Summary:
The internal and the API we would like is mostly a canvas API. A lot of the code
in evas is working around the fact that efl_input_device is not defined inside Evas.
This patch is the first step to try to clean this up.
Depends on D10487
Reviewers: zmike, raster, bu5hm4n, Hermet
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Maniphest Tasks: T8321
Differential Revision: https://phab.enlightenment.org/D10488
tool was not very helpfull, and additionally, the docuemtnation of it
was completly wrong. After searching through the code where tool was
actaully set (efl_ui_win.c) it turned out that it is actaully the "id"
of the pointer when there are multiple touch events.
ref T7963
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D9135
there is basically no reason for this API. You can only use the API when
you know the class, when you know the class you can also just know the
function to call to get this API.
The reason this API needs to go is that we don't want to use
polymorphism on class-functions.
ref T7675
Reviewed-by: Xavi Artigas <xavierartigas@yahoo.es>
Differential Revision: https://phab.enlightenment.org/D7900
This changes a lot of things all across the EFL. Previously,
methods tagged @const had both their external prototype and
internal impl generated with const on object, while property
getters only had const on the external API. This is now changed
and it all has const everywhere.
Ref T6859.
A few classes allow their objects to be duplicated, so they should all
use the same interface.
Also, rename VG's dup to copy_from as it's not conforming to the
definition of dup.
This comes back to an earlier situation where the fake event objects
created by efl_input_dup() had a parent (it should be the evas or maybe
the window). But that led to issues as efl_unref() would print error
messages. Using efl_allow_parent_unref_set() we hide the error message,
because in this situation we want the caller to use efl_unref() and not
efl_del() (eg. think of bindings...).
See d3436af616
See 6bed255fc4
See 96d94e0076 <-- main commit
This solves issues with efl_input_dup() which didn't properly give a
reference to the caller, resulting in dangling eo ids.
Note: This may trigger leaks (instead of invalid refs), but this now
actually reflects the meaning of @owned. This should work with bindings
and C API users should know to call efl_unref().
This patch is the reason for the previous improvements on eo_debug.
@fix
When using the legacy API (and in fact also with the EO API) to
listen to mouse events (move, in, out...) on a window instead
of an actual evas object, some information was missing:
- buttons (bitmask of pressed buttons)
- prev.x/y (previous position)
This is because Evas had not handled the event yet at this
point, it was coming directly from ecore_evas with incomplete
information. This patch involves evas a little bit earlier, and
also fixes evas_events_legacy.c to have consistent values for
cur/prev canvas/ouput coordinates. See also 890a91785 and
484dae76e6. Those commits were making the pointer coord
a seat-based property (instead of canvas-based) but the event
should already have those proper values before converting to
a legacy struct. This patch restores the meaning of the DUP
macros, as I observed 4 different coordinates from the app side
(instead of just 2: prev and cur).
Thanks to Andy for reporting the original issue on the ML!
See also eb27724eb9 which didn't fix
the reported issue. Not quite sure yet how to implement those
lock & modifiers for fake events (i.e. artificially created
by the app itself).
Fixes T5510
See the previous commit. efl_provider_find() could not
find a canvas because the event object had no parent.
This restores the slider in E's sound mixer.
Note: Input events may expose the evas canvas object
because of parenting. This will eventually need fixing,
as only efl.ui.win should be exposed.
If 8ff2dffe7c7a21278dis backported to 1.19 then this patch
also needs to be merged as well.
Test scenario:
elementary_test -to "ExtScroller"
Try and modify a slider's value with the mouse wheel. Bad things
were happenning, as the flag ON_HOLD was not properly propagated
from the slider to the scroller. This is because the legacy
event_info structure inside the eo event info was not updated
with the new flag value.
By introducing a new EO only API, which is meant to remain
internal, we can use a single legacy info structure, fixing
this issue.
Note: In the future this API needs to be internal, not protected.
@fix
Directly in the beginning of the function we check if key is
<= EFL_INPUT_VALUE_NONE and return if this is true. No chance key could be
EFL_INPUT_VALUE_NONE below here.
CID: 1361997
This patch introduces possibility to enable key locks and modifers by seat.
It's very useful when the user has two keyboards attached to different seats.
For pen tablets, this exposes the values as given by the driver
(quite useless without knowledge of the device itself).
For mice, this exposes x,y as set by the display manager, without
any extra processing in terms of smoothing or prediction. IOW
this returns the same as x,y until a smoothing algorithm is
implemented (todo).
This combines evas canvas functions to list and query
touch points into a single iterator:
- evas_touch_point_list_count
- evas_touch_point_list_nth_xy_get
- evas_touch_point_list_nth_id_get
- evas_touch_point_list_nth_state_get
This also fixes a number of issues related to feeding fake
input events.
Note: I wanted to add delta x,y information as well but it's
in fact not really possible outside the event callback itself,
as the previous x,y position will not be updated unless there's
an event.
@feature
Since pointer events are all the same thing, users may not know
what values are valid for what kind of event. Eventually we
want to expose more information, but we also need a way to inform
the caller about the validity of the values we get.
This removes:
Efl.Event interface
And renames:
Efl.Event.Input -> Efl.Input.Event
Efl.Event -> Efl.Input.Event (merged)
Efl.Event.Pointer -> Efl.Input.Pointer
Efl.Event.Key -> Efl.Input.Key
Efl.Event.Hold -> Efl.Input.Hold
This also moves some interfaces from efl/ to evas/ where they
belong better.
This allows renaming Eo_Event to Efl_Event.