Using a new architecture in the generated files that simplify multiple
inheritance and allows the use of interface types as parameters.
No longer using a hand-crafted C++ header for eo_base.eo.
This file was added to the generation process.
Updated all files that are dependent in the hand-crafted eo_base
C++ header.
Now there is a class that contains the essentials functions of the former
eo::base wrapper and that is used to create (through inheritance) the
"concrete" classes for all Eo generated wrappers.
No longer binding any function or property that are protected, private or
legacy for now.
eolian_type_instance is now a struct with general information for the
whole type.
Added the new header file namespace_generator.hh to hold namespace
generation grammars.
Separated declaration and definition of Eo wrappers methods.
Referring for most objects by its full name (starting at the global
namespace ::) in the generated files.
Created additional helper grammars to avoid code replication.
Removed a TODO comment referring to a doubt about inheritance of
constructor methods.
Added a TODO comment regarding memory allocation for callbacks in static
member functions.
No longer reverting to the native type when the parameter has "@out"
direction.
Added "is_out" member variable to eolian_type class.
With that, generators can keep track of the direction of the parameters.
Also added helper functions "type_is_out" and "type_is_complex".
Created "to_native" functions in eo_cxx_interop.hh to convert binding types
from C++ arguments to the actual C function arguments.
Added static assertions in these functions to enforce compatibility
between the binding and the native type (Required by @out parameters).
Reworked the overload of the "to_c" function for eo::base derivated
objects. Now there is a overload that rely in the compatibility
between the native type and the wrapper, enabling a wrapper to be used as
an output parameter.
Added callbacks to the event EO_EV_DEL for deleting heap-allocated
function objects. This will enforce that the allocated memory,
necessary for maintaining these callable objects alive, is freed at
least when the underlaying Eo object is destroyed.
Functions and constructor methods are now able to have multiple
callback types.
Removed some unused generators, since they become inconsistent now that
functions are required to handle multiple callback types.
Allocating callback objects in the constructor methods instead of
delaying it until the final constructor is called.
Created some generators to avoid code repetition.
Now the generator parameters_forward_to_c replicate the behavior of the
generator parameters_list. The generator parameters_list was, then,
removed since it have a less intuitive name.
Added a TODO comment regarding the behaviour of simple not translating
callbacks that are not followed by a user data pointer.
The generator parameter_type was moved from "parameters_generator.hh" to
"type_generator.hh" for more consistency and convenience.