Commit Graph

20 Commits

Author SHA1 Message Date
Carsten Haitzler 9e27a0d98c fix color modulation for gl surfaces. also fix segvs tat can happen. xrender
engine is behind now though. can't do yuv surfaces (yet)


SVN revision: 27518
2006-12-19 14:12:40 +00:00
Carsten Haitzler 7c357ef3fe fix segv added in
SVN revision: 27499
2006-12-17 16:46:30 +00:00
Carsten Haitzler f83220c857 not complete yet - actually i need help with the fragment shader.
in evas_gl_texture.c i have a frag shader, and it tries to use a set of 3
textures that act as the yuv planes, BUT the u and v textures (Utex and Vtex)
are simply getting values from the Ytex - regardless of what i try. grrr.
what's up with that?


SVN revision: 27495
2006-12-17 15:48:52 +00:00
Carsten Haitzler 2058cfd58b 1. add new api calls to 1. set a "native surface" for image objects. this
currently does nothing and i have kept it VEEERY generic it's a pointer to a
native surface which can be just about anything - each engine will probably
define a format of its own you need to use VIA the native surface type.
2. add calls to set/get colorspace - moving this down into the engine level.
so far engines do nothing at all with it - but api is there.
3. clean up gl engine a bit - make it more standard.


SVN revision: 27389
2006-12-09 08:52:08 +00:00
Carsten Haitzler 8c93e825a8 same as previous commit.
SVN revision: 26236
2006-09-30 10:18:37 +00:00
sebastid ec72116e3c Exported module functions must be EAPI
SVN revision: 25524
2006-09-06 07:28:46 +00:00
Carsten Haitzler f631394f18 gl engine build
SVN revision: 24905
2006-08-19 11:59:55 +00:00
Carsten Haitzler 0889c589f2 added the ability to set load scaledown, dpi or load size - the svg loader
uses these to know what to render and how (or has defaults if these are not
set)


SVN revision: 24868
2006-08-18 14:45:26 +00:00
Carsten Haitzler d7eee7eee6 patches that i said were in - commit. (see my reply emails)
also finish off a TODO item or 2


SVN revision: 23267
2006-06-07 23:30:15 +00:00
Carsten Haitzler b69d9fe78b turn off vsync
SVN revision: 22494
2006-05-09 11:40:10 +00:00
Carsten Haitzler ea998ce647 gl engine fixes patch from jose, and fix non mmx/sse system build
SVN revision: 22456
2006-05-04 11:52:46 +00:00
Carsten Haitzler 77e35d60a3 jose's software rendering work - slight improvements (about 5-10%). i had to
disable destination alha mmx support for text rendering (mask + color) as it
was broken in tests.


SVN revision: 22440
2006-05-02 07:28:49 +00:00
Carsten Haitzler 21e63c83b9 move engine headers into engine dirs - and removes lots of useless old headers.
SVN revision: 22344
2006-04-25 04:00:21 +00:00
Carsten Haitzler a75ccf9e64 fix color multiply whiel blend (ergh! need temporary image! yuk!)
SVN revision: 22163
2006-04-16 17:04:36 +00:00
Carsten Haitzler f8a6f603f5 umm... handle rgba dest properly...
SVN revision: 21090
2006-03-08 08:02:34 +00:00
Carsten Haitzler cbdc20a142 oops - soemoen changed the other symbols around while i changed the first set
SVN revision: 21063
2006-03-07 02:44:16 +00:00
Carsten Haitzler 1dcdaeec81 fix symbols
SVN revision: 21055
2006-03-07 00:02:16 +00:00
Carsten Haitzler e8bf4cdcbb make hinting an engine api thnig - engine apis need to be mroe easily updated
SVN revision: 20850
2006-02-28 04:07:49 +00:00
Carsten Haitzler d410036b81 removes some unused struct members (should remove more though) and fixes up
modular loaders


SVN revision: 19814
2006-01-15 06:21:05 +00:00
Carsten Haitzler f435375b19 initial import fo loadable engine modules for evas - from jorge zappie :)
SVN revision: 19775
2006-01-14 12:13:38 +00:00