Commit Graph

13 Commits

Author SHA1 Message Date
Chris Michael edb1202a84 ecore-evas: Fix formatting and remove whitespace
Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-06-25 13:20:49 -04:00
Chris Michael 87af84c3e3 ecore-evas: Fix cursor position getting reset to 0,0 when using
ecore_evas_cursor_object_set

NB: Previously, if we mad calls to ecore_evas_cursor_object_set to update the
mouse cursor hotspot, the mouse cursor would be repositioned at 0,0 on
the canvas due to x & y being set to 0,0. We fix that here by fetching
the current mouse position Regardless if we are changing the object or
not (ie: perhaps we are just updating the hotspot and not the object)

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
2014-06-25 13:20:49 -04:00
Carsten Haitzler 165efe2254 ecore-evas - fix object cursor to not delete the same cursor when set
this fixes a misbehavior with ecore evas object cursors when you set
one, the old one is deleted, but if the old is the same, the new one
you set gets deleted, rather than just updated.

@fix
2014-04-02 20:47:28 +09:00
Gwanglim Lee cbf6f94c80 ecore_evas: Added support for window auxiliary hint
Summary:
The window auxiliary hint is the value which is used to decide
which actions should be made available to the user by the WM. If you
want to set specific hint to your window, then you should check whether
it exists in the supported auxiliary hints that are registered in the
root window by the window manager.

Once you've added an auxiliary hint, you can get a new ID which is used
to change value and delete hint. The window manager sends the response
message to the application on receiving auxiliary hint change event.

A list of auxiliary hint within the Ecore_Evas has this format:

  ID:HINT:VALUE,ID:HINT:VALUE,...

Reviewers: raster, cedric, seoz, Hermet

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D543
2014-02-28 07:20:01 +09:00
Carsten Haitzler 199fb20fe4 ecore-evas - sdl module - limit to 1 window at a time
this should fix T693 and only allow 1 sdl window at any one time iwht
the sdl ecore-evas engine/module. it's simply invalid to use more than
one window with it.
2014-02-18 17:52:16 +09:00
Gwanglim Lee 77092d94d4 ecore_evas: added window manager rotation to manage the rotation of windows by the WM.
Summary: The window manager rotation allows the WM to controls the rotation of application windows. It is designed to support synchronized rotation for the multiple application windows at same time.

Reviewers: raster, seoz, cedric, Hermet

Reviewed By: raster

CC: cedric

Differential Revision: https://phab.enlightenment.org/D529
2014-02-09 09:46:51 +09:00
ChunEon Park fb59ac34a1 ecore_evas - use eina_bool instead of the char for interal data. 2014-01-13 14:26:36 +09:00
ChunEon Park f111c8da6d ecore - clean up code.
fix indentation and use Eina_Bool instead of char.
2014-01-11 18:19:43 +09:00
Sebastian Dransfeld 336f6ec328 efl: formatting 2013-06-20 13:28:18 +02:00
Cedric Bail 32661a5ac4 ecore_evas: re-order inclusion of header to fix compilation on Windows.
It is a very tricky things to get header order right on windows. Having that
order only in .c files simplify the work a lot. So let's try to do it with
Ecore_Evas after it rewrite and split into modules.
2013-03-12 15:58:43 +09:00
Jiyoun Park c5a8a6b5ff Add infrastructure to handle message between ecore and parent ecore in Ecore_Evas
I add new example related with this. (ecore_evas_extn_socket & plug example)
ecore extn use this infrasturcture, server app and client app can communicate each other
later, this can be used to contorl access message


SVN revision: 83942
2013-02-15 09:32:40 +00:00
Gustavo Sverzut Barbieri 4d310f96ff fix --enable-sdl compilation.
Patch by Arvind R.


SVN revision: 82896
2013-01-16 19:47:03 +00:00
Flavio Vinicius Alvares Ceolin ad7579c129 ecore_evas: Make the engines loadable modules
Implementing support for loadables modules. It makes the engines been
loaded when they are needed. It not breakes the api, so each engine
still has its own api.

The implementation basically is:

* Functions that creates Ecore_Evas, for example
  ecore_evas_software_x11_new, request to load its module and then get
  the module's function to create the Ecore_Evas.
* The other functions such as \(.*\)_window_get from the Ecore_Evas
  its interface and then call the appropriate method.
* As there is no unified interface to communicate with the engines
  (not break api problem), all interfaces were declared in
  ecore_evas_private.h
* Now the data necessary for each module is not declared in the
  Ecore_Evas_Engine structure, instead of this, the struct has a void
  pointer that is used by the modules.
* In this first moment engines as software_x11 and gl_x11 were put
  together in the same module, but obviously exporting all the things
  necessary.


SVN revision: 80280
2012-12-05 21:15:42 +00:00