Summary:
there have been wrong function calls, that did not work at all, since
the function pointer had the wrong type. This fixes the segfaulting
examples of evas3d. However, they still do not render, at least, they
don't crash anymore.
Depends on D8381
Reviewers: cedric, segfaultxavi, zmike, stefan_schmidt
Reviewed By: zmike
Subscribers: #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8382
Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.
This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)
Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi
Reviewed By: cedric, segfaultxavi
Subscribers: segfaultxavi, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8322
My recent removal of the EFL_EO_API_SUPPORT define brought some trouble to the
evas 3d examples. The problem was that there was no uniform usage of including
config.h and thus it worked fine in some constellations abut not in others. This
patch should fix the known problems and brings back EFL_EO_API_SUPPORT until we
are removing it from the whole code base.
The evas-3d-shooter-header.h is used by two binaries. One is using these image
path and the other not. Which means that we get a bunch of warnings thrown at
us during the compile of the binary which does not use them as unused variables.
Solve this by having them only in the place where they are actually used.
Summary:
- little symbols in pathes
- new standard pathes for assets for big examples
- deleted the largest resources
- size of shooter folder less than 4 Mb now
Reviewers: cedric, Hermet, raster
Subscribers: cedric
Differential Revision: https://phab.enlightenment.org/D2131
Summary: This example includes some previous developments to create 3d-world mechanics.
Reviewers: cedric, raster, Hermet
Subscribers: cedric, artem.popov
Differential Revision: https://phab.enlightenment.org/D1991
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>