Commit Graph

400 Commits

Author SHA1 Message Date
Sungtaek Hong 57c4d83b2e evas: remove unnecessary check for clip coords.
Summary: (dst_clip_w <= 0 || dst_clip_h <= 0) is already checked.

Reviewers: jpeg, cedric, Hermet

Reviewed By: Hermet

Subscribers: conr2d

Differential Revision: https://phab.enlightenment.org/D4303
2016-09-21 17:41:47 +09:00
Derek Foreman e2875cefc4 eina_cpu, evas: Remove _eina_cpu_fast_core_get, don't set render thread affinity
We've decided it would be best to just let the scheduler do its job.
2016-09-20 11:38:57 -05:00
Daniel Hirt f68a925d81 Evas font: force freetype v35 ttf interpreter
Ref T4623

v40 bytecode interpreter is official as of freetype 2.7.
The results don't look so good at the moment. The text looks and glyph
positioning seem worse than they were with the previous v35 interpreter.

So, in the meantime we'll keep using v35, just so everything looks
normal again.

Although the v40 is relevant since around 2.6.3, I rather not do any
FREETYPE_MINOR checks in this patch, because distributions might ship
previous versions with the other (v38) interpreter enabled.
2016-09-20 11:29:38 +03:00
Derek Foreman 541b72dcb2 render_thread: Attempt to set affinity to a random fast core
We've been pinning the render thread for every EFL process to core 0.
This is a bit silly in the first place, but some big.LITTLE arm systems,
such as exynos 5422, have the LITTLE cores first.

On those systems we put all the render threads on a slow core.

This attempts to fix that by using a random core from the pool of fast
cores.

If we can't determine which cores are fast (ie: we're not on a
linux kernel with cpufreq enabled) then we'll continue doing what we've
always done - pin to core 0.
2016-09-19 09:40:43 -05:00
Stefan Schmidt 6bf537d43d Revert "render_thread: Attempt to set affinity to a random fast core"
This reverts commit a17ac66f0a.

This change broke every efl build locally, as well as on Jenkins, for me.

CLD     lib/ethumb_client/libethumb_client.la
/bin/sh: line 2: 10047 Segmentation fault      (core dumped) EFL_RUN_IN_TREE=1
../src/bin/edje/edje_cc -id . -fd . -id ./tests/emotion/data tests/emotion/data/theme.edc
tests/emotion/data/theme.edj
Makefile:52584: recipe for target 'tests/emotion/data/theme.edj' failed
make[4]: *** [tests/emotion/data/theme.edj] Error 139
make[4]: *** Waiting for unfinished jobs....
/bin/sh: line 2: 10088 Segmentation fault      (core dumped) EFL_RUN_IN_TREE=1
../src/bin/edje/edje_cc -id . -fd . -id ./modules/ethumb/emotion modules/ethumb/emotion/template.edc
modules/ethumb/emotion/template.edj
Makefile:52590: recipe for target 'modules/ethumb/emotion/template.edj' failed
make[4]: *** [modules/ethumb/emotion/template.edj] Error 139
/bin/sh: line 2: 10119 Segmentation fault      (core dumped) EFL_RUN_IN_TREE=1
../src/bin/edje/edje_cc -id . -fd . -id ../src/modules/elementary/prefs/
modules/elementary/prefs/elm_prefs_swallow.edc modules/elementary/prefs/elm_prefs_swallow.edj
Makefile:52614: recipe for target 'modules/elementary/prefs/elm_prefs_swallow.edj' failed
make[4]: *** [modules/elementary/prefs/elm_prefs_swallow.edj] Error 139
2016-09-19 10:45:56 +02:00
Derek Foreman a17ac66f0a render_thread: Attempt to set affinity to a random fast core
We've been pinning the render thread for every EFL process to core 0.
This is a bit silly in the first place, but some big.LITTLE arm systems,
such as exynos 5422, have the LITTLE cores first.

On those systems we put all the render threads on a slow core.

This attempts to fix that by using a random core from the pool of fast
cores.

