Commit Graph

366 Commits

Author SHA1 Message Date
Carsten Haitzler 90a63a715f major oopsie. :)
SVN revision: 6691
2003-02-15 01:30:32 +00:00
Horms d115d3a677 removed some potential double frees in evas_object_image_*
SVN revision: 6682
2003-02-13 10:25:30 +00:00
Carsten Haitzler bdb20a4f9d softare_x11 engine can now rotate on the fly :) ecore_evas relies on this btw.
SVN revision: 6680
2003-02-12 23:31:38 +00:00
Carsten Haitzler 9854af242d i've been leaning mem usage down... save 30% on all evas_objects now! :)
SVN revision: 6678
2003-02-09 04:22:45 +00:00
Carsten Haitzler 702156de93 we build nice rpm's
SVN revision: 6671
2003-02-07 02:49:42 +00:00
Carsten Haitzler 360713139a oops... fix fix
SVN revision: 6660
2003-02-05 04:19:16 +00:00
Carsten Haitzler a057104399 oops... bug bug bug... FIX :)
SVN revision: 6659
2003-02-05 03:08:20 +00:00
Carsten Haitzler c969e9a7c9 ewps!
SVN revision: 6642
2003-01-31 07:56:46 +00:00
Carsten Haitzler 921c853a1c hmmm breakage.. not good.
SVN revision: 6641
2003-01-30 00:02:30 +00:00
Carsten Haitzler ab2a046990 freeze/thaw event yhandling... and dont respond to a changed focus after
grabs are handled....


SVN revision: 6640
2003-01-29 23:37:10 +00:00
Till Adam 11e6b79765 follow DFB API changes, so the soddy test app can be canceled again
SVN revision: 6631
2003-01-24 08:26:43 +00:00
Carsten Haitzler fcc61494df fear the changes... api breakage... everyone.. errr... fix yer proggies! :)
SVN revision: 6618
2003-01-22 22:24:36 +00:00
Carsten Haitzler 07af96e2c9 symbol fixup :) (conflict with imlib2)
SVN revision: 6604
2003-01-20 23:04:38 +00:00
Carsten Haitzler 81eea1bd27 code
SVN revision: 6602
2003-01-20 06:44:07 +00:00
Carsten Haitzler 693645b0ea then there weere grabs
SVN revision: 6601
2003-01-20 05:17:21 +00:00
Carsten Haitzler df1d81011a after some testing.. this code has been found wanting...
SVN revision: 6600
2003-01-20 05:05:16 +00:00
Carsten Haitzler 7b1247042b and lets make that safe for smart obbies
SVN revision: 6599
2003-01-20 04:36:17 +00:00
Carsten Haitzler 1512080561 make this baby an int
SVN revision: 6598
2003-01-20 03:55:41 +00:00
Carsten Haitzler de9b6b3ca0 ok ok.. callabcks walking lists.. delete flags... you get the idea. (i've
known about this for a long tiem and planned on fixing ti eventualyl... but
it's biting now.)


SVN revision: 6597
2003-01-20 03:54:00 +00:00
technikolor 8027de6bd8 Two minor fixes:
1) Added 3 prototypes to evas_test_main.h for setdown, scroll_setdown, and scroll_setup.
GCC prints a warning for first declaration without a proto, but other compilers (FORTE) error on it.
2) Added type to did_fps, currently a boolian var, which was declaired only static... typed it as int.

benr.


SVN revision: 6595
2003-01-19 06:23:25 +00:00
Carsten Haitzler 9b184f9bdf dont need fmemopen suppor tin evas now... just sue eet directly and dont
duplicate code...


SVN revision: 6578
2003-01-13 07:38:08 +00:00
Carsten Haitzler 7c80fa9a3e logic problem on evas_free(). shoudl be fixed now... :)
SVN revision: 6559
2003-01-10 05:38:47 +00:00
Carsten Haitzler 3f207b8c08 const-ify lots of things...
SVN revision: 6558
2003-01-10 04:58:51 +00:00
Carsten Haitzler 124d4a8909 and dont leak
SVN revision: 6557
2003-01-10 02:07:23 +00:00
Carsten Haitzler 8e3e8c5848 resolve symlinks...
SVN revision: 6556
2003-01-10 02:05:37 +00:00
Carsten Haitzler 6494104a2b aaaaaaaaah freetype 2.1.3 bugs TOO! bloody hell! ft gets BUGGIER as it goes!
:) hehehe.. ok ok - everyone USE 2.0.3!


