Carsten Haitzler
c67a9ac86a
and fix gl engine to actually do map for yuv images! :) fix fix.
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SVN revision: 51893
2010-09-05 02:58:30 +00:00
Vincent Torri
4369e0f790
fix some declarations
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SVN revision: 51763
2010-08-30 19:24:09 +00:00
Carsten Haitzler
428e35e5d3
make it an env var to enable/disable window unsurface/resurfacing.
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SVN revision: 51742
2010-08-30 06:46:29 +00:00
Carsten Haitzler
2fdf9147c4
thanks jerome for picking up on header not being installed
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SVN revision: 51738
2010-08-30 03:46:18 +00:00
Carsten Haitzler
1874321e33
and actually fix un/resurf. done.
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SVN revision: 51675
2010-08-27 10:45:06 +00:00
Carsten Haitzler
f713366e7d
fix un/resurf for dump.
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SVN revision: 51674
2010-08-27 10:38:41 +00:00
Carsten Haitzler
4a5adf358d
tracing/info to check texture allocation/usage. no leaks that i see.
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dump works perfectly. yay!
SVN revision: 51669
2010-08-27 02:02:38 +00:00
Carsten Haitzler
09d9dcc715
some minor cleanliness in the unsurf/resurf stuff.
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SVN revision: 51668
2010-08-27 01:14:03 +00:00
Carsten Haitzler
efb72afbc1
be able to free and alloc gl surface when asked to dump
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SVN revision: 51654
2010-08-26 09:40:48 +00:00
Carsten Haitzler
7ccee2cfe9
aagh fix fix! works again.
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SVN revision: 51652
2010-08-26 04:37:43 +00:00
Carsten Haitzler
9d7a3a2bfc
silence gl enging output unless you set EVAS_GL_INFO in env. move some
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fixed numbers into env vars for tuning purposes and debugging ... and
importantly - fix a smooth vs non-smooth texture mode thing.
SVN revision: 51651
2010-08-26 01:41:48 +00:00
Carsten Haitzler
7e896b081a
and fail init of gl cleanly again... :)
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SVN revision: 51644
2010-08-25 13:41:03 +00:00
Carsten Haitzler
86eb3374d4
remove segv in ghl engine with native surfaces if data is null!
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SVN revision: 51635
2010-08-25 09:29:56 +00:00
Eduardo Felipe
7c94436ffc
Fix header include
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The current way of including directfb.h makes it hard for people with multiple
versions of DirectFB installed.
This is the correct way to include that header, and it's the way
ecore_directfb does it.
Patch by: Eduardo Felipe <eduardofelipe87@gmail.com>
SVN revision: 51610
2010-08-24 11:47:41 +00:00
Carsten Haitzler
8601258d3f
leak--
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SVN revision: 51555
2010-08-22 22:55:58 +00:00
Lucas De Marchi
5a8a8c9014
Convert (hopefully) all comparisons to NULL
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Apply badzero.cocci, badnull.coci and badnull2.cocci
This should convert all cases where there's a comparison to NULL to simpler
forms. This patch applies the following transformations:
code before patch ||code after patch
===============================================================
return a == NULL; return !a;
return a != NULL; return !!a;
func(a == NULL); func(!a);
func(a != NULL); func(!!a);
b = a == NULL; b = !a;
b = a != NULL; b = !!a;
b = a == NULL ? c : d; b = !a ? c : d;
b = a != NULL ? c : d; b = a ? c : d;
other cases:
a == NULL !a
a != NULL a
SVN revision: 51487
2010-08-21 13:52:25 +00:00
Carsten Haitzler
8b35111094
fix free shutdown of gl common part of gl engine -> gl pipes badbess.
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SVN revision: 51485
2010-08-21 05:59:27 +00:00
Carsten Haitzler
fecdc23420
pass distcheck -> cedric! u br0ksed it!
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SVN revision: 51458
2010-08-20 02:40:45 +00:00
Carsten Haitzler
a0d8db000e
and make dynamic hint actually work when we have zero-copy texture
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support. fully ok now for argb8888.
SVN revision: 51380
2010-08-19 05:18:17 +00:00
Carsten Haitzler
c398484812
fix stride and hint setting so any order works.
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SVN revision: 51379
2010-08-19 05:03:37 +00:00
Carsten Haitzler
83b73046ed
fix 2 unimplemented bits in dynamic texture stuff.
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SVN revision: 51378
2010-08-19 03:30:47 +00:00
Christopher Michael
b2b23358f4
Comment out some unused variables.
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Fix some 'may be used uninitialized' warnings.
SVN revision: 51288
2010-08-18 16:08:30 +00:00
Christopher Michael
5d8d19dfeb
Comment out unused variable (commented out instead of removed as I am
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not sure if it has a future use or not).
SVN revision: 51287
2010-08-18 16:03:22 +00:00
Carsten Haitzler
5a35d48384
fix direct egl img rgba ordering.
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SVN revision: 51273
2010-08-18 09:53:14 +00:00
Cedric BAIL
05e8154f8b
* evas: remove gradient and gradient2.