If we can't determine which cores are fast (ie: we're not on a
linux kernel with cpufreq enabled) then we'll continue doing what we've
always done.
2016-09-16 14:10:49 -05:00
Hermet Park e8fcc41e40 evas map: fix the rendering problem.
I got an issue report about map rendering.
After investigated, I found that was introduced by data overflow.

For fast computation, evas map uses integer data type rather than float,
that gives up some range of data size.

So, if vertex range is a little large but still reasonable,
polygon won'be properly displayed due to the integer overflow.

We can fix this by changing FPc data type to 64 bits (ie, long long)
But I didn't do yet though I can simply fix this costlessly.

By the way, my test case map points are below.

0: -1715, -5499
1: -83, -1011
2: 1957, 5721
3: 325, 1233

and gl result is perfect but sw is totally broken.

@fix
2016-09-12 16:50:00 +09:00
Jean-Philippe Andre b2d92f2626 evas: Implement support for external buffers
This brings support for the eo api for external buffers (like
the old data_set / data_get). The new API now works with slices
and planes.

The internal code still relies on the old cs.data array for
YUV color conversion. This makes the code a little bit too
complex to my taste.

Tested with expedite for RGBA and YUV 422 601 planar, both
SW and GL engines (x11).
2016-09-06 16:55:00 +09:00
Jean-Philippe Andre 2f737e8f3b evas: Change internal function image_data_direct 2016-09-06 16:54:54 +09:00
Jean Guyomarc'h 9a82b17eff evas: don't redefine PAGE_SIZE if already defined
On OSX, we include mach.h (via the inlined locks API), which
already defines PAGE_SIZE.
2016-08-29 20:03:52 +02:00
Derek Foreman e0c1f4a2a7 evas: Try harder to create the render thread
It's entirely possible that a system doesn't have a cpu 0, so
when we try to pin all our render threads onto processor 0 we
may fail.

This results in some very connfusing build breakage when
edje_cc hangs up because its render thread didn't start.

So, if starting the thread with affinity fails, let's try without
affinity.

(This is trivial to reproduce - just use sysfs to turn off cpu0
after boot.)

@fix
2016-08-24 14:34:36 -05:00
Jean Guyomarc'h 469cf26873 evas: handle thread queue creation failure
eina_thread_queue_create() might fail.
Actually it does fail on Mac OS X under
some circumstances.
2016-08-23 21:15:24 +02:00
Carsten Haitzler a739d4d7da evas software downscaler - get about 1.8x to 3x speedups for cases
this speeds up downscaling of images by somewhere between 1.8 to 3x
dpeending on case and cpu etc. - this is ONLY for downscaling of an
image buffer betweeb 50% width and/or height up to 100% of width and
height. it's a special case optimization that cuts down the complexity
of the full super sampling filter to just do a bilinear interpolation
which is actually strictly correct for this size range and shouldn't
drop quality. it uses fixed point (16.16) to do the sup pixel sampling.

no mmx/asse or neon, but we could actually easily use it as we do use
mmx/ee and neon in the bilinear upscaler to do interpolation so this
would work here too. it just requires time and effort to make yet 2x
more special cases and use the ASM to do the hard slog here.

@optimize
2016-08-19 11:08:55 +09:00
Daniel Hirt 24ccd475b8 Evas font: fix size query again
Some wrong variables were used in the rewrite at
8c6effae8e, basically reverting the original fix.
2016-08-07 11:26:53 +03:00
Tom Hacohen 8c6effae8e Evas font: Fix width query for OpenType fonts. (rewrite)
This is essentially a cleaner redo of ef817f15f0.
Logic should be exactly the same as there, the different is that this
one shares the code between OT and non OT.

Please refer to that commit for more information.
2016-07-14 17:32:01 +01:00
Tom Hacohen 281043e357 Revert "Evas font: fix width query for OT"
This was not done correctly. This split the code, which is essentially
the same for both OT and non OT. It's the same logic with some minor
additions for OT, so most of the code should be together.

This reverts commit ef817f15f0.
2016-07-14 17:24:38 +01:00
Daniel Hirt ef817f15f0 Evas font: fix width query for OT
Fixes T4068.
Simply querying the last glyph to determine the width of the glyph sequence
won't always work, as OT can have negative offsets (adjusts the placement of a
specific glyph better).