SVN revision: 6555
2003-01-09 07:41:22 +00:00
Carsten Haitzler 47280739ac oh my wordy lordy me.. too accurate for its own good soi've had to fidge to
overlap parts as the positioning is done in 24.8 space not integer space


SVN revision: 6553
2003-01-08 06:39:38 +00:00
Carsten Haitzler 6e8c67d976 apparently i updated something...
SVN revision: 6551
2003-01-08 04:33:33 +00:00
Carsten Haitzler b8a94c7204 ok - dont disable printf output... for debugging
SVN revision: 6550
2003-01-08 01:02:21 +00:00
Carsten Haitzler 4efc12acd1 PROPER benchmarking now...
SVN revision: 6549
2003-01-08 00:38:18 +00:00
Carsten Haitzler 0c6cc60962 ok. good stats now
SVN revision: 6548
2003-01-07 23:41:40 +00:00
Carsten Haitzler 6a25c57a51 evas_test will now tell u fps...
SVN revision: 6547
2003-01-07 23:38:24 +00:00
Carsten Haitzler 8451b5cc08 key grabs are done... ok not as efficiently as i'd liek so having more than
a dozen key grabs at any time may impact key event handling a little...

oh yeah.. added to the api .. now theres a modifier mask and a not_mask. the
not mas means "grab the key only if NONE of these modifiers are active and
only if one or more of the mask modifiers are active). using this you can
easily select allmodifiers, none, or a certain set of modifiers. if you need
more than that put in multiple grabs then :) to just have that exact set of
modifiers grabbed have not_mask be the inverse of mask. :)


SVN revision: 6546
2003-01-05 12:55:37 +00:00
Carsten Haitzler 764c0c1311 where did this go?
SVN revision: 6540
2002-12-31 03:04:14 +00:00
Carsten Haitzler f0a1fe6e28 commit...
SVN revision: 6539
2002-12-31 03:00:04 +00:00
Carsten Haitzler 42d0fea781 bah bah bah.... 8-P~
SVN revision: 6534
2002-12-30 05:31:35 +00:00
Carsten Haitzler 6bdb5980a0 ok.. a dfb bug.. i have to safeguard...
SVN revision: 6533
2002-12-30 02:04:44 +00:00
Carsten Haitzler b77e71b077 maybe debians include system might be happier now...
SVN revision: 6532
2002-12-30 00:48:39 +00:00
Carsten Haitzler afb292ec39 fix dfb window test proggy.. flip properly :)
SVN revision: 6531
2002-12-30 00:07:12 +00:00
sleuth c08fc73731 Minor evas fix for char position usage.
Kevin Brosius <cobra@compuserve.com>


SVN revision: 6529
2002-12-29 17:57:37 +00:00
Carsten Haitzler 01a3ea467f and... fix the smooth scaler.. i had a 32bit overflow there for when images
get bigger than 2048x2048 and i scale them up... :)


SVN revision: 6527
2002-12-29 02:54:47 +00:00
Carsten Haitzler d1d3b62ebe hmm. forgot to translate text coords form queries.. and some glyph vs char
pos bugs


SVN revision: 6526
2002-12-29 02:09:34 +00:00
Carsten Haitzler 866bf9121e oops.. return POSTION, not glyph value!
SVN revision: 6525
2002-12-29 01:49:07 +00:00
Carsten Haitzler 81fd6f6c3d code code.. fix
SVN revision: 6496
2002-12-18 06:02:32 +00:00
Carsten Haitzler c96c2d8d50 oops.. segv in dfb driver.. fix fix
SVN revision: 6494
2002-12-17 07:08:20 +00:00
Carsten Haitzler beb924c23e keyboard support... key grabs dont work.. and i'm not happy with it as an
api causeti doesnt support modifiers when grabbing in the api.


