Summary:
For various angles 90, 180, 270, the calculation of dnd window position
is not proper causing window to be placed wrongly while dragging.
Signed-Off By: Kumar Navneet <k.navneet@samsung.com>
@fix
Test Plan:
Longpress and drag and drop in entry by placing device at various angles
90, 180 and 270.
Reviewers: woohyun, cedric, thiepha
Reviewed By: thiepha
Subscribers: navnbeet
Differential Revision: https://phab.enlightenment.org/D3188
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
I missed this one yesterday. Also change it to use floating point values
instead of casting which does not make much sense for hard-coded values.
CID: 1327343
When dividing with an int we would loose the fractional part. Better cast to
a double to make clear we want double precision here.
CID: 1327343, 1327344
for release we need to test performance - esp of evas and eo in real life usage
and scroling is just such one. this adds a simple automated scrolling
test to genlist test (hit the button or ELM_TEST_AUTOBOUNCE=1
elementary_test -to genlist) so you can get consistent input and benchmark info
This change is the simplest I could do, but I think it would be better
to move _item_theme_hook inside _item_new. This is a further attempt
to fix T2777.
Summary:
Currently path is strdup() when getting real path, but it is not freed
in some cases.
@fix
Reviewers: seoz, Hermet, woohyun, cedric
Reviewed By: cedric
Differential Revision: https://phab.enlightenment.org/D3194
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
Summary:
Currently, longpressed event can be called when map is
scrolled, zoomed or rotated. This might cause unintentional
result, because mouse need to be down at lease once to
execute scroll, zoom, or rotate, and longpressed event will start
when those events takes long enough time.
Reviewers: seoz, Hermet, woohyun, cedric
Reviewed By: cedric
Differential Revision: https://phab.enlightenment.org/D3195
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
libatspi implementation allows to call methods on objects which
are not added to client cache with "AddAccessible" at-spi signal.
Bridge should allow to perform such calls by updating its internal
cache as soons as it returns a reference to the dbus object to client.
Elementary is not using much the calculate callback from Evas. This
create all sort of problem where it transform O(n) algorithm. Like
sizing a toolbar for next frame to O(n^n) by actually sizing the
toolbar every time an object is inserted.
T2777
_sizing_eval is very costly on toolbar as it recalc all edje part and sends
signal to all of them. _item_theme_hook was already calling _sizing_eval
doubling the cost of adding new item.
various fixes have occurred over the years to improve proxy rendering.
as a result, this theme, which is apparently the only other user of proxy
edje parts besides deskmirror, was broken.
@fix
Summary: clang reports SIG_BLOCK_CLICKED and SIG_TIMEOUT as being
unused variables, so remove
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: clang reports passing EINA_FALSE here is being treated as an
Eo object, so pass NULL instead
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: clang reports passing EINA_FALSE here is being treated as an
Eo object, so pass NULL instead
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Summary: clang reports ELM_APP_SERVER_VIEW_PROPS_ENTRY as being an
unused variable, so remove.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Scenario:
const char * accel = accel_get();
accel_set("gl:depth");
Now accel may not be valid anymore since the original
Eina_Stringshare might have been destroyed. So there was
no point in saving the const char * pointer. It was not valid
after the call to set(). This is a bit confusing here. Returning
char* would be clear: the caller would own the data.
too many rels and complexity to track this to a more coherent
message
probably broken since 1.0 since there are zero "noicon" toolbar
tests
@fix
fix T2782
Elm_Image rely on Evas_Image ability to rotate content. There is no
pixels manipulation involved that require an update_add here. In fact
this cause a bug where the content would disapear due to evas trying
to get some pixels data that are not where it think they are.
Summary:
In hover.edc, hoversel dismiss animations are defined,
but it doesn't work at all. (Hover is removed before animation)
This patch makes hoversel remove its hover after dismiss animation.
@fix
Test Plan: elementary_test hoversel
Reviewers: Hermet, cedric
Reviewed By: cedric
Subscribers: woohyun
Differential Revision: https://phab.enlightenment.org/D3070
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>