This doesn't fully work yet as e.g. Eolian bindings require
the bitop module only present in luajit for now.
In order to build, you will need to install
https://github.com/q66/cffi-lua
in order to provide the FFI. It needs to be built for the Lua
version you are building EFL with.
We need to ensure this order to make sure EAPI is working correctly on
windows.
Original patch by Vincent Torri.
Differential Revision: https://phab.enlightenment.org/D11856
Signed-off-by: Stefan Schmidt <s.schmidt@samsung.com>
Summary: EAPI must be defined to dllexport when building DLL, and to dllimport when using these DLL. To achieve this, define EFL_BUILD for each library and module, and set DLL_EXPORT unconditionally. Static library are and will be not supported
Test Plan: compilation
Reviewers: zmike, raster, jptiz
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D11834
Summary:
integrate mman.h to make Evil private to the EFL, as mman.h does not exist on Windows. After a discussion with raster, i include sys/mman.h only on non Windows platform.
One issue, though, is that src/modules/emotion/generic/Emotion_Generic_Plugin.h has inlined functions using mmap()
Test Plan: compilation on Windows
Reviewers: cedric, raster, zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9542
If bytecode is requested and fails to load, load original file
instead. Force re-write of bytecode if that succeeds.
This is useful if there is bytecode newer than the source file that
the current Lua version can't load, for example when migrating from
LuaJIT 2.0 to 2.1, which changed bytecode format.
Fixes confusing cases such as in T2728.
The API (that didn't work in the first place) was used wrongly
as it was assumed its behaviour was the same as mkstemp (duh!).
It turns out eina's version doesn't replace the input string but
returns a tmpstr instead.
@fix