SVN revision: 6493
2002-12-17 00:00:38 +00:00
Carsten Haitzler f837c83cc7 informers now are just event callbacks. makes for a simpler api. interceptors
are done now too - when an interceptor is set it takes over from the actual
call it intercepts and now that call is responsible for doing the
move/resize/raise/lower etc. (method overriding)


SVN revision: 6490
2002-12-15 00:33:57 +00:00
Carsten Haitzler 72b9af03de informers & interceptors... meant to "inform" callbacks of when an object
has been show, hidden, moved, resized or restacked :) handy for making
widgets (ie child widget got resized.. parent can adjust to fit child widget).

also interceptors.. designed to allow callbacks to intercept move, resize,
show, hide and restacking calls and modiy behavior (handy for widget sets
too!)


SVN revision: 6488
2002-12-10 06:45:18 +00:00
Carsten Haitzler fab38ef58b update todo...
SVN revision: 6483
2002-12-09 23:00:10 +00:00
Carsten Haitzler 936fe70f8b rico-suave.
SVN revision: 6468
2002-12-01 23:48:19 +00:00
Carsten Haitzler 395f26ce93 some comments...
SVN revision: 6464
2002-11-26 07:30:27 +00:00
Carsten Haitzler 21964db51d more documentation.
SVN revision: 6463
2002-11-26 07:28:02 +00:00
Carsten Haitzler 1be4553049 sellies no-more-segv's
SVN revision: 6462
2002-11-26 05:25:02 +00:00
Carsten Haitzler c3e29f8adc spotted some old debugging code... and fixed up dfb engine to handle sruface
proeprly that uses its alpha channle where no objects exist (similar to the
software x11 engine and shape masks etc.)


SVN revision: 6461
2002-11-25 07:42:58 +00:00
Carsten Haitzler 31e88e86b7 work with latest dfb in cvs
SVN revision: 6460
2002-11-25 02:11:39 +00:00
Carsten Haitzler 35105b70d8 docs... and memory error stuff... auditing memory allocs and making ti very
robust if allocs fail


SVN revision: 6458
2002-11-24 04:06:08 +00:00
Carsten Haitzler ff53f70023 fix till :)
SVN revision: 6455
2002-11-20 06:38:02 +00:00
Carsten Haitzler bdb3096126 more documentation.
SVN revision: 6453
2002-11-20 04:34:05 +00:00
Carsten Haitzler 3dc1dcbd32 the big internal function call renaming happened... and it was good.
SVN revision: 6449
2002-11-14 05:38:10 +00:00
Carsten Haitzler 7096a69a1e code code...
SVN revision: 6448
2002-11-14 05:23:54 +00:00
Carsten Haitzler d4e39fd937 docs on all the evas_list* calls and a few more for completeness
SVN revision: 6447
2002-11-13 13:15:30 +00:00
Carsten Haitzler 5e92a0e893 change proposed api...
SVN revision: 6446
2002-11-11 11:44:00 +00:00
Carsten Haitzler 56b5e15f26 code move
SVN revision: 6445
2002-11-08 08:02:15 +00:00
Carsten Haitzler 5c82257464 in goes new code
SVN revision: 6444
2002-11-08 07:46:04 +00:00
Carsten Haitzler 5f5925671c nuke
SVN revision: 6443
2002-11-08 07:43:18 +00:00
Term fd507f34cd One line include addition suggested by Kirby Kuehl <kkuehl@cisco.com>.
SVN revision: 6123
2002-04-09 20:30:28 +00:00
rephorm c475e48ead put this in HEAD too
SVN revision: 6099
2002-04-01 04:59:39 +00:00
Carsten Haitzler ee061acfb5 oops - fix :)
SVN revision: 5761
2001-12-09 08:36:31 +00:00
Carsten Haitzler 73dbc3c5de oops - bugie :)
SVN revision: 5760
2001-12-09 08:25:18 +00:00
Carsten Haitzler 85ecd1a6fc forgot to ever do this.. mayaswell reload changed image objects off disk...
SVN revision: 5707
2001-11-17 02:44:23 +00:00
Carsten Haitzler fc982b9fa0 you can address objects by name now all image objects by default get a name
set as the basename of the file (ie "/tmp/blah/foo.png has the name of
"foo"). you can override the name if u want... or just not use it. should
really use hash table - patch for this from rusty russel :) i need to wokr
on this stuff before 1.0