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SVN revision: 51219
2010-08-16 15:14:49 +00:00
Mike Blumenkrantz
77130795a9
fix compile
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raster SPANK SPANK SPANK!!!
SVN revision: 51115
2010-08-14 14:36:40 +00:00
Alexander Kerner
f265715c32
From: Alexander Kerner <alexander.kerner@googlemail.com>
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Attached is a small patch to fix eng_font_draw in software_8.
SVN revision: 51112
2010-08-14 11:17:35 +00:00
Carsten Haitzler
f7fab4ea6b
more comments
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SVN revision: 51074
2010-08-13 11:23:07 +00:00
Carsten Haitzler
66795125ae
comments.
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SVN revision: 51073
2010-08-13 11:13:45 +00:00
Carsten Haitzler
12beaa9f19
and make it work... yes. first time sec egl image works.
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SVN revision: 51072
2010-08-13 11:08:57 +00:00
Carsten Haitzler
26911649be
oopsie. fix.
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SVN revision: 51071
2010-08-13 10:39:41 +00:00
Carsten Haitzler
2d3ea36109
more work on egl image direct access.
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SVN revision: 51070
2010-08-13 10:34:51 +00:00
Carsten Haitzler
01b7216880
more glue/infra. glue evas api to engine together. gl engine gets stubs.
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SVN revision: 51028
2010-08-12 06:11:13 +00:00
Carsten Haitzler
83f2ef6142
working on new gl engine feature. inactive right now.
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SVN revision: 51027
2010-08-12 06:02:15 +00:00
Carsten Haitzler
2eb9af4c97
i->0
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SVN revision: 51026
2010-08-11 23:12:03 +00:00
Lucas De Marchi
9415f7c5c9
Choose a style for comment
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Be nice with simpler regex
SVN revision: 50972
2010-08-10 19:12:07 +00:00
Tom Hacohen
14932a769e
evas: Fixed compilation warnings in xrender_x11 engine.
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SVN revision: 50957
2010-08-10 08:17:06 +00:00
Tom Hacohen
f7e902d3e7
evas: Fixed compilation warnings in software_16 engine.
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SVN revision: 50955
2010-08-10 07:40:09 +00:00
Carsten Haitzler
ccfd7f27fc
1. slightly optimise a get opaque call. (some tests get a 5-10% speedup)
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2. gl - be stricter on gl-es texture formats.
SVN revision: 50950
2010-08-10 02:35:07 +00:00
Carsten Haitzler
ca29063b28
magic numbers. :)
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SVN revision: 50924
2010-08-09 08:38:28 +00:00
Carsten Haitzler
a584de2a2c
useless repeats... remove.
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SVN revision: 50923
2010-08-09 07:13:58 +00:00
Carsten Haitzler
1b57456706
fix yuv with gl pipe stuff.
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SVN revision: 50920
2010-08-09 04:59:14 +00:00
Carsten Haitzler
65b6845759
allow for debug checking of # of flushes per frame. checking to see if
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this all works
SVN revision: 50919
2010-08-09 04:54:05 +00:00
Carsten Haitzler
6320a8db84
make new pipes have an env var for tuning, remove old comment code,
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fix up yuv and maps to use pipes too. yes lines just flush it all - so
be it. :) who uses lines anyway?
SVN revision: 50918
2010-08-09 04:42:15 +00:00
Carsten Haitzler
66cace4f44
some major re-jig to get multiple render pipes in gl at once... some
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chunky speedups to be had in real-life cases by avoiding more array
flushes.
SVN revision: 50917
2010-08-09 03:27:59 +00:00
Carsten Haitzler
18f7411d9e
well well. i broke that. gles enignew builds again.
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SVN revision: 50852
2010-08-06 04:37:06 +00:00
Lucas De Marchi
0a4617ae38
FORMATTING
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* Remove vim modelines:
find . -name '*.[chx]' -exec sed -i '/\/\*$/ {N;N;/ \* vim:ts/d}' \{\} \;
find . -name '*.[chx]' -exec sed -i '/\/[\*\/] *vim:/d' \{\} \;
* Remove leading blank lines:
find . -name '*.[cxh]' -exec sed -i '/./,$!d'
If you use vim, use this in your .vimrc:
set ts=8 sw=3 sts=8 expandtab cino=>5n-3f0^-2{2(0W1st0
SVN revision: 50816
2010-08-04 16:57:32 +00:00
Carsten Haitzler
9275e5beb2
re-jig native surface stuff to share the same gl image between
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multiple instances of the same pixmap.
SVN revision: 50758
2010-08-03 06:09:53 +00:00
Carsten Haitzler
3b6c09d89b
allow max cutout rects to be tunable. and change3 default for gl?
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SVN revision: 50736
2010-08-02 06:46:38 +00:00
Carsten Haitzler
50649552e3
dont sync if vsync not set...? (good?)
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SVN revision: 50735
2010-08-02 06:44:23 +00:00