The solution is to calculate the "max width" of some sequence that will
guarantee us proper width results. The worst solution would be to iterate on all
the glyphs and sum up the max width. This is a bit impractical. Instead, we will
inspect just the "cluster" of the last glyph, if one exists.

This should have no performance impact on trivial cases, and very little impact
on the others.

@fix
2016-07-14 12:22:44 +00:00
Carsten Haitzler 98a02fc17c evas scale cache - address possible coverity deadlock
this should fix CID 1106338  where we don't lock and unlock caches in
the same order.
2016-07-11 21:45:39 +09:00
Jean Guyomarc'h 147ef32b2b efl: fix misleading indentation
GCC's -Wmisleading-indentation is complaining...
It is a warning flag introduced in GCC 6.x, and
is enabled by -Wall.
2016-05-18 21:57:02 +02:00
Carsten Haitzler 25c42176e6 evas - make func indenting more redable with overflow lines aligned 2016-05-15 23:59:14 +09:00
Carsten Haitzler af4c3c0fe1 evas gl - fix leak with font glyph textures
some font glyphs are still allocated after tyhe last gl window is
freed which means we can't make current anymore to free textures after
that. this fixes that by flushing gl texture info from the font cache
when the last gl windows are gone.

@fix
2016-04-12 12:47:30 +09:00
Tom Hacohen 8203c79678 Evas langauge: Prevent potential buffer overflow and clean code.
We were copying a user defined string into a fixed size buffer
without doing any boundary checks. This commit fixes that.
Also cleaned up similar code that was using hardcoded numbers.

@fix.
2016-04-08 11:34:53 +01:00
Youngbok Shin f4f9753c20 Evas: Add API to reinit the language and use it in elementary.
Summary:
evas_common_language_from_locale_* functions kept static pointers
inside of its functions. Once these function was called, it was never reset.
It made big problems for harfbuzz and hyphenation. Also, Elementary
provides elm_language_set() API. Then we need to support it fully.
@fix

Test Plan: Test case for hyphenation is included in Evas test suite.

Reviewers: raster, tasn, herdsman, woohyun, z-wony, Blackmole, minudf

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3864
2016-04-08 11:24:32 +01:00
Carsten Haitzler b132ce65ec evas - fix leak because cutouts_fre .. doesnt free - it just resets to 0
this works with 7166e6b859 and fixes a
leak added because ... free does not free!
evas_common_draw_context_cutouts_real_free(0 now actually frees the
rects, but evas_common_draw_context_cutouts_free() before did not.

@fix (follow on from 7166e6b859)
2016-04-01 17:54:37 +09:00
Carsten Haitzler 7166e6b859 evas sw render: fix previous thread fix to be portable
this fixes the fix 4d6a8a7fce to be
portable to platfomrs that do not support __thread - seemingly openbsd
does not (argh!) and maybe others. so on these platforms then they
dont get the optimization of keeping a cutout rect pool to avoid
re-allocation.

this also every 4096 draws "resets" the cutout cache so it doesnt
expand and stay expanded forever.

@fix
2016-04-01 11:29:50 +09:00
Jean-Philippe Andre d5b0b1e683 Evas: Add SW engine map/unmap functions
Also, fix some of the code using them.
2016-03-28 16:40:01 +09:00
Carsten Haitzler 4d6a8a7fce evas sw render: cutout rects may be used in multiple threads
several draw funcs keep a static Cutout_Rect *rects = NULL; variable
to cache cutout rects to avoid re-allocating them a lot etc. this is
fast and handy but we may use these from multiple threads. thats bad
.... mmmkay. so this fixes it the dirty way - makes them thread local.
:)

this fixes T3348 - the crash mentioned by @zmike

@fix
2016-03-26 10:52:14 +09:00
Daniel Hirt 4013dccda6 Evas font: fix width calc in last_up_to_pos
Width calculations should consider the x_bear. This has been leading to
inconsistent results between wrapping calculation during layout and the
final formatted size.

Also, we should stop our walk only when exceeding 'x', so changed "<="
to "<".