SVN revision: 5652
2001-11-07 21:20:01 +00:00
Carsten Haitzler 467a45e0eb copy over ft1 support too... :)
SVN revision: 5586
2001-10-28 21:54:19 +00:00
Carsten Haitzler e1adf3911d oooh fix fix :)
SVN revision: 5579
2001-10-26 05:25:47 +00:00
Carsten Haitzler 79da72cf98 oops :) thanks :)
SVN revision: 5572
2001-10-25 06:41:59 +00:00
Carsten Haitzler b4c3e0e90b save some ram by backing structs :)
SVN revision: 5516
2001-10-19 02:01:37 +00:00
Carsten Haitzler 0791b79e3e hrrm. a tad more efficient :)
SVN revision: 5387
2001-09-28 03:59:50 +00:00
Carsten Haitzler 0b08951cc8 inconsistent naming fo func... fix.. and fix docs.
SVN revision: 5386
2001-09-28 03:46:46 +00:00
Carsten Haitzler f6f41ce6c1 offline working... woo.. woo..
SVN revision: 5372
2001-09-24 21:14:56 +00:00
Carsten Haitzler a41f54e737 allow for doing bounding box only.. hmm damn you gl.. why suck when all i
try is optimize? :)


SVN revision: 5298
2001-08-28 02:11:11 +00:00
Carsten Haitzler 96eee00cb6 well it woudl appear that only rendering parts of the dipslay using clips
boxes... is SLOOOW if u have more than lets say 1 box... so lets disable it :(


SVN revision: 5292
2001-08-27 11:44:03 +00:00
Carsten Haitzler 7ad7164ded oooops... doint turn off blending just becuase theimage has no alpah
channel.. enable it fi were multilpying the alpah by anythign other than
255... :)


SVN revision: 5289
2001-08-26 04:02:57 +00:00
Carsten Haitzler 42ca47106d and no more printf's
SVN revision: 5268
2001-08-24 05:15:16 +00:00
Carsten Haitzler 0d7a6252be oooops.. i forgot one lump of logic for adding new object if currently the
object inthe evas are in layers above the new one.. fix fix oops.. that was
a silly bug... :)

and well.. while i was at it.. some actual code in the render extension
support in the render engine in evas.. it onyl does image objects right
now.. and it doesnt do it very optimally.. consider that engine a work in
progres.. i'm finding what does and doesnt work well in the render extension
and noticing some holes in it... this one wont be ready any time soon
though... and the gl engine is still about 10 times faster on the same
hardware... and in theory both are hardware accelerated...
anyway only time will tell. the render extension doesnt do image
transforms.. so this wont help speed it up at all that much :(


SVN revision: 5267
2001-08-24 04:37:44 +00:00
Carsten Haitzler 5456c1daea ewwwwps.. set pointer for list to NULL after its freed! :)
SVN revision: 5235
2001-08-21 01:38:33 +00:00
Carsten Haitzler 4790ba40f1 ewwwww.. i forgot to free the font string....
and forgot to cleanup clip lists on objects when the evas gets deleteded and
all objectsin it get nuked!

woop! fix fix fix :)


SVN revision: 5185
2001-08-17 00:05:12 +00:00
Carsten Haitzler 55bba3ab5e optimize! software enigne image objects will keep a pre-scaled copy IF:
1. they are rendered completely unclipped by clip obejcts or edges of the
canvas for more than 16 iterations at the same size with no border scaling
2. it will throw thme out if things chnage
3. it will share image objects only of original size :)


SVN revision: 5139
2001-08-13 09:15:04 +00:00
Carsten Haitzler bf4d95b694 now that was just silly.. evas shoudl have used the visual and colormap u
provided regardless of its own suggestions


