2013-05-02 07:32:14 -03:00
Rafael Antognolli 6fc19b8dc2 ecore_evas/wayland: Only set a default framespace if we have a frame.
If Ecore_Evas is requested to draw its own frame, then set the
framespace too. Otherwise, keep it at 0,0 + 0x0, which means not
framespace offset at all (and the window will have exactly the
requested size).
2013-05-02 07:32:14 -03:00
Chris Michael dee2262214 Remove hack for changed state.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 08:10:54 +01:00
Chris Michael 127bee584d Revert "Fix some formatting."
This reverts commit 809144780e.

Conflicts:

	src/modules/ecore_evas/engines/wayland/ecore_evas_wayland_shm.c

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-05-01 07:46:36 +01:00
Rafael Antognolli 1f58a59a61 ecore_evas/wayland: Remove hack for changed state.
Since we don't have a changed state callback on Wayland, just call the
changed_state callback of Ecore_Evas from the configure callback.
There's no need to add the Ecore_Job that will send the event later.

This makes the code cleaner, simpler, and will call the callback when
the configure event is received, which is a good place to check for the
changes.
2013-04-30 16:31:43 -03:00
Chris Michael 809144780e Fix some formatting.
Reduce duplicated code in ecore_evas_wl_resize and just call the
_common_resize function
Fix segfault on elm app closing

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:55 +01:00
Rafael Antognolli 59c37d1c7b evas/framespace: Add support for framespace offset rendering translation.
Instead of moving the objects by adding the framespace offset to them,
use this offset when rendering them. This way there's no change in the
object's geometry/position, it works correctly with map, and will be
automatically updated in case that the framespace values change (for
instance if one sets a window to borderless).

There are 2 main places where changes were needed:
 - output redraws, when they come from an object being changed, must be
   add the framespace offset to their damaged area;
 - checks to see if the object is inside a given rendering area, must
   also add this offset, since the object is actually being rendered on
   a different position;
2013-04-29 11:29:43 -03:00
Chris Michael d3c79b813e Fix engine_info_get function call being in the wrong place.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-29 12:56:08 +01:00
Chris Michael 25f1706fa8 Fix variable usage in framespace get. Thanks Seb ;)
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-26 07:41:17 +01:00
Chris Michael 8235272ec0 Reenable ability for async render of shm engine.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-26 07:14:58 +01:00
Rafael Antognolli 6890a0e452 evas/wayland_shm: Fix resize to the left or top when rotated. 2013-04-25 19:58:05 -03:00
Rafael Antognolli 0745e46d12 ecore_evas/wayland: Add support for rotation on wayland_egl backend.
Also move the common code for rotation_set from the shm engine to
wayland_common.
2013-04-24 15:24:37 -03:00
Rafael Antognolli 8ef6568ea7 ecore/evas wayland_shm: Add support for window rotation. 2013-04-23 18:52:54 -03:00
Rafael Antognolli dba2fc5aa5 ecore_evas/wayland: Change the default frame smart object.
Add 4 rectangles to be used as border of the window, instead of a single
rectangle under the framespace. This allows to move the frame object to
the top layer, instead of staying on the lowest layer. With the frame
over the other objects, there's no need of framespace clipper object,
which causes several bugs.
2013-04-23 18:52:35 -03:00
Rafael Antognolli 34d4352055 ecore_evas/wayland: Actually, the frame object should be on LAYER_MIN.
Also set the layer on the wayland_egl backend.
2013-04-18 19:39:46 -03:00
Rafael Antognolli 89960340d7 ecore_evas/wayland: Put the default frame object in a lower layer.
The frame should not stay in the same layer as the other objects. If the
application wants to allow it to be on top of the content, then it must
provide a custom frame object and set it to that layer.

NOTE: Should we make Elementary's be on a lower layer too?
2013-04-18 19:04:07 -03:00
Cedric BAIL d583d08814 evas: no need for a callback per async call.
Let's not multiply our callback infrastructure without any serious need. We
already have to many of them.
2013-03-26 11:59:27 +09:00
Chris Michael 873c18cc15 Force shm engine to do sync render for now.
There are stalling issues with async render that I need to look in to.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-03-12 12:52:25 +00:00
Christopher Michael 91a83b8cda Add Async support for wayland_shm engine.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
2013-03-12 12:52:25 +00:00
Rafael Antognolli e92bafb141 ecore_evas/wayland: Call _ecore_evas_wayland_resize on window configure.
This will update the edges info inside the Evas_Engine_Info, and make it
correctly resize to the top/left if needed.

