This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.
Ui text: add ability to set item factories
Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).
You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.
This also includes 3 public factories (Image, Emoticon and Fallback):
- Image factory: creates images from added entries (key strings)
- Emoticon factory: creates emoticons by querying the theme
- Fallback: creates image, then falls back to emoticon
If no factory is set, then the fallback (internal) factory is used.
See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.
@feature
It's not working. Just "fixing" the API for consistency.
Also, we're lacking a proper hint for "markup without images".
So I think EFL_SELECTION_FORMAT_MARKUP should be without images, while
EFL_SELECTION_FORMAT_MARKUP | EFL_SELECTION_FORMAT_IMAGE would allow
markup with images.
Ping @thiep.ha
Ref T5329
Summary:
It removes legacy aliases from efl_ui_text's theme.
And it also move all code from group add/del overriding functions to
constructor/destructor.
@fix
Test Plan: N/A
Reviewers: jpeg, taxi2se
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5601
This region has little to do with focus, as it's more of a region of
interest within the widget, and not directly related to the highlight
geometry, for instance. It's related to focus in the sense that only
widgets with focus would really care about this region.
I decided to change this name after talking with @bu5hm4n.
Note that gengrid uses this but is also completely broken (the focus
highlight floats around and you don't even see the focused item).
Note: This is very close to show_region but I'm not sure those can be
merged safely (since the default "focus_region" is NULL while the
default "show_region" is the widget's geometry).
Ref T5363
Renamed to on_disabled_update.
Also passed in the new state of disabled. It's more convenient this way,
than having the subclasses call disabled_get.
Also simplify some code...
Ref T5363
Also prefix with widget.
I want to rename this as child rather than sub. It's inconsistent with
the other parent/child hierarchies. Anyway the various hierarchies are
confusing, so let's keep this name :)
Ref T5363
Some names have not been changed, hopefully making a distinction
between legacy APIs and internal code (elm_layout_blah) and valid EO
usages.
This means many internal functions are still elm_layout_ as their
sole purpose is to support the legacy API.
Ref T5315
elm_layout_sizing_eval() marks an object as requiring recalc.
Unfortunately, it's been massively abused by various widgets into
actually doing the calc, or the min calc. So we end up with one API
that has 3 different definitions depending on the widget type:
1. Mark as requiring recalc (correct, respects doc, elm_layout)
2. Calculate min size and other size hints
3. Actually do some geometry modification
I believe we need to clarify these 3 requirements into 3 very clear
and specific APIs in elementary. Right now we have similar functions
in evas for 1 (evas_object_smart_changed) and 3 (smart_calculate).
But their exact definition also isn't necessarily what we want for
elementary.
Another clear problem is that layout_eval does not do any calculation
(in theory), so the "eval" word is a bit of a stretch here.
Once we're sure about the exact API we want, we can add this back to
EO and make it work across our EO widgets. For now let's just keep
the legacy API, and its EO overrides, as is.
Ref T5315
This merges them with the now standard interface:
Efl.Canvas.Layout_Signal
Some wrapping work was required for legacy API which
takes no user_data in del() but instead returns it. The
new EO function, while harder to use, is more correct
(you can't delete the invalid callback by accident, and
this follows EO events design).
Another crazy wrapping was done in entry/text in order
to add the callbacks to 2 objects instead of just one,
and still return the user data.
As for Naviframe and Popup, those two widgets override
signal_emit to forward the call to another object than
the resize object, but not callback_add/del. So they
are definitely broken.
Ref T5315
Changes cursor handle name from 'Efl.Text.Cursor.Cursor_Data' to
'Efl.Text.Cursor.Cursor'.
Also, replace all usages of Efl_Canvas_Text_Cursor
with Efl_Text_Cursor_Cursor as the handle for the cursor.
Originally it was its own object.
There are some valid claims that there is no justification for it to
remain an object.
Furthermore, it's apparent that it added little benefit: changes of
each cursors, in practice, triggered a query for all objects of the
same textblock. There wasn't real advantage to have a finer resolution
of controlling the cursors with their own events.
This ports back a lot of code, and changes a lot of other code in the
higher-up widgets, such as Efl.Ui.Text and co.
The usage was replaces from:
efl_canvas_text_cursor_char_next(cur_obj)
to
efl_canvas_text_cursor_char_next(text_obj, cur_obj)
that is, it is an operations on the TEXT OBJECT, rather than on the
(now removed) cursor object.
So, one less efl object to worry about now.
Hopefully, the port went smooth.
The expected usage is efl_text_set(efl_part(layout, part), text);
Same for text_get.
Also, added an example how to make API easier with providing
efl_text_set/get for the widget itself, in efl_ui_button. Please see
this example.
This may be a bit more controversial...
But Evas_Coord really is just an int and all the internals
of EFL assume that the base coordinate type is a 32-bit int.
So this type is a bit redondant and can't easily be changed
to, say, a float or int64.
Ref T5312
This is an override of efl_gfx_size_set. Same as before, the
order of operations matter so it is possible that a corner
case will break. In particular, legacy code was:
- intercept
- smart resize (do stuff), super, super, super
- evas object resize
The new code is more like:
- intercept
- super, super, super, evas object resize
- do stuff
But unfortunately this broke elm_widget (read: all widgets) as
the internal resize was done before the object resize. So,
inside the resize event cb, the resize_obj size would not match
the smart object size. >_<
This is an override of efl_gfx_position_set.
As for the other patches, I hope I didn't break anything.
A problem likely to happen is that the super call was inserted
too early or too late in the call flow. For instance:
_myclass_position_set(obj, x, y) {
position_set(super(obj), x, y);
position_get(obj, &prevx, &prevy);
do_something_with_delta_xy();
}
The above code flow is obvisouly wrong, but may have crept in this
patch (such a bug sneaked in inside smart object, breaking
everything at first).
These should be just overrides of Efl.Gfx.visible.set. Many
widgets were handling smart show() and hide() manually, which
means this patch is quite large.
Hopefully this doesn't break anything, obviously. But here are
some widgets known to be problematic, as the old code flow was
really strange (sometimes not calling the efl_super function):
- window
- notify
This reverts commit 8a988717e1.
It seems we can't actually inherit from class more than once and neither eo
nor eolian will complain about it. You will just get random weird behavior.
This patch should come back once we have made an interface of edje.
The cursor object is meant to be instantiated in the following manner:
eo_add(EFL_CANVAS_TEXT_CURSOR_CLASS, text_obj,
efl_canvas_text_cursor_text_object_set(eo_self, text_obj));
This can't be done directly on the Ui Text object, so it has to be with an
method call, sadly.
@feature