SVN revision: 4987
2001-07-26 03:31:03 +00:00
Carsten Haitzler d24c1c68d1 try this
SVN revision: 4976
2001-07-22 05:16:44 +00:00
Carsten Haitzler 54313012a1 err...
SVN revision: 4956
2001-07-17 23:02:17 +00:00
Carsten Haitzler 28fe60de06 oops printf.. remove
SVN revision: 4855
2001-06-22 17:08:06 +00:00
Carsten Haitzler 8605282e70 oops double scaling for viewport - fix fix fix :)
SVN revision: 4850
2001-06-22 02:27:03 +00:00
Carsten Haitzler 4981c16a2a oops - didnt translate viewport for obj's other than images
SVN revision: 4837
2001-06-19 03:02:54 +00:00
Carsten Haitzler 9528534f0b fix soem routines that i found incosistent whilst writitng the docs... :)
SVN revision: 4826
2001-06-18 01:59:51 +00:00
Carsten Haitzler 9f5ca406a0 up to 0.5.0 versaion for evas.
SVN revision: 4680
2001-04-29 05:57:59 +00:00
Carsten Haitzler 5c5aeb3eeb debug debug debug.. fix :)
SVN revision: 4679
2001-04-29 02:58:17 +00:00
Carsten Haitzler 6cec72cccf optimize... optimize...
texture generation is 850% faster now that.. I err.. bypass libGLU - GLU is
err.. SLOOOOOOW as balls when it comes to mipmap generation


SVN revision: 4677
2001-04-29 00:48:55 +00:00
Carsten Haitzler ec26f53719 oops leak.. fix fix fix :)
SVN revision: 4670
2001-04-23 06:22:30 +00:00
Carsten Haitzler 9413312693 and that woudl fix a segv problem.. wheee..
SVN revision: 4667
2001-04-21 18:55:56 +00:00
Carsten Haitzler 3e9ca9ebfa add call to allow program to query if image object has alpha...
SVN revision: 4664
2001-04-20 01:58:57 +00:00
Carsten Haitzler 50855cb22d fix that minor oversight for scaled ouput evases...
SVN revision: 4643
2001-04-17 07:42:52 +00:00
Carsten Haitzler 0590e0712a oops a printf.. remove
SVN revision: 4642
2001-04-17 06:07:24 +00:00
Carsten Haitzler fa58fc4e94 and set handle to NULL when we're done freeing it....
SVN revision: 4637
2001-04-16 19:26:58 +00:00
Carsten Haitzler 47825eb89b and invalidate held data if u change image file or font (font/size)
SVN revision: 4636
2001-04-16 19:18:15 +00:00
Carsten Haitzler 411ec99a57 image cache for eva sis preciselyu that.. cache. image and font data are
kept resident as long as the obejct has been rendered at leats once AND it
is still within the viewport of the output of the evas and it is still
visible. if it does not meet these conditiosn it gets put into "Cache" and
only then does cache become an issue. the chancges were nice and small to do
this :)


SVN revision: 4634
2001-04-16 18:38:22 +00:00
Carsten Haitzler a34b33695c oops coord transforms form world to screen and back were um.. 1 letter off :)
SVN revision: 4609
2001-04-13 19:10:05 +00:00
Carsten Haitzler bac2f337b0 slight "over optimization" :) fix fix
SVN revision: 4602
2001-04-13 01:58:47 +00:00
Carsten Haitzler da35459d86 god daaaaamn! fix fix fix fix :)
SVN revision: 4597
2001-04-12 20:25:43 +00:00
Carsten Haitzler 84d24d28da 1. optimize evas lists a bit by keeping a "last" pointer
2. fix rendering - forgot to scale output of primitives other than images when
viewport not 1:1 with window
3. up to 0.0.5


SVN revision: 4592
2001-04-12 17:54:51 +00:00
Carsten Haitzler 514ec9b6ae commit :)
SVN revision: 4530
2001-04-07 19:00:49 +00:00
Carsten Haitzler 4324beef71 dont allow viewport or render size to be < 1x1
SVN revision: 4513
2001-04-06 01:57:49 +00:00
Carsten Haitzler 9e10e3e023 let me just turn off scaled caching for a bit.. i need to think this over a
bit more after some more strenuous testing... i think i need to keep some
usage metrics on things.. tho i guess i shold just use a bigger cache... :)


