Commit Graph

14 Commits

Author SHA1 Message Date
Marcel Hollerbach 17e60a5585 evas_3d: stop just segfaulting straight away
Summary:
there have been wrong function calls, that did not work at all, since
the function pointer had the wrong type. This fixes the segfaulting
examples of evas3d. However, they still do not render, at least, they
don't crash anymore.

Depends on D8381

Reviewers: cedric, segfaultxavi, zmike, stefan_schmidt

Reviewed By: zmike

Subscribers: #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8382
2019-03-26 10:09:42 -04:00
Daniel Kolesa 58b8a3d163 efl: remove EFL_EO_API_SUPPORT macro
Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.

This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)

Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi

Reviewed By: cedric, segfaultxavi

Subscribers: segfaultxavi, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D8322
2019-03-18 12:13:59 +01:00
Stefan Schmidt 24ee3e4d12 examples: evas3d: uniform use of config.h include or manual defines
My recent removal of the EFL_EO_API_SUPPORT define brought some trouble to the
evas 3d examples. The problem was that there was no uniform usage of including
config.h and thus it worked fine in some constellations abut not in others. This
patch should fix the known problems and brings back EFL_EO_API_SUPPORT until we
are removing it from the whole code base.
2016-06-21 17:07:13 +02:00
Stefan Schmidt d6dd63f762 examples: remove now longer needed EFL_EO_API_SUPPORT define in canvas3d and vg
These examples already had the BETA flag defined so we just need to remove the
EO_API one.
2016-06-14 16:39:03 +02:00
Stefan Schmidt 4ab46f0d1f examples/evas/shooter: Move image path into file that uses them.
The evas-3d-shooter-header.h is used by two binaries. One is using these image
path and the other not. Which means that we get a bunch of warnings thrown at
us during the compile of the binary which does not use them as unused variables.
Solve this by having them only in the place where they are actually used.
2015-07-23 17:11:23 +02:00
Stefan Schmidt 02a3ace1ae examples/evas/shooter: Add double include guards to header file. 2015-07-23 17:03:27 +02:00
Stefan Schmidt 47a4bd53e0 examples/evas/shooter: Remove unused variable
The column.ply does not even exist. Might have been removed and this part
forgotten.
2015-07-23 16:45:06 +02:00
perepelits.m f259ff8d4c evas: fix shooter example
Summary: Disable atlas flag for all objects, fix motion algorithm, add primitives.

Reviewers: Hermet, raster, cedric

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D2693

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-25 17:21:09 +02:00
Oleksandr Shcherbina d409df1caa evas: change interface evas_3d to evas_canvas3d
Summary:
Regard to https://phab.enlightenment.org/T2479 it is need for right generation
Eolian files

Reviewers: cedric

Subscribers: cedric, tasn

Differential Revision: https://phab.enlightenment.org/D2711

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-17 17:52:17 +02:00
Bogdan Devichev 0972211144 evas: Evas_3D examples use new API for creating primitives.
Summary: Examples changed due to D2516

Reviewers: Oleksander, Hermet, raster, cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2517

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-29 18:22:09 +02:00
Cedric BAIL ceda7ad70a evas: remove useless line. 2015-03-19 17:19:48 +01:00
Bogdan Devichev 10095b9df3 evas: shooter resources is recycled and added in right way.
Summary:
- little symbols in pathes
- new standard pathes for assets for big examples
- deleted the largest resources
- size of shooter folder less than 4 Mb now

Reviewers: cedric, Hermet, raster

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2131
2015-03-18 12:18:30 +01:00
perepelits.m 2e2145b594 evas: Evas_3D - improve Shooter example.
Summary: This example includes some previous developments to create 3d-world mechanics.

Reviewers: cedric, raster, Hermet

Subscribers: cedric, artem.popov

Differential Revision: https://phab.enlightenment.org/D1991

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-02-18 22:42:17 +01:00
perepelits.m 0ea04a4870 [Evas\evas-3d\example] Add example of 3d-shooter
Reviewers: cedric, raster, Hermet

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D1215
2014-07-29 17:23:54 +09:00