Also call ecore_wl_window_buffer_attach() on the egl engine, since it's
needed after the ecore_wl_window_update_size().
2013-02-28 12:48:42 -03:00
Rafael Antognolli dc0d88df9c ecore_evas/wayland_shm: Fixed window resize.
Using the server_allocation/allocation to determine the resize offset
was not completely precise, and causing the window to not always resize
correctly.

Additionally, calling evas_engine_info_set() on every resize step caused
the window content to blink and resize very slow, because the swap
buffer, swapper, and everything were being destroyed and recreated. Now
only the swapbuf_reconfigure is being called during the resize, which is
way faster.
2013-02-19 10:18:03 -03:00
Christopher Michael b717e948af Fix new shm engine to take resize edges into account.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
2013-02-19 10:18:02 -03:00
Rafael Antognolli 74cb944f25 ecore/wayland: Add window state changed callback to Ecore_Wl_Window.
This will allow it to report to Ecore_Evas that the window has changed
its state. Elementary uses this to update its maximized/fullscreen/other
window states internal information.

The code that uses this callback is also added to Ecore_Evas.

SVN revision: 83625
2013-02-05 12:19:40 +00:00
Rafael Antognolli c46b096c78 ecore_evas/wayland: Merge code from egl and shm engines into common.
Since the render code on both engines is using the frame callback, let's
merge it to avoid code duplication.

SVN revision: 83390
2013-01-28 20:28:19 +00:00
Christopher Michael 40dec84b3e Set the engine's wl_shm reference during creation.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83278
2013-01-24 09:21:04 +00:00
Christopher Michael b5c4759f1d Rename 'time' parameter in function prototype.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83275
2013-01-24 09:20:55 +00:00
Christopher Michael 0d8e6279c5 Rename 'time' parameter.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83274
2013-01-24 09:20:45 +00:00
Christopher Michael 4203a3afbc Remove unused variable.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83273
2013-01-24 09:20:40 +00:00
Christopher Michael c329317711 Modify ecore_evas_wayland_shm to handle passing the wl_shm and
wl_surface to the new double-buffer engine.

Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83270
2013-01-24 09:20:29 +00:00
Christopher Michael 7ebc5523bb Remove old line which did a wl buffer attach.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83269
2013-01-24 09:19:51 +00:00
Christopher Michael 269ce8364f Remove all old code from ecore_evas that involved creating the wayland
buffer and shm pool.

Signed-off-by: Christopher Michael <cp.michael@samsung.com>

SVN revision: 83268
2013-01-24 09:18:34 +00:00
Rafael Antognolli 43894851a7 efl/ecore_evas/wayland: Report the requested window width x height.
Before this commit, when using any of the wayland backends, if the user
requested an ecore_evas window of width x height, the reported size of
the window would include the frames width and height.

Now the requested size is stored on the ecore_evas and reported when
ecore_evas_geometry_get() is used, although the ecore_evas is still
created with additional space for the frame area.

This is one of the reasons causing bug #1673.

SVN revision: 83042
2013-01-21 16:05:12 +00:00
Flavio Vinicius Alvares Ceolin ad7579c129 ecore_evas: Make the engines loadable modules
Implementing support for loadables modules. It makes the engines been
loaded when they are needed. It not breakes the api, so each engine
still has its own api.

The implementation basically is:

* Functions that creates Ecore_Evas, for example
  ecore_evas_software_x11_new, request to load its module and then get
  the module's function to create the Ecore_Evas.
* The other functions such as \(.*\)_window_get from the Ecore_Evas
  its interface and then call the appropriate method.
* As there is no unified interface to communicate with the engines
  (not break api problem), all interfaces were declared in
  ecore_evas_private.h
* Now the data necessary for each module is not declared in the
  Ecore_Evas_Engine structure, instead of this, the struct has a void
  pointer that is used by the modules.
* In this first moment engines as software_x11 and gl_x11 were put
  together in the same module, but obviously exporting all the things
  necessary.


SVN revision: 80280
2012-12-05 21:15:42 +00:00