SVN revision: 4411
2001-03-20 03:11:01 +00:00
Carsten Haitzler 494a92dd55 ooooooooooooops... fixed :)
SVN revision: 4405
2001-03-18 23:52:19 +00:00
Carsten Haitzler 83beae92c5 oops missing that.. fix
SVN revision: 4404
2001-03-18 23:23:07 +00:00
Carsten Haitzler 183d80c31c cache image scalings... :)
SVN revision: 4403
2001-03-18 23:21:35 +00:00
Carsten Haitzler 5971ae9ea9 forget that forray into optimizing that...
SVN revision: 4377
2001-03-15 03:23:16 +00:00
Carsten Haitzler 60ccea0a2f err forget it...
SVN revision: 4376
2001-03-15 03:22:11 +00:00
Carsten Haitzler 92c7f7e87a 0.0.4
SVN revision: 4298
2001-03-02 19:07:20 +00:00
Carsten Haitzler 0e6f590af7 oops - again.. over-optimize
SVN revision: 4259
2001-02-20 00:49:16 +00:00
Carsten Haitzler a59517b166 oops- over optimized so that it didnt actually render some changes :) fixed
SVN revision: 4254
2001-02-19 19:38:47 +00:00
Carsten Haitzler d6f9deb7ad damnit... the more i use evas the more i optimize it... ok - more
optimizations for special cases (rectangles that onyl change size or
location have only their detlas redrawn - not the whole rect, and the same
with images who share common global tile start and size parapeters for the
image...) this is getting quite fast now :) rememeber you only really see
the speedups in software.. hardware is so dispicably fast you never notice :(


SVN revision: 4252
2001-02-19 09:27:59 +00:00
Carsten Haitzler 2e7ba74abe get rid of those printfs.
SVN revision: 4243
2001-02-17 22:07:42 +00:00
Carsten Haitzler 33a9fe85dc and handle that other case...
SVN revision: 4241
2001-02-17 21:52:18 +00:00
Carsten Haitzler 70013f2719 oops - minor logic hiccup - fixed.. also imlib2 fix for its load error
checking. missed this when adding db style (key in file) loading.


SVN revision: 4239
2001-02-17 20:39:53 +00:00
Carsten Haitzler ed56013f72 load_error now stored and retrievable for image objects :)
SVN revision: 4238
2001-02-17 20:26:57 +00:00
Carsten Haitzler f1d5f4f049 more optimizations in render function
SVN revision: 4237
2001-02-17 08:10:30 +00:00
Carsten Haitzler 72981477de ooooops - fix gl engine to handle window resizes..... :)
SVN revision: 4230
2001-02-16 01:33:14 +00:00
Carsten Haitzler d02e5fd9e4 evas.m4
SVN revision: 4150
2001-01-25 21:56:04 +00:00
Mandrake 36699b1484 raster, I know you may not want this here, but apparently this fixes a
crashing bug in gevas (the gtk evas frontend).  lemme know if this needs to be
removed.


SVN revision: 4141
2001-01-21 03:09:33 +00:00
Carsten Haitzler 2ee05386b4 minor fixup if last char in string has 0 boundingbox width :)
SVN revision: 4123
2001-01-17 21:31:30 +00:00
Carsten Haitzler 38c00cc88b errr - beat me dead with a large possum - but somehow these 2 files got
swapped (in their contents) - thank god it still worked & compiled - but
well... that wasn't very good now was it? :)


SVN revision: 4104
2001-01-07 21:04:32 +00:00
Mandrake 72d8d91f3c More updates to make this compile without having Mesa installed.
SVN revision: 4085
2001-01-03 06:04:56 +00:00
Mandrake e1166904f6 If you don't have GL installed at all, this wouldn't compile.
Fixed with a couple of #ifdef's


SVN revision: 4084
2001-01-03 05:48:54 +00:00
Carsten Haitzler 72a83a2724 fix that event problem... and errr.. some gfx optimizations :)
SVN revision: 4074
2001-01-02 23:09:32 +00:00
Carsten Haitzler 709470c05b up to 0.0.3
SVN revision: 4055
2000-12-29 21:39:19 +00:00
Carsten Haitzler a084ff527e This finishes up the complete rewrite of evas's backend engines to be cleaner,
meaner, faster and more complete - as well as handling clipping too.

