Commit Graph

13 Commits

Author SHA1 Message Date
Paulo Alcantara b557bd9e0d efl/engines: Introduce multi_font_draw() function
This new engine function will only be used in software generic for
now - since it's the only engine used with the async render.

This function has been introduced in order to avoid growing thread
command queue too much to draw a text_props at a time on render calls
from textgrid objects.

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 82832
2013-01-15 17:35:11 +00:00
Ulisses Furquim 48c15aaa74 evas/async_render: only get a ref if a thread cmd was issued
This patch should make us get a reference on images, maps and glyphs
which are sent in a command to the render thread. Before we were doing
some useless ref and unref operations.



SVN revision: 82666
2013-01-11 19:57:09 +00:00
Ulisses Furquim f0f9f7b7a6 evas/text: remove misleading comments on glyphs array refs
SVN revision: 82665
2013-01-11 19:56:49 +00:00
Ulisses Furquim b9f05341c3 evas/async_render: skip early if text_props with no glyphs
This is intended to preserve old behavior now that we have
evas_common_font_draw_cb() to handle both sync and async callbacks.
However, we need to check where why we end up with no glyphs in a
text_props even after calling evas_common_font_draw_prepare().



SVN revision: 82664
2013-01-11 19:56:32 +00:00
Leandro Pereira a868276f11 evas: Try to reuse glyph array if possible
This sould bring back a little bit of text rendering performance, while at
the same time decreasing memory usage and fragmentation.

Patch by: Leandro Pereira <leandro@profusion.mobi>



SVN revision: 82660
2013-01-11 19:49:15 +00:00
Leandro Pereira 468b44c444 evas: Do not use an Eina_Lock for glyph array
Patch by: Leandro Pereira <leandro@profusion.mobi>



SVN revision: 82659
2013-01-11 19:48:28 +00:00
Paulo Alcantara 5eaba08284 efl/font: Avoid passing NULL glyphs arrays on unref
evas_common_font_glyphs_unref() *should* be called with valid glyphs
arrays.

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 82658
2013-01-11 19:48:00 +00:00
Cedric BAIL 451abe47f5 efl: only compute font clip when relevant.
SVN revision: 82611
2013-01-11 05:21:54 +00:00
Cedric BAIL 4c64334b9d evas: remove duplicated piece of code.
SVN revision: 82601
2013-01-11 01:52:46 +00:00
Carsten Haitzler ff3a370b9b font draw - dont alloc font props for 32 chrs.. if we are only ever
going to have less than 32.. eg textgrid. 1 per prop.



SVN revision: 81654
2012-12-23 11:02:50 +00:00
Leandro Pereira 274c9159c9 evas: Use refcounted glyph arrays
This is in preparation for threaded render landing: the render thread will
hold a reference to a text object's glyphs while it hasn't been rendered
yet (and will drop that reference after drawing). This changes the internal
API a little bit (evas_common_font_rgba_draw() now takes an Evas_Glyph_Array
instead of an Evas_Text_Props).


SVN revision: 81183
2012-12-17 21:27:07 +00:00
Paulo Alcantara a9bdfcca37 evas/font: Refactor common code for font drawing
This patch refactors common code for font draws - so that it can be used
by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79853
2012-11-29 20:47:12 +00:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00