Commit Graph

581 Commits

Author SHA1 Message Date
Cedric BAIL f8ea554926 efl: limit regression with async rendering.
NOTE: There is still an issue with text rendering, that
is still 4 times slower and impact all text object (text,
textblock and textgrid).


SVN revision: 81912
2012-12-30 23:39:11 +00:00
Carsten Haitzler ff3a370b9b font draw - dont alloc font props for 32 chrs.. if we are only ever
going to have less than 32.. eg textgrid. 1 per prop.



SVN revision: 81654
2012-12-23 11:02:50 +00:00
Carsten Haitzler 9e5266109d fix 24bpp rendering problem and pixel fetch problem found in qemu/kvm.
SVN revision: 81378
2012-12-19 15:40:52 +00:00
Stefan Schmidt 8d956c8e99 efl/evas_bidi: Fix memleak.
Make sure we also free udelmin when we retrun from from the for loop early.

SVN revision: 81334
2012-12-19 09:28:02 +00:00
Carsten Haitzler 076204d166 oops-- -> call c func not mmx funf .. in the c only render path!
SVN revision: 81315
2012-12-19 00:55:32 +00:00
Leandro Pereira 9b2b121e6f evas: Add thread threaded render queue
SVN revision: 81280
2012-12-18 16:21:03 +00:00
Leandro Pereira aa03e70141 evas/common: Prepare soil to land map code for threaded render
SVN revision: 81189
2012-12-17 21:30:07 +00:00
Leandro Pereira b4ceb3f2ba evas/common: Prepare soil to land scaling code for threaded render
SVN revision: 81188
2012-12-17 21:29:33 +00:00
Leandro Pereira 6ea2723322 evas/common: Prepare soil to land polygon drawing code for threaded render
SVN revision: 81187
2012-12-17 21:29:01 +00:00
Leandro Pereira b51ab5fc02 evas/common: Prepare soil to land rect drawing code for threaded render
SVN revision: 81186
2012-12-17 21:28:32 +00:00
Leandro Pereira 52104d26c8 evas/common: Prepare soil to land line drawing code for threaded render
SVN revision: 81185
2012-12-17 21:28:08 +00:00
Leandro Pereira bfe46f54ff evas: Do not unload pixels from RGBA_Image if cache refcount > 0
SVN revision: 81184
2012-12-17 21:27:40 +00:00
Leandro Pereira 274c9159c9 evas: Use refcounted glyph arrays
This is in preparation for threaded render landing: the render thread will
hold a reference to a text object's glyphs while it hasn't been rendered
yet (and will drop that reference after drawing). This changes the internal
API a little bit (evas_common_font_rgba_draw() now takes an Evas_Glyph_Array
instead of an Evas_Text_Props).


SVN revision: 81183
2012-12-17 21:27:07 +00:00
Leandro Pereira f96a5aac5c evas: Get rid of RGBA_Image ref member
(It's not by anything in the code.)



SVN revision: 81182
2012-12-17 21:26:15 +00:00
Stefan Schmidt 2dc790bf47 evas/bidi: Make sure we access the correct memory here.
Without that it would crash as we just freed it and assigned the realloc
code to tmp_ret.

SVN revision: 80863
2012-12-13 14:17:33 +00:00
Cedric BAIL 2ade3fa902 evas: fix case when we were in the middle of a charactere.
SVN revision: 80811
2012-12-13 10:36:00 +00:00
Gustavo Sverzut Barbieri a332d1c869 efl/evas: remove mask of non-rectangle objects.
it was broken and mostly disabled, so now we do remove it in the hope
who does that next time, does it properly.



SVN revision: 80252
2012-12-05 13:52:59 +00:00
Gustavo Sverzut Barbieri 545057d0b1 efl/evas/filters: say goodbye.
This task wasn't completed and it was all disabled in code, then
remove it so it doesn't add cruft to be looked at.



SVN revision: 80240
2012-12-05 13:03:51 +00:00
Cedric BAIL 014b5a1a29 evas: let fix all unref in the same way.
SVN revision: 80120
2012-12-04 01:54:22 +00:00
Paulo Alcantara cae8fd7ed4 evas/map: Refactor common code for map drawing
This patch refactors common code for map draws - so that it can be used
by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79855
2012-11-29 20:55:16 +00:00
Paulo Alcantara cf1360416e evas/line: Refactor common code for line drawing
This patch refactors common code for line draws - so that it can be used
by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79854
2012-11-29 20:48:24 +00:00
Paulo Alcantara a9bdfcca37 evas/font: Refactor common code for font drawing
This patch refactors common code for font draws - so that it can be used
by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79853
2012-11-29 20:47:12 +00:00
Cedric BAIL cbb6b39466 evas: only destroy font instance when we don't reference font anymore.
SVN revision: 79806
2012-11-29 05:36:56 +00:00
Cedric BAIL 06b9a559b4 efl: silent warning in evas_pipe.
SVN revision: 79805
2012-11-29 05:35:53 +00:00
Paulo Alcantara 6ae7344683 evas/image: Refactor common code for image drawing
This patch refactors common code for image draws - so that it can be used
by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79795
2012-11-28 22:49:19 +00:00
Paulo Alcantara 7dd926fbae evas/rectangle: Refactor common code for rectangle drawing
This patch refactors common code for rectangle draws - so that it can be
used by other engines and *threaded* X11.

Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79785
2012-11-28 19:17:00 +00:00
Paulo Alcantara f8f79f8599 evas/cserve2: Add scalecache support
Signed-off-by: Paulo Alcantara <pcacjr@profusion.mobi>

Patch by: Paulo Alcantara <pcacjr@profusion.mobi>



SVN revision: 79754
2012-11-27 18:23:25 +00:00
Carsten Haitzler a89d61079c fix evil textprop leak in textblock! :)
SVN revision: 79503
2012-11-21 09:12:42 +00:00
Carsten Haitzler 630d662a3b have ss3 etc. tests not be run (and thus fail) if env vars disable them.
SVN revision: 79231
2012-11-13 14:06:28 +00:00
Carsten Haitzler 0462ae7dda this is a new segv... get it with e17's language selector in wizard! :(
SVN revision: 79027
2012-11-09 15:02:39 +00:00
Vincent Torri c15e9c6575 merge: and now Evas
I've tested make -j 3 install and it works nicely

I've tested expedite with software and opengl xlib,
and it works. Not tested other engines, so please
report any problems (engines or other) on the ML.

TODO: examples and tests, I'll add them later

ISSUE: Eina_Unicode size check. It indirectly depends on
       eina_config.h, which is created at the end of the
       configure script. So its size is always 0. I don't
       know how that size is used, so I can't do a lot,
       for now.


SVN revision: 78895
2012-11-04 11:51:42 +00:00