so scenario:
1. use ibus
2. have at least english input and japanese input (or korean etc.)
3. have 2 kbd layouts (english and greek).
4. enable "use system keyboard layout" in ibus advanced settings
5. switch to english input mode
6. switch to greek key layout
7. type and get english, not greek input as you should
@fix for both terminology and elm/efl entry/ytext input.
The dirty bit was a dirty hack to let session recovery force reconfigures
on startup.
Now that we have a surface flush we can achieve the same thing by just
discarding all buffers immediately.
For SW engine we need to verify that OSMesa is present. The patch
fb048e7312 broke the logic.
Tested by temporarily removing OSMesa from my system.
Fixes T6617 (again)
Summary:
elm_datetime and Efl.Ui.Clock uses same module: clock_input_ctxpopup.
The module creates internal field object.
Use legay button for field object until Efl.Clock and datetime module
policy is fixed.
Reviewers: jpeg, CHAN, woohyun
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5725
osmesa needs llvm. llvm apparently just by dlopening or linking to the
lib (libLLVM...) gets you 3.5mb of dirty pages just in this lib. that's
a whole lib entirely dirty pages. odd and horrible. in fact once i
stoppd dlopening OSMesa all the time on engine init (and only when gl
is needed)... the amount of dirty pages went from 17208 to 8860.
that's a whopping drop of 8mb! 8mb saved! in fact just dlopening
osmesa and doing the other gl init stuff led to more anonymuse
mappings with dirty pages. 2 of them (2072k and 2076k) which baffled
me as that didn't seem like heap or efl's own data. these disappeared
along with libLLVM-5.0.so (3520k + 60k dirty pages). we stopped
linking/loading libedit (12k dirty), libglapi (20k dirty),
libLLVM-5.0 (3580k dirty), libncursesw (72k dirty),
libOSMesa.so (260k dirty), libtinfo (20k dirty). ... or at least
stopped until absolutely needed. total 17208k of dirty pages went down
to 8860.
my test case was just launching terminology (and doing nothing with it).
@fix memory bloating
Summary:
The default backend overrides this operation depending on the fill color
but the cairo backend dosen't hence cairo will always use bled mode while drwaing the vector.
Reviewers: jpeg
Subscribers: vtorri, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5724
so xine module plus 2 eina dbug threads didnt set up signal
blocking/masks correctly. xine use ssigprocmask not pthread_sigmask
and the other 2 didnt even bother at all. fix this so these threads
all block most of these commnly caught signals so these threads never
get them
This is very useful to specify precisely which kind of RGBA -> Alpha
conversion you want. If all you wanted was the alpha layer to use as a
mask, set this flag to true.
@feature
Summary:
The Encoding key is no longer required, all desktop files are assumed to
be UTF-8 encoded. See details at:
https://standards.freedesktop.org/desktop-entry-spec/1.1/apc.html
Fix various typos and misspellings
lintian, Debian's package checker, uses strings to check for common typos
in compiled binaries. This change fixes the ones it identified in 1.20.6.
Reviewers: cedric
Reviewed By: cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5584
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This small patch just checks that we have a valid surface and bo that
we can pass to gbm_surface_release_buffer. If they are not valid, this
causes a hard crash.
NB: This does not actually Fix the ticket issue....
ref T6483
Signed-off-by: Chris Michael <cp.michael@samsung.com>
When a widget inherits layout in tries to set theme in group_add or in
constructor. When another widget inherits the previous widget, it sets
layout again with new klass name. This sets klass in the widget and
sets layout in super class, so that it can set layout only once.
Test Plan: Run efl_ui_widget related elementary test.
Reviewers: jpeg, cedric, woohyun, singh.amitesh
Differential Revision: https://phab.enlightenment.org/D5473
Small patch to allow specifying a different seat via XDG_SEAT env
variable. If no seat name is passed as ecore_evas options, then we
would always default to 'seat0'. As this may not be desirable in all
situations, allow for an override via XDG_SEAT env var.
ref T6455
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
The same pointer is valid post recovery, and anything that used to
check this for NULL now checks that the window's display is NULL
which is handled in ecore_wl2 now.
If we want to share a gl context (we do) between multiple instances of
gl_drm, we need to make sure they all use the same gbm_device.
This resolves a blocker for multi-output on the gl_drm backend.
Multi-head is hitting corner cases where there are lots of locked buffers
and it looks like right now 5 is the magic number that makes the problem
go away.
Make it possible to set 5 or more (via env var) for testing, make a macro
for MAX_BUFFERS instead of just a number.
