Summary:
For now, how to check whether a widget is legacy or not
is to check flags in private data or static flag, which is set
during elm_legacy_add.
If Efl.Ui.Legacy interface is added, it can be easilly checked
by efl_isa(obj, EFL_UI_LEGACY_INTERFACE)
Reviewers: woohyun, jpeg, cedric, Jaehyun_Cho
Subscribers: conr2d, cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D5748
Summary:
parent_get and smart_parent_get are called in parent_widget_get
this also remove the duplicated code
Reviewers: jpeg
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5757
Summary:
"--with-elementary-base-dir" option was ignored by recent patches on elm_config.
The macro is being used in elm_theme. It should be syncronized.
The default value of the macro is ".elementary".
@fix
Test Plan: N/A
Reviewers: raster, cedric, jpeg
Reviewed By: jpeg
Differential Revision: https://phab.enlightenment.org/D5755
elementary_test -to genlist
-> LOTS of warnings, when creating the genlist, as the items aren't
ready yet. This just avoids the WRN as recalc will happen later anyway.
Following @taxi2se's recommendation. This is indeed a focus method, and
Widget already inherits from Focus.Object.
Ping @bu5hm4n who probably wants to adapt this further.
Ref T5363
This was proposed by Dave on the ML, I think it makes sense. Right now
the enum is just like the boolean, feature-wise, but it makes more sense
semantically (mode is not a bool) and allows for future extension (eg.
only apply orientation update for landscape vs. portrait modes).
There is absolutely zero testing for this in our existing codebase. Yay.
This interface has a simple 'create' method to create Efl.Canvas.Object
given a key.
This is used higher-up in Ui.Text in the next commit.
Ui text: add ability to set item factories
Added API to set an item factory object.
This is similar to the previous item providers (that worked with
callbacks).
You instantiate a factory object and set it on the Ui.Text object.
Each factory implements the "create" method from
Efl.Canvas.Text.Item_Factory.
This also includes 3 public factories (Image, Emoticon and Fallback):
- Image factory: creates images from added entries (key strings)
- Emoticon factory: creates emoticons by querying the theme
- Fallback: creates image, then falls back to emoticon
If no factory is set, then the fallback (internal) factory is used.
See the added "Ui.text Item Factory" test in elementary_test for an
example of usage.
@feature
No need to split: those two are used in all the same classes, since the
split between Orientation and Ui.Dir.
Note that the enum types remain in the main namespace.
It's not working. Just "fixing" the API for consistency.
Also, we're lacking a proper hint for "markup without images".
So I think EFL_SELECTION_FORMAT_MARKUP should be without images, while
EFL_SELECTION_FORMAT_MARKUP | EFL_SELECTION_FORMAT_IMAGE would allow
markup with images.
Ping @thiep.ha
Ref T5329
Override mode is not available in the unified api. That's because you
can't do it in Wayland.
I still think those types are stupid and should all die: Win subclasses
handle them for you. Odd types can't be used anyway.
Ref T5322
Unless it's implemented for Wayland as well, AND provides more
information than a NULL event_info, I see no point in this being an EO
event. Keep legacy as-is: a smart callback only.
Also, minor cleanups to the EO file.
Ref T5322
in the case where a connection was not actively rendering, there was nothing
which would trigger a display flush, leading to applications potentially
deadlocking
@fix
This reverts commit 3d07b90461.
Some commits should address the issues mentioned in T6579
959571b995fe346d2ee2
But to be honest I am still not sure exactly what the issue was?
Ref T6579
Summary:
Even though elm_tooltip does not support EO API, for now,
Efl.Ui.Widget will support elm_tooltip-like feature.
This change group name compatible with new group name policy.
Reviewers: jpeg, woohyun, herdsman, zmike
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D5739
If the selection manager is deleted before the drop objects
are deleted, we need to remove callbacks in its destructor.
Thank @herdsman for reporting this.
Summary:
focus_user and focus_object are similar classes. by merging them into
one mixin, we can maintain consistency.
Test Plan: make check
Reviewers: bu5hm4n
Subscribers: cedric, Jaehyun_Cho, woohyun, jpeg
Differential Revision: https://phab.enlightenment.org/D5734
Summary:
Efl.Player interface simply provides play functions,
but another interface which indicates Efl.Player will play is also
needed.
Test Plan: Run elementary_test->Efl.Animation tests
Reviewers: woohyun, conr2d, Jaehyun_Cho, jpeg, cedric
Differential Revision: https://phab.enlightenment.org/D5662