Commit Graph

9 Commits

Author SHA1 Message Date
Jee-Yong Um ef491e697e edje: implement methods for mouse_events with edje_part for Edje Embryo script.
Summary:
In edje_embryo.c, there are the list for supported methods in script.
However, methods listed from line 175 to 188 don't exist actually.
This patch implements 4 methods among them.
   set_mouse_events(part_id, ev)
   get_mouse_events(part_id)
   set_repeat_events(part_id, rep)
   get_repeat_events(part_id)

Reviewers: Hermet, woohyun, cedric

Reviewed By: cedric

Subscribers: cedric, Hermet

Differential Revision: https://phab.enlightenment.org/D2766

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-06-25 17:21:09 +02:00
kumar navneet 4db130a680 edje: add set_state_anim API to embryo script.
Summary:
Issue: Current embryo script do not provide any mechanism to set transition type in animation
Solution: A new API set_state_anim is added.

Signed-Off by: Kumar Navneet <k.navneet@samsung.com>
Signed-Off by: Shilpa Singh <shilpa.singh@samsung.com>

Test Plan: A test edc (embryo_set_state_anim.edc) is added to edje examples to test set_state_anim API.

Reviewers: shilpasingh, raster, cedric

Reviewed By: cedric

Subscribers: poornima.srinivasan, cedric

Differential Revision: https://phab.enlightenment.org/D2470

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
2015-05-18 11:04:11 +02:00
kumar navneet c38e477364 set_tween_state_anim API added.
Summary:
Issue: Current embryo script do not provide any mechanism to set transition type in animation, by default supports only linear
e.g: set_tween_state API
Solution: To not break backward compatibility, a new API set_tween_state_anim is added in which we can even specify type of transition required.

Signed-Off by: Kumar Navneet <k.navneet@samsung.com>
Signed-Off by: Shilpa Singh <shilpa.singh@samsung.com>

Test Plan: A test edc (embryo_tween_anim.edc) is added to edje examples to test set_tween_state_anim API.

Reviewers: raster, cedric, shilpasingh, Hermet

Reviewed By: shilpasingh

Subscribers: poornima.srinivasan, SubodhKumar, rajeshps, cedric, govi

Differential Revision: https://phab.enlightenment.org/D2344
2015-05-18 15:22:02 +09:00
Amitesh Singh 17e2c4bc06 edje embryo: Now supports get_anim_pos_map
Summary:
works just like ecore_animator_pos_map().

@feature

Reviewers: seoz, Hermet, cedric, raster

Subscribers: cedric, seoz

Differential Revision: https://phab.enlightenment.org/D1211
2014-07-23 14:31:52 +09:00
Tae-Hwan Kim 3061a706c4 Add new PLUGIN_RUN action type and new plugins.plugin handlers 1. If external library is commerical source and not opensource, we cannot include/build the library within edje. 2. If external library does not use general encodable sources, we...
Summary:
...cannot encode those things into edje.

In our case, we need vibration when longpressed. But those files are not
audio or image and cannot be encoded into edje. Also, this library is not
opensource so should not be linked directly with edje.
So we should call vibration API by using this plug-in.

Reviewers: raster, cedric, seoz, Hermet

CC: cedric

Differential Revision: https://phab.enlightenment.org/D588
2014-03-20 13:00:21 +09:00
Carsten Haitzler db1990020a edje - feature - add channel types for sounds and ability to mute them
this adds a new feature to be able to assign a sample to a given
"type" of audio channel, and then to be able to mute these from code.
2014-02-09 19:08:12 +09:00
zmike 0ee6327035 edje embryo now supports reset_timer()
works the same as ecore_timer_reset()
2014-02-03 17:19:31 -05:00
Mike Blumenkrantz 4ea0e29c6f add embryo params for proxy src visible/clip
hermet please look at these, they don't seem to work right for some reason
2013-05-31 15:28:57 +01:00
Gustavo Sverzut Barbieri 9ea2ce1041 efl: merge edje.
this is still in progress, mostly the multisense stuff is pending.

it seems that when we merge ecore_audio in edje the libremix and
similar are gone, at least from Edje, and will be in ecore_audio
itself (or pulseaudio).

Changes:
 * __UNUSED__ to EINA_UNUSED
 * binaries (epp, embryo_cc, edje_cc) now consider EFL_RUN_IN_TREE and
   will assume the binaries are still not installed, running from
   build tree location (needs more testing, maybe doesn't work with
   srcdir != builddir, still doesn't solve cross compile builds)



SVN revision: 82139
2013-01-04 02:08:14 +00:00