We no longer allocate 3 buffers at startup, we now allocate only as needed.
Trimming the queue will come later, as there are some situations where we
might need 3 buffers and later drop down to 2 (when on a hardware plane)
Most clients will only ever need 2 buffers, so this is a reasonable RAM
savings.
It does us no good to be able to allocate dmabuf capable memory if the
compositor can't handle it. This should fix failures on systems where
allocation is possible but the compositor doesn't advertise dmabuf.
This moves all the platform specific buffer allocation into ecore_wl2
instead of the engine.
Note that this makes an internal struct available in the header. This
will be removed shortly.
Currently the buffer code looks up the alpha stats from the surface code.
This won't be possible when we move the buffer code into a library, so
prepare for it now.
This reverts commit 2cea85db38.
Their was a typo that I made during cleanup of the patch before pushing that I didn't
notice broke some stuff. But also you may have an old efl_general.h in your elementary
directory that is now being picked instead of the one provided by the tree.
Revert "elementary: currently double declare elm_init/shutdown."
This reverts commit 44bb0c1848.
Revert "elementary: fix efl_ui_multibutton installed headers."
This reverts commit 32a213dc72.
Revert "elementary: introduce Efl_Ui.h."
This reverts commit df3d3f7334.
Revert "ecore: do not display error message on cancel."
This reverts commit 99654b7cd2.
Revert "efl: and don't forget to install the new dependencies."
This reverts commit 814ffb9b6b.
Revert "ecore: remove EFL_OBJECT_BETA as Efl_Core.h is for Efl new inerfaces."
This reverts commit 619d0f3cff.
Revert "ecore: move EAPI_MAIN from elementary to ecore."
This reverts commit e5d84da864.
as such commit e5d84da864 starts the
breaking. enlightenment, terminologya and other apps can't compile
against that efl anymore. 619d0f3cff
then makes this even worse with even more header errors and undefined
types. on top of this df3d3f7334 then
starts making elementary_test segfault when it runs. it wont even
start up.
asu such of these 7 commits in the first 4 (that are then relied on
later) 3 of these first 4 cause serious breakage. this simply is a
complete lack of testing changes, so i've rolled fl back to before
these things so it builds and works again and you can build against it.
PLEASE test these things. this looks ot me to be obviously a lack of
any testing... :(
The new library function provides the same functionality and will allow
us to stop tracking things in the engine that the library already knows
about windows (compositor_version)
The dmabuf code has been creating ARGB buffers all the time. The old
wl_shm code correctly respected the alpha field, but that was lost in
the new version.
I'm not sure we ever create non-alpha wayland buffers, since CSD has
to have alpha to do shadows, but if there's any way to do it it'll
work now.
This is what the old shm code has been doing, and it's probably better
than what the dmabuf code was doing.
We currently allocate 3 buffers. The usual case has us swapping between
two of those buffers and saving that third buffer for emergencies - if
we ever need that third buffer it'll require a full redraw.
If we return the oldest available buffer the usual case requires a little
more damage but we should never hit the full redraw case, which can cause
a frame drop on slow hardware.
Now that we're dependent on create_immed there's no possibility of falling
back to non dmabuf allocation.
The only failing case we really need to handle is failing the first
allocation, which is currently broken and I'll be adding an advance test
for it shortly.
wl_shm and dmabuf only really need to differ in how they allocate a buffer,
but right now we've got them in separate files. This dramatically
reduces the complexity of the wl_shm code and shares much more
implementation with the dmabuf code.
This throws away at least one "optimization" wl_shm used - over-allocating
buffers so that window resizing doesn't always require a new buffer
allocation. If people feel that window resizing has become too slow now
this can be added to the dmabuf code to the benefit of both allocators.
Disabling dmabuf by env var still uses the old wl_shm implementation for
now, but soon that code will be removed entirely and the env var disable
will use this path.
Summary:
Refactoring.
It is good to store values from that struct in a parsing/loading context
static variable is a big NO NO:
1. Ugly code design,
2. Might not work when trying to load more than one SVG file.
@fix
Reviewers: jpeg, smohanty
Subscribers: jenkins, cedric
Differential Revision: https://phab.enlightenment.org/D5399
Accodring to https://www.w3.org/TR/SVG/types.html#Length
length ::= number ("em" | "ex" | "px" | "in" | "cm" | "mm" | "pt" | "pc" | "%")
This is still work in progress since some of lengths should be treated
differently, for example gradient lengths
Just as a starter to make a working background that, later on, will go
through Svg_Node's and build a certain source code to be saved in SVG
picture as a file