Over christmas I added clipping to evas (objects can be clipped by rectangle
objects - the clipped objects are also colours by the clipping object)

I rewrote the GL engine to be a LOT faster - evas_test shows a good 300-400%
speedup. I fixed polygone tessalation in the gl engine (i just wish the gl
book would tell me it uses the data in-place instead of making a tmp copy of
it!)

I made all engines match up pixel-for-pixel with fonts, and the gl engine's
texture mech maping works just fine.

The X11 engine is now fully functional - it does all objects - text included
but it makes serious sacrifices in image quality to get speed (no dithering,
no anti-aliased scaling, no alpha blending etc.).

Some optmizations in the X11 engine too

overall a much more complete implikemntation of evas and its renderers - you
shoudl see massiv eimprovements in GL rendeirng and be able to actualyl use
the X11 rendering without a problem :)


SVN revision: 4052
2000-12-29 20:43:48 +00:00
Carsten Haitzler e0f09d4f64 x11 engine now does fonts :)
SVN revision: 4043
2000-12-28 01:01:52 +00:00
Carsten Haitzler a594f867b6 partial buffer swap code gets coords right - but GOD is it slow... i think
there needs to be some work done on glcopypixels... :)
its disabled for now - but partial buffer rendering is enabled.


SVN revision: 4040
2000-12-27 21:47:38 +00:00
Carsten Haitzler ce2f4fe9f1 * rewrote GL engine for evas - vast speed improvements and cleanliness
improvements - MUCH better
* fixed imlib and x11 engines - much faster x11 engine. much better imlib
engine
* added clipping ability to evas (you can clip one object by another for now
only rectangles are supported)
* you will need to use cvs imlib2 - i fixed the clipping in it to apply to
images, text and gradients too.
* almost done with x11 engine - just fonts to go (mostly done)
* clipping rects rgba color modifies what they clip
* gl, imlib and x11 engines modified to do clipping
* still need to add border scaling supporty to gl engine
* maybe some other stuff i don't remember - i've been sick over christmas


SVN revision: 4039
2000-12-27 20:51:39 +00:00
Mandrake f6caa2df4d added two functions I needed in etox
int evas_get_text_height(Evas e, Evas_Object o)
int evas_get_text_width(Evas e, Evas_Object o)

very simple and straightforward.


SVN revision: 3990
2000-12-14 07:23:27 +00:00
Carsten Haitzler 9215204dcd evas_get_layer();
SVN revision: 3981
2000-12-12 21:13:32 +00:00
Carsten Haitzler 015b9fbc4b I wonder what i fixed.... :)
SVN revision: 3974
2000-12-11 19:12:16 +00:00
Carsten Haitzler 1175ab0854 and return valid info when theres nothngi to do... :)
SVN revision: 3941
2000-12-02 02:49:51 +00:00
Carsten Haitzler 7badc56fdb add new render call that returns the updates that got rendered :)
SVN revision: 3940
2000-12-02 02:21:07 +00:00
Carsten Haitzler e14aa620c2 dont return null fi images doesnt exist.. obejct creation shoudl ALWAYs
succeed!


SVN revision: 3934
2000-11-29 04:49:22 +00:00
Carsten Haitzler 9d7f6187e0 woooop fix fix fix.. note to self... font caching in the gl engine REALLY
needs work.. but that can wait as an optmization/imporovement later. for now
it works and works pretty fast / ok if your hardware is good. i'll have to
make it better later.


SVN revision: 3932
2000-11-29 04:38:22 +00:00
Carsten Haitzler e21838f9f2 slightly cleaner code... :)
SVN revision: 3930
2000-11-28 00:51:22 +00:00
Joshua Deere f7a6c88618 Changed evas_add_image_from_file() to return NULL if the file could not be
loaded or did not exist


SVN revision: 3890
2000-11-15 21:31:14 +00:00
Carsten Haitzler 51f0972f8d return values in default cases where applicable
SVN revision: 3817
2000-11-07 20:43:05 +00:00
Carsten Haitzler acc7f88694 mouse out event - ay object mouse is in.... leave event... generate.
SVN revision: 3808
2000-11-04 19:17:57 +00:00
Carsten Haitzler db9b37768c add ungrab call for ungrabbing the implicit grab when buttons go down....
SVN revision: 3796
2000-10-31 18:15:11 +00:00