Summary: Caller could find/access a specific node with the name.
Test Plan: N/A
Reviewers: Hermet, herb, kimcinoo, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D11480
Summary:
There is a case that uses a mask and a mat at the same time.
One of them did not apply. This patch modifies two attributes to be parent-child.
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D11399
Summary:
Fixes a compiler warning
```
../src/static_libs/vg_common/vg_common_json.c: In function '_get_key_val':
../src/static_libs/vg_common/vg_common_json.c:16:34: warning: format '%ld' expects argument of type 'long int', but argument 4 has type 'unsigned int' [-Wformat=]
```
Test Plan: ninja build
Reviewers: Hermet, jsuya
Reviewed By: jsuya
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D11327
Summary: We need an efficient method to navigate children faster.
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10989
Summary:
All nodes reset their visibility when they are reused.
Therefore, visibility must be set true if mVisibile is true.
Test Plan: N/A
Reviewers: Hermet, kimcinoo, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10731
Since vector tree nodes are reusing instead of reconstrucion,
We make it sure that dangling nodes invisible by clearing all nodes visibility.
Only valid nodes will be reset to visible while setting up in the progress.
Summary:
before recent times we had to support static and shared building based
on the options of the user, which forced us to complicate our build with
the evas_goal hack. the evas_goal hack more or less was the idea of
"faking" the evas build in the evas directory, finish all the .eo
generation there, then build the modules and make all the static files
ready. Then build everything in evas_goal.
Now, that we just build everything the same always, we can simply build
it in the evas way (removing the evas_goal hack FINALLY), as the same modules
are build statically and shared.
This also gives us the possibility to build the shared image loaders
*again* the the modules directory, which unbreaks peoples build scripts
who packaged loader files seperatly.
Reviewers: zmike, raster, cedric, stefan_schmidt
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10548
for optimization, we created a shape node in a lazy way,
This introduced corrupted layering order issue.
We fix it by keeping the object creation order.
Layzing creation is just for an ideal case,
It doesn't verified the performance.
Summary:
The <g> element can have an opacity.
Therefore, if node type is SVG_NODE_G, set color.
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D10371
Summary:
If value_provider is applied to Efl.Ui.Animation_View, it is passed as vector object.
The passed value_provider list passes to Vg_File_Data.
If there is a value_Provider list in Vg_File_Data,
it apply the property to Lottie_Animation using lottie_animation_property_override api.
Depends on D9874
Test Plan:
...
Eo *vp = efl_add(EFL_GFX_VG_VALUE_PROVIDER_CLASS, p);
efl_gfx_vg_value_provider_keypath_set(vp, "**");
efl_gfx_vg_value_provider_fill_color_set(vp, 100, 0 ,0 ,255);
efl_ui_animation_view_value_provider_override(anim_view, vp);
vp = efl_add(EFL_GFX_VG_VALUE_PROVIDER_CLASS, p);
efl_gfx_vg_value_provider_keypath_set(vp, "**");
efl_gfx_vg_value_provider_stroke_width_set(vp, 50.0);
efl_gfx_vg_value_provider_stroke_color_set(vp, 0, 255, 0, 100);
efl_ui_animation_view_value_provider_override(anim_view, vp);
...
Reviewers: Hermet, kimcinoo, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9897
Current vector drawing requires several methods for compositing,
it's shouldnt have only masking but other blending functions
such as matte in lottie, porter&duff in android, etc.
Previously we didn't specify this method name,
just reserved the options and now we started to define the methods
with ector_renderer_composite_method() with Efl.Gfx.VG_Composite_Method
instead of mask_set().
Summary:
In e850e3e, the code to initialize this property is missing.
That makes the object invisible when printing svg through edje.
This is a patch to fix it.
@fix
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9833
Summary:
In environments that long is 4byte, fixed-point division calculations will cause data loss.
fixed-point division need to more space.
Therefore, change all long types to long long types.
Test Plan: N/A
Reviewers: Hermet, kimcinoo, smohanty
Reviewed By: Hermet
Subscribers: vtorri, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9817
Current vector drawing requires several methods for compositing,
it's shouldnt have only masking but other blending functions
such as matte in lottie, porter&duff in android, etc.
Previously we didn't specify this method name,
just reserved the options and now we started to define the methods
with ector_renderer_composite_method() instead of mask_set().
Summary:
When node has image data, it creates Efl.Canvas.Vg.Image class
and set transform information and data information.
Depends on
D9218 Ector.Renderer : Implement Ector.Renderer.(Software).Image class
D9219 Efl.Canvas.Vg : Implement Efl.Canvas.Vg.Image class
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9220
Summary:
sse3 instructions set exists since 2003/2004. One can consider that computers with Windows have it, these days
Note also that ector and evas also use sse3 instructions without the test disabling the Windows platform
Test Plan: compilation
Reviewers: zmike, raster, cedric, bu5hm4n
Subscribers: bu5hm4n, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9284
Summary: Fixes the problem that alpha color is not set when alpha will be 255.
Test Plan: N/A
Reviewers: Hermet, smohanty, kimcinoo
Reviewed By: Hermet
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9216
Any svg node could have its opacity value, we missed implementing it.
If a node have a opacity, it's opacity could be multiply with fill and stroke colors.
@fix
Summary: If the layer has an alpha value, we have make it available to container.
Test Plan: N/A
Reviewers: Hermet, smohanty
Reviewed By: Hermet
Subscribers: cedric, #reviewers, kimcinoo, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D9081
Summary:
Introduce a new evas json loader to support lottie animation.
This json loader uses rlottie library which is a new github open project.
These days most ui frameworks (windowpws, skia, qt, xamarin, react, nativescript) supports lottie,
the rlottie was designed to support lottie as a standalone library and compatible with efl as well.
To enable this,please install rlottie library then remove json disabler in meson_options.txt
For more information, See lottie/rlottie project and its a introdcution article:
https://airbnb.io/lottie/#/https://github.com/samsung/rlottiehttps://hermet.pe.kr/143
Co-authored-by: JunsuChoi <jsuya.choi@samsung.com>
{D8941}
{D8944}
Reviewers: #committers, jsuya, bu5hm4n
Subscribers: bu5hm4n, cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8940