@fix
2016-03-23 15:31:20 +02:00
Jean-Philippe Andre b82382e958 evas: NEON scaling up fixed
Summary:
Previous implementation loaded data from memory first and then checked the borders.
Here I check the borders first as it is for C implementation.
This prevents read of non-accessible memory.

Reviewers: cedric, jypark, Hermet, jiin.moon, jpeg

Reviewed By: jpeg

Projects: #efl

Differential Revision: https://phab.enlightenment.org/D3809
2016-03-22 13:49:05 +09:00
Jean-Philippe Andre c52a53c3dc Evas Image: Implement Gfx.Buffer get/set/copy_set APIs
Those APIs should provide a cleaner interface than the
old data_set/data_get APIs, by making sure the operations are
atomic (ie. no need to call size_set, cspace_set and then data_set).

padding/duplicated borders are not supported.

TODO: Implement legacy API on top of the new API, instead of
      this quick patch
2016-03-15 11:11:59 +09:00
Youngbok Shin 33ea565347 Evas: Use proper language for harfbuzz shaping
Summary:
Evas Text, Textblock, Textgrid keeps own language information.
This language information could be vary from the result of setlocale().
Especially, Evas Textblock supports <lang> tag. The language could be
changed in the middle of text. All of these language has to be used
for harfbuzz shaping.
@fix

Test Plan: N/A

Reviewers: herdsman, raster, woohyun, tasn

Reviewed By: tasn

Subscribers: cedric, jpeg

Differential Revision: https://phab.enlightenment.org/D3628
2016-02-04 10:07:08 +00:00
Jean-Philippe Andre 2ac9e788c6 Evas: Implement ARGY88 and GRY8 conversion to ARGB8888
This is adding support for a deprecated function, but apparently
it is used.

Also, remove crazy abort() inside the data_put function.

Fixes T2991
2015-12-29 22:05:50 +09:00
Jean-Philippe Andre b5500a8644 Evas: Move alpha functions to static_libs/draw
This is a pretty simple code refactor, moving pixel handling
to the new draw lib.
2015-12-03 18:42:50 +09:00
Vincent Torri db8d1883d7 Evas: use LC_MESSAGES on Windows to fix compilation
Compilation is broken on Windows because LC_MESSAGES does not exist on this platform
Include Evil.h to provide support of LC_MESSAGES

@fix
2015-11-30 16:28:02 +00:00
Tom Hacohen 2c9a79e939 Revert "Evas: Temporarily hack OT_SUPPORT to fix textgrid"
Fixed in upstream, see T2865.

This reverts commit 8ccea8233c.
2015-11-27 12:34:15 +00:00
Jean-Philippe Andre 8ccea8233c Evas: Temporarily hack OT_SUPPORT to fix textgrid
See T2865.
Since Harfbuzz 1.1.0, terminology displays fonts funnily aligned to
the top. This is apparently because until 1.0.6 the y_offset was
always 0 for all glyphs, but since 1.1.1 the offset is actually
set.

This is a TEMPORARY fix. There might be an underlying issue left
here.

Harfbuzz changed behaviour in this commit:

  commit 44f82750807475aa5b16099ccccd917d488df703
  Author: Behdad Esfahbod <behdad@behdad.org>
  Date:   Wed Nov 4 20:40:05 2015 -0800

      [ft] Remove font funcs that do nothing
2015-11-25 16:44:04 +09:00
Youngbok Shin a9b4be11e1 Evas object: Add paragraph_direciton APIs
Summary:
It adds evas_object_paragraph_direction_set, get APIs.
The APIs set or get paragraph direction to/from the given object.
It changes BiDi calculations and affect the direction and aligning of text.
It doesn't have any effect to text without Fribidi library.

The default paragraph direction is EVAS_BIDI_DIRECTION_INHERIT.
If dir is EVAS_BIDI_DIRECTION_INHERIT, paragraph direction is changed
according to smart parent object. If there is no smart parent object,
paragraph direction works as EVAS_BIDI_DIRECTION_NEUTRAL.

@feature

Test Plan:
Test cases included to the following files.
- evas_test_textblock.c
- evas_test_text.c
- evas_test_object_smart.c

Run "make check".

