Commit Graph

321 Commits

Author SHA1 Message Date
Chris Michael b9fa3b3089 We don't need evas_sync on resize here.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:54 +01:00
Chris Michael 6e0075aa04 Check for valid engine resize function before calling it.
In the window_configure callback, reduce duplicated/not needed code.
Account for rotation when getting new size during common_rotation_set.
Reduce duplicated code in ecore_evas_wl_resize function and just call
the _common_resize function (as that already has most of this code).

Fix issue of Segfault on elm app closing:
  - During hide we need to call evas_sync to make sure the async
    render has flushed out everything that is pending.

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2013-04-30 14:55:54 +01:00
Rafael Antognolli 59c37d1c7b evas/framespace: Add support for framespace offset rendering translation.
Instead of moving the objects by adding the framespace offset to them,
use this offset when rendering them. This way there's no change in the
object's geometry/position, it works correctly with map, and will be
automatically updated in case that the framespace values change (for
instance if one sets a window to borderless).

There are 2 main places where changes were needed:
 - output redraws, when they come from an object being changed, must be
   add the framespace offset to their damaged area;
 - checks to see if the object is inside a given rendering area, must
   also add this offset, since the object is actually being rendered on
   a different position;
2013-04-29 11:29:43 -03:00
Rafael Antognolli f18174f302 ecore_evas/wayland: Fix rotation when going back to 0 or 180 degrees. 2013-04-24 17:43:10 -03:00
Rafael Antognolli 0745e46d12 ecore_evas/wayland: Add support for rotation on wayland_egl backend.
Also move the common code for rotation_set from the shm engine to
wayland_common.
2013-04-24 15:24:37 -03:00
Rafael Antognolli 8ef6568ea7 ecore/evas wayland_shm: Add support for window rotation. 2013-04-23 18:52:54 -03:00
Rafael Antognolli dba2fc5aa5 ecore_evas/wayland: Change the default frame smart object.
Add 4 rectangles to be used as border of the window, instead of a single
rectangle under the framespace. This allows to move the frame object to
the top layer, instead of staying on the lowest layer. With the frame
over the other objects, there's no need of framespace clipper object,
which causes several bugs.
2013-04-23 18:52:35 -03:00
Rafael Antognolli b73786814c ecore_evas/wayland: Ecore_Evas geometry should report the client size.
The real canvas size contains enough space for rendering the frame, but
ecore_evas_geometry_get() should be consistent accross all the engines
and report only the client area.
2013-04-02 14:39:59 -03:00
Cedric BAIL d583d08814 evas: no need for a callback per async call.
Let's not multiply our callback infrastructure without any serious need. We
already have to many of them.
2013-03-26 11:59:27 +09:00
Rafael Antognolli f9fbafae58 ecore_evas/wayland: Don't need to show and hide children of the frame.
The frame smart object inherits from clipped smart object now, so it
doesn't need to show and hide its children, as the clipper takes care of
that.
2013-03-22 15:31:21 -03:00
Rafael Antognolli 048c8f0b25 ecore_evas/wayland: Use clipped smart object for window decorations.
When creating windows directly with Ecore_Evas, instead of using
Elementary, a default smart object is provided for the frame (client
side window decorations).

Now this smart object inherits from the clipped smart object, which
means that all its member objects will be clipped to its main clipper,
being skipped when the framespace clipper checks for objects without a
clipper.

Fix a ticket, which I don't remember the number because trac doesn't
work.
2013-03-21 20:45:44 -03:00
Rafael Antognolli 7a01acd60d ecore_evas/wayland_shm: Check if the Ecore_Evas is visible on render.
Without this check, the code tries to access win->surface, which will be
NULL, causing a segfault.

Fix ticket #2304.
2013-03-20 18:06:26 -03:00
Christopher Michael 91a83b8cda Add Async support for wayland_shm engine.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
2013-03-12 12:52:25 +00:00
Rafael Antognolli e92bafb141 ecore_evas/wayland: Call _ecore_evas_wayland_resize on window configure.
This will update the edges info inside the Evas_Engine_Info, and make it
correctly resize to the top/left if needed.

Also call ecore_wl_window_buffer_attach() on the egl engine, since it's
needed after the ecore_wl_window_update_size().
2013-02-28 12:48:42 -03:00
Rafael Antognolli 5e507cf3d6 ecore_evas/wayland: Update window size when receiving compositor event.
This will force the window to correctly update its size when the event
is received by the compositor, rather than just after an
ecore_evas_resize().

It fixes the window resizing of non-elementary applications, since
the elementary window already deals with such resize by calling
ecore_evas_resize.
2013-02-28 12:48:42 -03:00
Christopher Michael 5526a29417 Remove extra whitespace.
Signed-off-by: Christopher Michael <cp.michael@samsung.com>
2013-02-19 10:18:01 -03:00
Rafael Antognolli 74cb944f25 ecore/wayland: Add window state changed callback to Ecore_Wl_Window.
This will allow it to report to Ecore_Evas that the window has changed
its state. Elementary uses this to update its maximized/fullscreen/other
window states internal information.

The code that uses this callback is also added to Ecore_Evas.

SVN revision: 83625
2013-02-05 12:19:40 +00:00
Rafael Antognolli c46b096c78 ecore_evas/wayland: Merge code from egl and shm engines into common.
Since the render code on both engines is using the frame callback, let's
merge it to avoid code duplication.

SVN revision: 83390
2013-01-28 20:28:19 +00:00
Rafael Antognolli f75b01b545 ecore_evas/wayland: Add _ecore_evas_wl_common_render_updates back.
It shouldn't be removed, since it's still being used.

SVN revision: 83388
2013-01-28 19:45:41 +00:00
Rafael Antognolli 1210067fbe ecore_evas/wayland_egl: Only render if last frame has been presented.
This avoids blocking in eglSwapBuffers and has the side effect of
avoiding doing unnecessary work - painting where a frame won't be
presented.

We do this by using the event that the wayland compositor will send us
to tell us that the frame has been presented. Due to the fact that
evas_render_updates() could do no work and not cause a eglSwapBuffers we
must always have a frame callback listener setup.

Original patch by: Rob Bradford <rob@linux.intel.com>

(I just adjusted the patch to the single efl tree)

SVN revision: 83387
2013-01-28 19:13:46 +00:00
Flavio Vinicius Alvares Ceolin ad7579c129 ecore_evas: Make the engines loadable modules
Implementing support for loadables modules. It makes the engines been
loaded when they are needed. It not breakes the api, so each engine
still has its own api.

The implementation basically is:

* Functions that creates Ecore_Evas, for example
  ecore_evas_software_x11_new, request to load its module and then get
  the module's function to create the Ecore_Evas.
* The other functions such as \(.*\)_window_get from the Ecore_Evas
  its interface and then call the appropriate method.
* As there is no unified interface to communicate with the engines
  (not break api problem), all interfaces were declared in
  ecore_evas_private.h
* Now the data necessary for each module is not declared in the
  Ecore_Evas_Engine structure, instead of this, the struct has a void
  pointer that is used by the modules.
* In this first moment engines as software_x11 and gl_x11 were put
  together in the same module, but obviously exporting all the things
  necessary.


SVN revision: 80280
2012-12-05 21:15:42 +00:00