Reviewers: woohyun, raster, herdsman, tasn

Subscribers: c, raster, cedric

Differential Revision: https://phab.enlightenment.org/D1690
2015-11-19 11:43:39 +00:00
Daniel Hirt 4c086b6e1b Evas language: add full locale language getter
evas_common_language_from_locale_get truncates the country letters in
the language. We don't always want that (one example is dictionaries).
2015-11-17 16:20:21 +02:00
Tom Hacohen 8fcf9a0fe6 Evas language: Fix language from locale function.
This function was trying to infer from the LANG env var, though it should
have just queried the locale all along, as the language we want is the
system's text language, and not necessarily the LANG variable's value.

@fix.
2015-11-17 12:07:42 +00:00
Jean-Philippe Andre 7974f674aa Evas: Allow edje_decc to work with ETC images
This reuses the internal function data_get, data_put, image_save
respecting the border information and adding support for ETC
formats.

@fix
2015-11-10 16:12:21 +09:00
Bogdan Devichev f416f5adde evas: move model save/load from common to common3d.
Summary:
Move model save/load to common3d.
Here also will be common algorithms  and structures which will be used in all loaders and savers.
See task https://phab.enlightenment.org/T2713.

Reviewers: cedric, Hermet, raster, Oleksander

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D3030

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-11-09 15:27:26 -08:00
Jean-Philippe Andre cc5cccc511 Eet: fix decoding of embedded ETC images
Typos, lack of NULL check, excessive sizeof(type) not matching
the object type, no border set, etc... This all lead to a crash
and then no render (with an error message and then without...).

This also simplifies the implicit loading of ETC1 as ETC2 when
supported by the driver.

@fix
2015-10-29 17:58:34 +09:00
Srivardhan Hebbar be464e5843 evas: handling memory leak on realloc failure.
Summary: Signed-off-by: Srivardhan Hebbar <sri.hebbar@samsung.com>

Reviewers: cedric

Differential Revision: https://phab.enlightenment.org/D3212

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-10-21 13:40:01 -07:00
Carsten Haitzler 0bca7af2e8 evas - was missing evlogs for the threaded rendering handling - fix 2015-10-15 19:29:40 +09:00
Cedric BAIL 8a39069b64 evas: fix performance regression by reducing the unecessary memcpy we are doing.
Actually copying max is pretty useless and super slow. We usually have something
like 1024 slot in a context, but a very small amount of them are acutally active.
It would be better to actually do some kind of copy on write technique here, but
as Eina_Cow doesn't handle array and we are close to a release, let's be
conservative.
2015-10-13 12:10:34 -07:00
Carsten Haitzler 5801013ad4 evas - region updates - go back to tiler as its faster
the overhead didnt show up in y tests. do show up with certain
expedite tests. hmmm. last time i messed with region code it was
actually same speed as tiler. bonus was it was fully accurate.
2015-10-05 18:41:00 +09:00
Carsten Haitzler 8a4ddea224 evas render - async sw - fix context duplication by using proper dup call
valgrind pointed this one out. we access freed memory when we dup a
context because the context CONTAINS ptrs to things like rects for
cutouts. we didnt dup these. use the proper context dup call (and
properly ref pixman color image too). this was a random bug/crash
waiting to happen and valgrind caught it. suprising it hasnt turned up
before :/

@fix
2015-10-04 16:58:42 +09:00
Carsten Haitzler 1b6e3f2611 fix coverity complaint (not real bug) - CID 1324882
coverity complained on the n <=- 0 return. it will never be <= 0 if
rects2 is non-null. this just should make coverity less noisy.
2015-09-25 11:17:54 +09:00
Carsten Haitzler 974e82c5e5 evas - make new exact regions round up to 16x16 to keep count sane
make region count sane by rounding to 16x16
2015-09-24 20:45:14 +09:00
Carsten Haitzler 217faeebe8 evas cutouts - optimize to use less cpu
this optimizes draw ctxt cutouts by skipping small ones and
remembering the last cutout added so it isn't double-added as well as
extending the minimum cutout array to 512 and going up in blocks of
512 instead of 128. also optimize the clipping code a bit more.
2015-09-24 14:09:20 +09:00